Zach Coleman
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8b12c8babf
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Add iOS UI Options
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2022-11-13 00:50:47 +01:00 |
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kleonc
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d7ddaf619a
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Add ShapeCast2D/3D::get_collider_rid method
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2022-11-13 00:50:18 +01:00 |
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Haoyu Qiu
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eacf797faf
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Clarify offset parameter behavior in RegEx methods
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2022-11-13 00:48:46 +01:00 |
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kleonc
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3ee1c2b58c
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Docs Clarify Array.fill behavior when reference type is passed in
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2022-11-13 00:48:19 +01:00 |
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Sam Briels
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799a6e334f
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fix: emit target_reached signal after updating state
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2022-11-13 00:41:37 +01:00 |
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9e43e62e3b
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Ported: [iOS] Fix build with warnings=extra. - bruvzg
987723b386
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2022-11-13 00:39:09 +01:00 |
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bruvzg
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4b2281058a
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Improve font glyph cache packing shelf best height fit heuristic, delay font texture update, until texture is accessed.
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2022-11-13 00:35:55 +01:00 |
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Haoyu Qiu
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34260f2bff
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Fix get_path() error when calling get_node()
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2022-11-13 00:35:22 +01:00 |
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1875780dbe
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Ported: Update the clean task configuration
Running `gradlew clean` will now properly delete the generated build artifacts
- m4gr3d
71c76a4ff2
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2022-11-13 00:34:19 +01:00 |
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Jordan Schidlowsky
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91624a7561
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expose additional global enums in 3.x which are available in master
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2022-11-13 00:32:18 +01:00 |
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Michael Alexsander
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b85570c541
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Expose various color themes for Button
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2022-11-13 00:30:18 +01:00 |
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Micky
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6ca2dc959b
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Rename set_indexed & get_child 's params to be clearer
3.x backport of #67300 and #64463.
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2022-11-13 00:27:45 +01:00 |
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Haoyu Qiu
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177d20aeef
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Remove leading spaces from enumerator name hints
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2022-11-13 00:26:34 +01:00 |
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clayjohn
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c9b6b1bffe
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Properly initialize use_aabb_center in visual server
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2022-11-13 00:25:23 +01:00 |
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kobewi
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335b7e6cde
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Hide text of RichTextLabel if BBCode is enabled
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2022-11-13 00:24:35 +01:00 |
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smix8
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fd5bb2f0fd
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Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
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2022-11-13 00:23:55 +01:00 |
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5f7eaa25d7
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Temporarily disable werror=yes in the ios github action.
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2022-10-31 10:52:57 +01:00 |
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44f66b5106
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Added custom_modules folder to the .gitignore.
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2022-10-30 11:34:37 +01:00 |
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0b37d5ec86
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Now the Access as Unique Name option is in the right place when right clicking the scene tree.
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2022-10-16 23:52:10 +02:00 |
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d963444bad
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Removed unused variables from the SceneTreeDock.
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2022-10-16 23:46:55 +02:00 |
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4e5f2f684a
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Bump version to 3.10, and status to development.
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2022-10-15 15:29:50 +02:00 |
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d8b644c81b
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Now the make release engine script will also zip the sources.
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2022-10-15 15:10:55 +02:00 |
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66d9f6c6bd
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Small fixes to the readme.
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2022-10-15 14:57:46 +02:00 |
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3ad1612733
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Rearranged the 3.9.0 changelog.
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2022-10-15 14:54:48 +02:00 |
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edeca40aad
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Organized 3.9.0's changes in the changelog file.
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2022-10-15 12:19:59 +02:00 |
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ead33efebf
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Added an another note to the todos file.
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2022-10-15 10:05:55 +02:00 |
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7ecfdf8765
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Added a few todos.
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2022-10-15 09:58:11 +02:00 |
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6e0d6585e1
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Added a new make_release script for the engine.
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2022-10-14 18:55:53 +02:00 |
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e89a1d909c
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Pre release file check script for the engine.
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2022-10-14 17:40:19 +02:00 |
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9095f5de9a
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Added more notable commit messages since 3.8 to the changelog file. They still needs to be organized to the proper format.
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2022-10-14 01:14:50 +02:00 |
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4473c70a37
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Added a strip script.
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2022-10-12 14:41:48 +02:00 |
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c1d5bcff74
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Add -f to the mv commands of the linux container build script.
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2022-10-12 14:37:49 +02:00 |
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4f9137a7e5
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Fix jni class access string.
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2022-10-12 13:56:47 +02:00 |
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67e61d2823
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Also check whether the armhf builds have finished at the end of the build all script.
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2022-10-12 13:36:55 +02:00 |
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0667ff9280
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Rename linux armhf executables at the end of the build all linux script.
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2022-10-12 13:36:15 +02:00 |
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c41d56ee5a
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Fix the build commands for armhf x11.
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2022-10-12 13:31:07 +02:00 |
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6f4a778796
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Don't try to include x86 assembly into non-x86 based platforms when cross compiling the x11 platform on x86.
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2022-10-12 12:18:56 +02:00 |
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138ca10b6d
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Fix osx build commands in the build all script.
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2022-10-12 07:50:32 +02:00 |
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d6f135daf5
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Fixed the javascript build container. Also downgraded emscripten for now to avoid warning spam because of a deprecation on their end.
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2022-10-12 07:37:24 +02:00 |
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7361e3b029
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Now the podman build all script has the ability to easily set the build name.
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2022-10-11 22:36:09 +02:00 |
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a0e9615d93
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Don't remove the module config file in the build all script anymore.
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2022-10-11 22:15:29 +02:00 |
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53f486237e
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Fix voxelman's editor setting.
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2022-10-11 22:09:09 +02:00 |
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c243dbe6e5
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Fixed the osx docker container.
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2022-10-11 21:57:15 +02:00 |
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4b1c400afd
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Fixed typo.
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2022-10-11 18:09:07 +02:00 |
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03376128ae
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Replaces the default project editor icon, and the logo editor icon.
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2022-10-11 17:42:31 +02:00 |
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3bf7bd0df0
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Moved podman linux build commands to a new script.
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2022-10-11 17:17:20 +02:00 |
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98817907fa
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Initial update / small cleanup pass on the build all script.
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2022-10-11 17:04:36 +02:00 |
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6b78806f60
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Pass all arguments into the build commands in the podman builkd all file instead of the hardcoded -j4.
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2022-10-11 16:40:27 +02:00 |
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6801642fce
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Updated the build consatiners based on changes from godot's.
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2022-10-11 16:29:00 +02:00 |
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59e980923d
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Remove 32 bit linux dockerfle.
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2022-10-11 16:00:09 +02:00 |
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