2f1447dfe5
Backported from godot4: Add NavigationRegion rotation warning
...
Adds NavigationRegion rotation warning.
- smix8
4d8553ff63
2023-09-02 13:15:19 +02:00
e3f889a63b
Backported from godot4: Improve navigation map synchronisation error msgs
...
Improves navigation map synchronisation error msgs related to mismatch of cell sizes.
- smix8
7f2417135f
2023-09-02 13:07:00 +02:00
6384b9624f
Ported from godot4: Make navigation mesh edge connections optional
...
Makes navigation mesh edge connections optional.
- smix8
f986b52b3c
2023-06-09 20:54:05 +02:00
e07fd6da59
Ported from godot4: Prevent unnecessary navigation map synchronizations
...
Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
- smix8
7e1a261cc6
2023-06-09 16:43:14 +02:00
038329e7d0
Backported form godot4: Fix NavigationServer internals still using float instead of real_t
...
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
- smix8
217a27014b
2023-06-09 08:53:00 +02:00
0438c3cc3f
Backported from godot4: Added node for Navigation links .
...
- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
...
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00