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Ported:
Set StartupWMClass in linux .desktop file. this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar . - backwardspy
0118a95976
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@ -9,3 +9,4 @@ PrefersNonDefaultGPU=true
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Type=Application
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Type=Application
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MimeType=application/x-pandemonium-project;
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MimeType=application/x-pandemonium-project;
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Categories=Development;IDE;
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Categories=Development;IDE;
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StartupWMClass=Pandemonium
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