Haoyu Qiu
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441bb29fd3
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Add is_zero_approx methods to Vector{2,3}
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2024-04-14 16:44:38 +02:00 |
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27b73fa9f9
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Removed Vector2i(Vector2) constructor, added a Vector2i conversion operator to Vector2 instead. This solves ambigous Variant to Vector2i conversion errors.
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2024-03-07 18:56:55 +01:00 |
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22ec1be9b3
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File copyright header updates pt3.
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2023-12-17 22:42:34 +01:00 |
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5972b6cc43
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Removed the deprecated clamped() method from vector2. (The new method is limit_length().)
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2023-01-15 14:05:45 +01:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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608ba7826a
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Ported improvements to Vector2, Vector2i, Vector3, Vector3i, Vector4, and Vector4i from Godot4.
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2022-08-15 16:13:21 +02:00 |
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987f77442a
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Now Vector2i is in it's own header and cpp file.
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2022-03-21 01:50:02 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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