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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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e4cad690a3
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Renamed elements in Transform2D to columns.
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2022-08-14 15:37:05 +02:00 |
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d9e094ab9a
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Renamed elements in Basis to rows.
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2022-08-13 19:07:59 +02:00 |
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730bce8587
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
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accd8458c8
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Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
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2022-03-24 11:10:56 +01:00 |
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da03f96abe
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
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327f58b236
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Set up doc classes properly for the network synchronizer.
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2022-03-24 01:22:14 +01:00 |
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66d40632fe
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Fix uninitialized variable warning.
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2022-03-23 15:23:17 +01:00 |
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b4973c944d
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Fixed compile for all network synchronizer classes, and added them to the build.
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2022-03-23 15:07:15 +01:00 |
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75fbda2418
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Fixed up netowrk synchronizer's DataBuffer, and added it to the build.
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2022-03-23 13:57:14 +01:00 |
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e16d80eecb
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Re-enabled the network synchronizer module, and started cleaning it / porting it.
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2022-03-22 02:10:27 +01:00 |
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6adee8f1b0
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Added the NetworkedController & SceneRewinder module from https://github.com/godotengine/godot/pull/37200. It's disabled for now, it needs to be ported.
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2022-03-20 23:30:30 +01:00 |
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