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https://github.com/Relintai/pandemonium_engine.git
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MMNode binding cleanup.
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@ -1,8 +1,10 @@
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#include "mm_node.h"
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#include "core/object.h"
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#include "mm_material.h"
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#include "mm_node_universal_property.h"
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#include "scene/main/node.h"
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Vector2 MMNode::get_graph_position() {
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return graph_position;
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@ -47,7 +49,8 @@ bool MMNode::render(const Ref<MMMaterial> &material) {
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}
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}
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_render(material);
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call("_render", material);
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dirty = false;
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return true;
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}
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@ -86,19 +89,22 @@ Color MMNode::get_value_for(const Vector2 &uv, const int pseed) {
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void MMNode::init_properties() {
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if (!properties_initialized) {
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properties_initialized = true;
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_init_properties();
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call("_init_properties");
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}
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}
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void MMNode::_init_properties() {
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}
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void MMNode::register_methods(const Variant &mm_graph_node) {
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void MMNode::register_methods(Node *mm_graph_node) {
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init_properties();
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_register_methods(mm_graph_node);
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call("_register_methods", mm_graph_node);
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}
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void MMNode::_register_methods(const Variant &mm_graph_node) {
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void MMNode::_register_methods_bind(Node *mm_graph_node) {
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}
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void MMNode::_register_methods(Node *mm_graph_node) {
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}
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void MMNode::register_input_property(const Ref<MMNodeUniversalProperty> &p_prop) {
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@ -193,26 +199,26 @@ void MMNode::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_properties_initialized"), &MMNode::get_properties_initialized);
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ClassDB::bind_method(D_METHOD("set_properties_initialized", "value"), &MMNode::set_properties_initialized);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "properties_initialized"), "set_properties_initialized", "get_properties_initialized");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "properties_initialized", PROPERTY_HINT_NONE, "", 0), "set_properties_initialized", "get_properties_initialized");
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ClassDB::bind_method(D_METHOD("get_dirty"), &MMNode::get_dirty);
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ClassDB::bind_method(D_METHOD("set_dirty", "value"), &MMNode::set_dirty);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dirty"), "set_dirty", "get_dirty");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dirty", PROPERTY_HINT_NONE, "", 0), "set_dirty", "get_dirty");
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BIND_VMETHOD(MethodInfo("_render", PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "MMMaterial")));
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ClassDB::bind_method(D_METHOD("render", "material"), &MMNode::render);
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ClassDB::bind_method(D_METHOD("_render", "material"), &MMNode::_render);
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ClassDB::bind_method(D_METHOD("render_image", "material"), &MMNode::render_image);
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ClassDB::bind_method(D_METHOD("get_value_for", "uv", "pseed"), &MMNode::get_value_for);
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BIND_VMETHOD(MethodInfo("_init_properties"));
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ClassDB::bind_method(D_METHOD("init_properties"), &MMNode::init_properties);
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ClassDB::bind_method(D_METHOD("_init_properties"), &MMNode::_init_properties);
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ClassDB::bind_method(D_METHOD("register_methods", "mm_graph_node"), &MMNode::register_methods);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &MMNode::_register_methods);
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ClassDB::bind_method(D_METHOD("get_graph_position"), &MMNode::get_graph_position);
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ClassDB::bind_method(D_METHOD("set_graph_position", "pos"), &MMNode::set_graph_position);
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BIND_VMETHOD(MethodInfo("_get_property_value", PropertyInfo(Variant::OBJECT, "mm_graph_node")));
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//ClassDB::bind_method(D_METHOD("register_methods", "mm_graph_node"), &MMNode::register_methods);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &MMNode::_register_methods_bind);
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ClassDB::bind_method(D_METHOD("register_input_property", "prop"), &MMNode::register_input_property);
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ClassDB::bind_method(D_METHOD("unregister_input_property", "prop"), &MMNode::unregister_input_property);
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@ -8,6 +8,7 @@
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#include "core/resource.h"
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class Node;
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class MMMaterial;
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class MMNodeUniversalProperty;
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@ -34,8 +35,9 @@ public:
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void init_properties();
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void _init_properties();
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void register_methods(const Variant &mm_graph_node);
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void _register_methods(const Variant &mm_graph_node);
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void register_methods(Node *mm_graph_node);
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void _register_methods_bind(Node *mm_graph_node);
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void _register_methods(Node *mm_graph_node);
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void register_input_property(const Ref<MMNodeUniversalProperty> &prop);
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void unregister_input_property(const Ref<MMNodeUniversalProperty> &prop);
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