|
84a5cc0fca
|
Fix typo.
|
2022-07-28 18:44:49 +02:00 |
|
|
3f432af82b
|
Ported: Disable Alpha throughout Glow and FXAA code in order to avoid issues with transparent viewports. - clayjohn
f92141be13
|
2022-07-28 11:34:02 +02:00 |
|
|
42b0cd29ab
|
Ported: Disable alpha in post process when using opaque framebuffer - clayjohn
9927515254
|
2022-07-28 11:11:23 +02:00 |
|
|
b0894431a2
|
Ported: Fixed Bug where DoF incorrectly wrote to alpha channel amd bug with tonemap shaders. - clayjohn
3374bae953
|
2022-07-27 19:47:50 +02:00 |
|
|
b75b256d7f
|
Ported: fix post procressing with transparent bg and keep alpha channel of the tonemap shader output. - Kinwailo
b1a50ad805
|
2022-07-27 18:11:54 +02:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|