lawnjelly
|
3954a79659
|
Fix AnimatedSprite normal map loading
Normal map names are now correctly set up during loading.
|
2023-08-27 12:15:46 +02:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
kobewi
|
903c9932e5
|
Don't store frame of playing AnimatedSprite
|
2022-10-08 16:33:38 +02:00 |
|
lawnjelly
|
dae57cd077
|
Low priority redraw request for AnimatedSprite
Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
|
2022-09-17 00:05:36 +02:00 |
|
|
53f274de2f
|
Ported: AnimatedSprite Fix updating inspector when SpriteFrames is modified - kleonc
8ae246f15e
|
2022-08-07 16:20:57 +02:00 |
|
Rémi Verschelde
|
6c004dcad2
|
SpriteFrames: Sort animations alphabetically
Fixes #62143.
|
2022-07-29 20:52:11 +02:00 |
|
Haoyu Qiu
|
5ceff7f039
|
Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
(cherry picked from commit d5f5e96e118d6904aaa071fcb8e8f08fa2d4eae5)
|
2022-07-27 19:14:49 +02:00 |
|
|
285c02bf76
|
Ported: Add autocompletion for AnimatedSprite.play() - timothyqiu
0f7f3d08ba
|
2022-07-27 14:23:27 +02:00 |
|
|
c9b612f012
|
Added StringName as a variant type, with eventually the help of 3c0059650d .
|
2022-03-21 21:29:06 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
73baa5545a
|
Move lots of includes from the h files to cpp files in files under scene/2d.
|
2022-03-16 20:29:43 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|