Added a property to World2D for the vertex light 2d map.

This commit is contained in:
Relintai 2024-03-27 08:16:48 +01:00
parent a58eba6277
commit cd8f79865e
2 changed files with 4 additions and 5 deletions

View File

@ -10,11 +10,6 @@
<link>$DOCS_URL/tutorials/physics/ray-casting.md</link>
</tutorials>
<methods>
<method name="get_vertex_lights_2d_map">
<return type="RID" />
<description>
</description>
</method>
</methods>
<members>
<member name="canvas" type="RID" setter="" getter="get_canvas">
@ -29,6 +24,9 @@
<member name="space" type="RID" setter="" getter="get_space">
The [RID] of this world's physics space resource. Used by the [Physics2DServer] for 2D physics, treating it as both a space and an area.
</member>
<member name="vertex_lights_2d_map" type="RID" setter="" getter="get_vertex_lights_2d_map">
The [RID] of this world's vertex light 2d space resource. Used by the [VertexLights2DServer] for static 2D lights. If the vertex lights 2d module is not enabled this will just return an empty RID.
</member>
</members>
<constants>
</constants>

View File

@ -371,6 +371,7 @@ void World2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space");
ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", 0), "", "get_navigation_map");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectSpaceState", 0), "", "get_direct_space_state");
ADD_PROPERTY(PropertyInfo(Variant::RID, "vertex_lights_2d_map", PROPERTY_HINT_NONE, "", 0), "", "get_vertex_lights_2d_map");
}
Physics2DDirectSpaceState *World2D::get_direct_space_state() {