Rémi Verschelde
9cbdec7d87
SCons: Don't enable any -Werror=return-type
outside werror=yes
...
We shouldn't presume that future compilers will not have false positives or
find new occurrences of this warning, which would break compiling old versions
of the engine without passing custom `CXXFLAGS`.
Follow-up to #60652 .
(cherry picked from commit e55d30768a83f027f2c36e106e0ad5320723709d)
2022-07-27 14:26:16 +02:00
Rémi Verschelde
721c41ee47
SCons: Disable -Werror=return-type
for GCC 12+ due to regression
...
Works around and thus closes #58747 .
Supersedes #60613 .
(cherry picked from commit 01f8f17b67eb3ebbde5489eb6ee96d332e368d14)
2022-07-27 14:25:59 +02:00
2a5e0ae0f8
Ported https://github.com/godotengine/godot/pull/53443 .
2022-07-06 18:37:38 +02:00
e419b12067
Also removed remnants of the core xatlas.
2022-04-02 12:41:05 +02:00
8009d32185
Removed remnants of libvpx and libwebp.
2022-04-02 12:34:15 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
d1587aaa6b
Removed bullet.
2022-03-23 13:28:35 +01:00
3e97039c99
Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything.
2022-03-18 17:04:14 +01:00
e85cef1745
Run godot's formatting script.
2022-03-16 09:02:48 +01:00
00285e8b24
Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those.
2022-03-15 17:01:21 +01:00
ba4cda4890
Removed the lightmap_raycast module along with embree.
2022-03-15 15:37:28 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00