diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml
index 136acf108..6f22a5b08 100644
--- a/doc/classes/World2D.xml
+++ b/doc/classes/World2D.xml
@@ -10,11 +10,6 @@
$DOCS_URL/tutorials/physics/ray-casting.md
-
-
-
-
-
@@ -29,6 +24,9 @@
The [RID] of this world's physics space resource. Used by the [Physics2DServer] for 2D physics, treating it as both a space and an area.
+
+ The [RID] of this world's vertex light 2d space resource. Used by the [VertexLights2DServer] for static 2D lights. If the vertex lights 2d module is not enabled this will just return an empty RID.
+
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 34913da5c..b5620c4aa 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -371,6 +371,7 @@ void World2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", 0), "", "get_space");
ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", 0), "", "get_navigation_map");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "direct_space_state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectSpaceState", 0), "", "get_direct_space_state");
+ ADD_PROPERTY(PropertyInfo(Variant::RID, "vertex_lights_2d_map", PROPERTY_HINT_NONE, "", 0), "", "get_vertex_lights_2d_map");
}
Physics2DDirectSpaceState *World2D::get_direct_space_state() {