From 8198a3eafe9d5dec39ae26c40fddddb7c89e631d Mon Sep 17 00:00:00 2001 From: Relintai Date: Mon, 25 Jul 2022 18:58:45 +0200 Subject: [PATCH] Ported: Set StartupWMClass in linux .desktop file. this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot. it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar . - backwardspy https://github.com/godotengine/godot/commit/0118a95976d98ea963eb4863bb6706261d6e418d --- misc/dist/linux/net.relintai.pandemonium.Pandemonium.desktop | 1 + 1 file changed, 1 insertion(+) diff --git a/misc/dist/linux/net.relintai.pandemonium.Pandemonium.desktop b/misc/dist/linux/net.relintai.pandemonium.Pandemonium.desktop index 22e745d95..61192f75f 100644 --- a/misc/dist/linux/net.relintai.pandemonium.Pandemonium.desktop +++ b/misc/dist/linux/net.relintai.pandemonium.Pandemonium.desktop @@ -9,3 +9,4 @@ PrefersNonDefaultGPU=true Type=Application MimeType=application/x-pandemonium-project; Categories=Development;IDE; +StartupWMClass=Pandemonium