|
d9e094ab9a
|
Renamed elements in Basis to rows.
|
2022-08-13 19:07:59 +02:00 |
|
|
730bce8587
|
Renamed Quat to Quaternion for consistency with the other engine math classes.
|
2022-08-13 15:22:33 +02:00 |
|
Mario Liebisch
|
e1be17e581
|
Increase line counter when parsing comments
(cherry picked from commit bf708e72dc5b6de7f2b0e8f433f17ba2e3064179)
|
2022-07-27 18:27:16 +02:00 |
|
|
32f148ac0c
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
|
|
c9b612f012
|
Added StringName as a variant type, with eventually the help of 3c0059650d .
|
2022-03-21 21:29:06 +01:00 |
|
|
527cfb88aa
|
Added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, Vector<Vector2i>, Vector<Vector3i> classes as core variant binds. GDScript still need to be updated to be able to use them.
|
2022-03-21 14:01:31 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|