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Implement debug drawing avoidance radius in LayeredTileMapLayer.
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@ -1352,6 +1352,7 @@ void LayeredTileMapLayer::_navigation_draw_cell_debug(const RID &p_canvas_item,
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Color pushout_face_color = Navigation2DServer::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_face_color();
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Color pushin_edge_color = Navigation2DServer::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushin_edge_color();
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Color pushout_edge_color = Navigation2DServer::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_edge_color();
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Color debug_radius_color = Navigation2DServer::get_singleton()->get_debug_navigation_avoidance_obstacles_radius_color();
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for (int layer_index = 0; layer_index < tile_set->get_avoidance_layers_count(); layer_index++) {
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bool flip_h = (c.alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_FLIP_H);
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@ -1395,6 +1396,13 @@ void LayeredTileMapLayer::_navigation_draw_cell_debug(const RID &p_canvas_item,
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RS::get_singleton()->canvas_item_add_polyline(p_canvas_item, debug_obstacle_line_vertices, debug_obstacle_line_colors, 4.0);
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}
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real_t radius = tile_data->get_avoidance_radius(layer_index);
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Vector2i position = tile_data->get_avoidance_position(layer_index);
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if (radius > 0.0) {
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RS::get_singleton()->canvas_item_add_circle(p_canvas_item, position, radius, debug_radius_color);
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}
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}
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}
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}
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