Commit Graph

3467 Commits

Author SHA1 Message Date
bruvzg
0dce2349c0 Disable live resize in multithreaded rendering mode. 2023-10-02 16:42:54 +02:00
Hugo Locurcio
a80ecfcd3a Mark debugger limits settings as requiring a restart
These settings are only read once on engine initialization.
2023-10-02 16:42:00 +02:00
MJacred
519d0647fd Fix cursor after last character in line counting as a character outside of the viewing area
The cursor column can be after the last_visible_char index and still be visible.
2023-10-02 16:40:26 +02:00
Rémi Verschelde
43ba59106a mbedtls: Fix UWP arm32 build after 2.28.3 enabled AES-NI intrinsics on MSVC 2023-10-02 16:36:53 +02:00
A Thousand Ships
3f6fdafd41 Make TextureButton and Button update on texture change 2023-10-02 16:32:02 +02:00
Wilson E. Alvarez
8aa9b59eaf Fix AudioEffectRecord circular reference 2023-10-02 16:29:43 +02:00
Danil Alexeev
2d4e9c4656 Core: Add recursion level check for VariantWriter::write() 2023-10-02 16:25:48 +02:00
Haoyu Qiu
30376f7079 Fix TouchScreenButton not redrawn when texture changes
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-10-02 16:23:16 +02:00
SysError99
d7575edb2d Fix JavaScript callback memory leak 2023-10-02 16:18:41 +02:00
4b4e508dab Moved the toplevel property from CanvasItem to Node2D, as it can cause issues with Popups. 2023-09-27 01:15:38 +02:00
4faeb67438 Implemented getting users using their email from the UserDB. 2023-09-22 16:33:21 +02:00
56ae9e3734 Fix typos. 2023-09-22 16:21:37 +02:00
b81253b22d Removed the text from the layouts buttons in the CanvasItemEditor. 2023-09-22 12:46:06 +02:00
443cfea5b2 Fix built in resource drag&drop and scene quick instancing in the editor. 2023-09-22 11:09:41 +02:00
3317240135 Removed the entire funding.yaml file. 2023-09-13 18:24:32 +02:00
036a4b9b6d Removed funding links. 2023-09-13 18:23:36 +02:00
840e36c341 Only update the RenderingServer from the Main Thread while in debug break. 2023-09-10 22:49:21 +02:00
e98b2a954b Don't use ERR_FAIL in SubProcessUnix::stop(). 2023-09-10 22:26:30 +02:00
587e896daf Fix drag and drop for custom script exported resource classes. 2023-09-10 22:24:52 +02:00
5c1254e429 Implemented custom script class types for EditorQuickOpen. 2023-09-10 22:19:26 +02:00
2199cba049 Fix compile error. 2023-09-10 15:12:26 +02:00
84ccfb340a Fix compile errors. 2023-09-10 15:03:32 +02:00
c380bd6587 More include juggling. 2023-09-10 14:59:32 +02:00
ca326971a4 More missing includes. 2023-09-10 14:53:45 +02:00
33c1b9c50f Added all os windows the includes temporarily to the sub process class. 2023-09-10 14:45:12 +02:00
3214cac8a6 Try to fix windows includes. 2023-09-10 14:37:48 +02:00
5e4b583b32 Added sub_process_windows.cpp to the build. 2023-09-10 14:18:18 +02:00
96470d4743 Fix template deduction. 2023-09-10 14:06:00 +02:00
8dab74a7d2 Fix missing include. 2023-09-10 14:05:09 +02:00
d9f09d86d3 Made emscripten guards consistent in SubProcessUnix. 2023-09-10 13:32:47 +02:00
25533eed23 Implemented SubProcessWindows. It will likely have issues / not compile. 2023-09-10 13:30:56 +02:00
4a6868b79d Removed commented code. Also call stop() in SubProcessUnix's destructor. 2023-09-10 13:28:06 +02:00
a0a84c4987 Return early in SubProcessUnix::start() if the executable path is empty. 2023-09-10 12:39:29 +02:00
ca105c2f88 Added class docs for the new SubProcess class. 2023-09-10 12:37:33 +02:00
5fd0326745 Added a new SubProcess class with a Uniz backend for better process control. 2023-09-10 12:19:51 +02:00
3cfe43b5e8 Updated an another missing OS.run() call. 2023-09-10 10:26:05 +02:00
1877ecd379 Fix warning. 2023-09-10 09:59:50 +02:00
e3e6e9e231 Bind missing method in NavigationServer. 2023-09-10 08:44:29 +02:00
70db9caf20 Re-extracted class docs. Also fixed smaller issues. 2023-09-10 08:42:24 +02:00
b572af1287 Small fixes to ScriptServer's docs. 2023-09-10 08:30:35 +02:00
e31c09d1f4 Small fixes to the docs. 2023-09-10 08:26:35 +02:00
1230419fb7 Register and bind the _ScriptServer. 2023-09-10 08:25:06 +02:00
9207afc6cb Added run, create_process and create_instance helper methods to OS. Inspired by godot4's split of execute. 2023-09-10 08:20:35 +02:00
d80ba2ab9e Removed _shortcut_input() from the EditorCodeTextEditor. 2023-09-09 16:01:20 +02:00
f315784d22 Added shortcust for toggling the default bottom menu items. CTRL + ALT + 1 - 5. 2023-09-09 14:38:45 +02:00
cf7ca783c7 Change the bottom bar collapse shortcut to CTRL (CMD) - U. 2023-09-09 14:21:34 +02:00
c1622601f1 Fix maybe uninitialized warning. 2023-09-09 14:03:21 +02:00
ab82a74b04 Added a shortcut and button to quickly collapse / close the bottom panel (CTRL-B). 2023-09-09 14:03:10 +02:00
36f9e5186b Removed the prefix from the Input property group in Control. 2023-09-09 09:22:04 +02:00
cf2e53ebc3 Also remove now unnecessary if. 2023-09-09 04:01:26 +02:00