Commit Graph

320 Commits

Author SHA1 Message Date
Haoyu Qiu
bf8cbda6f6 Add missing period in classref of 3D render layer 2022-07-25 18:14:21 +02:00
Hugo Locurcio
8b9333a67c Improve documentation related to 3D material vertex lighting 2022-07-25 17:59:39 +02:00
Hugo Locurcio
b2f4c2ec10 Clarify what set_as_toplevel() does in CanvasItem 2022-07-25 17:56:45 +02:00
Rémi Verschelde
d25e588af7 doc: Fix String.rsplit code example
Fixes #36898.
Supersedes and closes #36951.

(cherry picked from commit e7fd0ec31f29b325edf0e17e8ba77a3ba0741d08)
2022-07-25 17:47:52 +02:00
Haoyu Qiu
e234602d01 Document how to specify explicit value for PROPERTY_HINT_ENUM names
(cherry picked from commit 405bc96a1e191cb65fa5db65ae03546c653d8b8a)
2022-07-25 17:44:25 +02:00
Haoyu Qiu
a205072fbb Mention default output node name for AnimationNodeBlendTree
(cherry picked from commit 6bf01e056743c39ebc9a678a504eca7158af7bb9)
2022-07-25 17:41:54 +02:00
Hugo Locurcio
26dedeab0b Increase the maximum number of concurrent DNS queries from 32 to 256
This makes the following error message less likely to be printed
when performing many concurrent HTTP requests:

    Condition ' resolving == IP::RESOLVER_INVALID_ID ' is true. returned: ERR_BUG
2022-07-25 17:36:02 +02:00
Hugo Locurcio
2b3f3fdc9d Mention that Node's owner must be set for persistence to work
This is already done in `Node.add_child()` documentation, but
this copies the note in `Node.owner` for good measure.

(cherry picked from commit be1acf3b92b8b7104fe4d1fab9fbd2a28400ff95)
2022-07-25 17:28:36 +02:00
f4c49b02de Re-extracted the class docs. 2022-03-27 14:22:24 +02:00
accd8458c8 Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
7135d64036 Backported: update _init() description, Specify details regarding required parameters. - zacryol - 3fe37f9635 2022-03-24 10:49:13 +01:00
4d1ca02a54 Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d 2022-03-24 10:47:06 +01:00
da03f96abe Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
c054c4db58 Cleaned up more remnants of the mono module. 2022-03-23 23:10:27 +01:00
5ab825ddf8 Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system.
For this reason, this PR binds the mesh merging functionality.
It also slightly modifies the calling from RoomManager to use a Vector of Node *, in order to allow binding of the function. - lawnjelly - cf1b3fdd55
2022-03-20 20:50:58 +01:00
d7f455f36f Backported: - Add item tooltip access to OptionButton - timothyqiu - d537a88299 2022-03-20 19:07:53 +01:00
9867b18f49 Backported by hand: Ensure minimum modifiers are pressed when matching actions - madmiraal (88c723c33c) 2022-03-20 14:45:57 +01:00
cff20866e4 Re extracted class docs. 2022-03-20 08:51:22 +01:00
e6a9caf3a8 Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00