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Fix the type of the rotation tracks in AnimationTrackKeyEdit.
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@ -598,7 +598,7 @@ public:
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} break;
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case Animation::TYPE_ROTATION_3D: {
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p_list->push_back(PropertyInfo(Variant::VECTOR3, "rotation"));
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p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation"));
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} break;
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case Animation::TYPE_SCALE_3D: {
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