smix8
62518e9a95
Allow AStar/AStar2D zero point weight
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Allow AStar/AStar2D zero point weight.
Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
2022-07-27 15:01:51 +02:00
fa2ac74a7c
Added 2 helper methods to Math.
2022-07-02 21:55:46 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
527cfb88aa
Added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, Vector<Vector2i>, Vector<Vector3i> classes as core variant binds. GDScript still need to be updated to be able to use them.
2022-03-21 14:01:31 +01:00
34547120dd
Added Vector3i from godot4.
2022-03-21 02:13:08 +01:00
05d5f1b181
Now Rect2i is in it's own header and cpp file.
2022-03-21 02:08:38 +01:00
987f77442a
Now Vector2i is in it's own header and cpp file.
2022-03-21 01:50:02 +01:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
7d8a93324e
Used the include guard script on core classes.
2022-03-17 21:58:11 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00