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018f59305e
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Added a new PropDataMergeGroup Node for props.
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2024-03-17 22:48:05 +01:00 |
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f7ecfb412a
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Initial StaticBody support for the prop system.
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2023-10-13 15:58:42 +02:00 |
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a5365f8ca8
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Fix build.
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2023-07-13 14:47:04 +02:00 |
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258857332c
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Replaced MESH_UTILS_PRESENT defines aswell.
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2022-10-05 14:35:44 +02:00 |
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2fdaacfa66
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Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
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2022-10-05 12:54:17 +02:00 |
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73742e947d
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Also mvoed away from the TERRAMAN_PRESENT define.
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2022-10-05 11:54:21 +02:00 |
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ece362681d
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Replaced the old TEXTURE_PACKER_PRESENT defines with the module system's generated defines.
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2022-10-05 10:25:48 +02:00 |
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27316923d3
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Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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2022-09-10 04:16:50 +02:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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