Updated changelog.md.

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Relintai 2022-08-02 18:45:00 +02:00
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commit cdbcabc96b

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@ -6,6 +6,53 @@ All notable changes to this project will be documented in this file.
- Nothing since the last changeset. - Nothing since the last changeset.
## [3.7.0]
### Added
#### Modules
- Ported my web framework setup from rcpp_framework to a new web module, alongside with lots of improvements to make it fit the engine better. Also implemented a simple webserver that uses built in sockets.
- Ported my database setup from rcpp_framework to a new databases module, alongside with lots of improvements to make it fit the engine better.
- ported my user management setup from rcpp_framework to a new user module, alongside with lots of improvements to make it fit the engine better.
- Created a new cscript module, it's currently only a simplified gdscript implementation.
- Simplified, refactored and ported https://github.com/fenix-hub/godot-engine.file-editor to an engine module. (The refactered gdscript codebase is here: https://github.com/Relintai/godot-engine.file-editor )
- Created a new plugin_refresher module. It can be used to quickly enable / disable addons. You can enable it in the ProjectSettings->Plugins tab. Right click the refresher icon to select the plugin that you want to refresh, left click the same icon to actyally refresh it.
##### props
- TiledWalls got a new collider_z_offset property, which allows you to offset the generated collider shape.
- TiledWalls also got a new texture_scaling property.
### Other
- Added a new property hint (PROPERTY_HINT_BUTTON) that can be used with NIL properties to add buttons to the inspector.
- Lots of TODOs.
#### Ports
- Ported all commits that I thought would be useful since the last set of backports from upstream godot 3.x.
### Changed
- Disabled nullptr modernization in clang tidy.
- updated the build container scripts.
### Fixed
- Lights.
- Codestyle in a few files.
#### Modules
##### entity_spell_system
- Fixed the property validation for aura triggers and aura stat attributes in Spell.
##### props
- Fixed the 2 add methods in TiledWallData.
## [3.6.0] ## [3.6.0]
### Added ### Added