|
e9bb723975
|
Backported some improvements to Transform2D from Godot4. Also bound all eligible methods.
|
2022-08-14 19:19:51 +02:00 |
|
|
e4cad690a3
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
|
|
d9a8497546
|
Renamed translate in Transform2D to translate_local.
|
2022-08-14 14:59:46 +02:00 |
|
|
527cfb88aa
|
Added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, Vector<Vector2i>, Vector<Vector3i> classes as core variant binds. GDScript still need to be updated to be able to use them.
|
2022-03-21 14:01:31 +01:00 |
|
|
05d5f1b181
|
Now Rect2i is in it's own header and cpp file.
|
2022-03-21 02:08:38 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
7d8a93324e
|
Used the include guard script on core classes.
|
2022-03-17 21:58:11 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|