Commit Graph

10 Commits

Author SHA1 Message Date
98912a89e8 File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
4c4e19223e Added _theme_ infix to the theme helper methods in Control. 2022-08-17 20:57:16 +02:00
04feb63860 Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
220b2db443 Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
7fd0b29642 Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg
dc6d8d6098
2022-07-27 23:40:35 +02:00
Haoyu Qiu
7190c806ec Fix Label autowrap for CJK text 2022-07-26 15:03:08 +02:00
58b8271bf4 Ported: Fixed #59985 leading spaces autowrap boundary problem
Bug problem:
No condition for when the first character of the label is a space character
Fix:
Added an IF condition for when the first character is a space character
The autowrap boundary treat this space character as another dummy word in the WordCache linked list and proceed to function normally, by detecting when line width is 0
- ZheisterCoding
c0513268bd
2022-07-26 12:56:16 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00