mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-25 13:17:22 +01:00
Ported the improvements to the NavigationPolygon from the aforementioned pull request.
This commit is contained in:
parent
712eb8eb8a
commit
6589d075bb
@ -159,7 +159,7 @@ ObjectID id_to_id(const ObjectID &id) {
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Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) {
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Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) {
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if (d.is_valid()) {
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if (d.is_valid()) {
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return d->get_mesh();
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return d->get_navigation_mesh();
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} else {
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} else {
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return Ref<NavigationMesh>();
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return Ref<NavigationMesh>();
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}
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}
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@ -83,13 +83,93 @@ bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double
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}
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}
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#endif
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#endif
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void NavigationPolygon::set_vertices(const PoolVector<Vector2> &p_vertices) {
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void NavigationPolygon::set_parsed_geometry_type(ParsedGeometryType p_value) {
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{
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ERR_FAIL_INDEX(p_value, PARSED_GEOMETRY_MAX);
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MutexLock lock(navmesh_generation);
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parsed_geometry_type = p_value;
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navmesh.unref();
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property_list_changed_notify();
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}
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}
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NavigationPolygon::ParsedGeometryType NavigationPolygon::get_parsed_geometry_type() const {
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return parsed_geometry_type;
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}
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void NavigationPolygon::set_collision_mask(uint32_t p_mask) {
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collision_mask = p_mask;
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}
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uint32_t NavigationPolygon::get_collision_mask() const {
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return collision_mask;
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}
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void NavigationPolygon::set_collision_mask_value(int p_layer_number, bool p_value) {
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ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
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uint32_t mask = get_collision_mask();
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if (p_value) {
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mask |= 1 << (p_layer_number - 1);
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} else {
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mask &= ~(1 << (p_layer_number - 1));
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}
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set_collision_mask(mask);
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}
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bool NavigationPolygon::get_collision_mask_value(int p_layer_number) const {
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ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
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return get_collision_mask() & (1 << (p_layer_number - 1));
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}
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void NavigationPolygon::set_source_geometry_mode(SourceGeometryMode p_geometry_mode) {
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ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX);
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source_geometry_mode = p_geometry_mode;
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property_list_changed_notify();
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}
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NavigationPolygon::SourceGeometryMode NavigationPolygon::get_source_geometry_mode() const {
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return source_geometry_mode;
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}
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void NavigationPolygon::set_polygon_bake_fillrule(PolygonFillRule p_polygon_fillrule) {
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ERR_FAIL_INDEX(p_polygon_fillrule, POLYGON_FILLRULE_MAX);
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polygon_bake_fillrule = p_polygon_fillrule;
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property_list_changed_notify();
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}
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NavigationPolygon::PolygonFillRule NavigationPolygon::get_polygon_bake_fillrule() const {
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return polygon_bake_fillrule;
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}
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void NavigationPolygon::set_offsetting_jointype(OffsettingJoinType p_offsetting_jointype) {
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ERR_FAIL_INDEX(p_offsetting_jointype, OFFSETTING_JOINTYPE_MAX);
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offsetting_jointype = p_offsetting_jointype;
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property_list_changed_notify();
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}
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NavigationPolygon::OffsettingJoinType NavigationPolygon::get_offsetting_jointype() const {
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return offsetting_jointype;
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}
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void NavigationPolygon::set_source_group_name(StringName p_group_name) {
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source_group_name = p_group_name;
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}
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StringName NavigationPolygon::get_source_group_name() const {
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return source_group_name;
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}
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void NavigationPolygon::set_agent_radius(real_t p_value) {
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ERR_FAIL_COND(p_value < 0);
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agent_radius = p_value;
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}
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real_t NavigationPolygon::get_agent_radius() const {
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return agent_radius;
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}
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void NavigationPolygon::set_vertices(const PoolVector<Vector2> &p_vertices) {
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vertices = p_vertices;
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vertices = p_vertices;
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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navigation_polygon_dirty = true;
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}
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}
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PoolVector<Vector2> NavigationPolygon::get_vertices() const {
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PoolVector<Vector2> NavigationPolygon::get_vertices() const {
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@ -98,19 +178,7 @@ PoolVector<Vector2> NavigationPolygon::get_vertices() const {
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void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
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void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
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polygons.push_back(p_polygon);
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polygons.push_back(p_polygon);
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{
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navigation_mesh.unref();
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MutexLock lock(navmesh_generation);
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navmesh.unref();
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}
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}
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void NavigationPolygon::add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index) {
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outlines.insert(p_index, p_outline);
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rect_cache_dirty = true;
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}
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int NavigationPolygon::get_polygon_count() const {
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return polygons.size();
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}
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}
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Vector<int> NavigationPolygon::get_polygon(int p_idx) {
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Vector<int> NavigationPolygon::get_polygon(int p_idx) {
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@ -118,38 +186,70 @@ Vector<int> NavigationPolygon::get_polygon(int p_idx) {
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return polygons[p_idx];
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return polygons[p_idx];
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}
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}
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int NavigationPolygon::get_polygon_count() const {
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return polygons.size();
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}
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void NavigationPolygon::clear_polygons() {
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void NavigationPolygon::clear_polygons() {
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polygons.clear();
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polygons.clear();
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{
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navigation_mesh.unref();
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MutexLock lock(navmesh_generation);
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}
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navmesh.unref();
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void NavigationPolygon::clear_outlines() {
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outlines.clear();
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rect_cache_dirty = true;
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}
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void NavigationPolygon::clear_baked_outlines() {
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baked_outlines.clear();
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rect_cache_dirty = true;
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}
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void NavigationPolygon::clear() {
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clear_outlines();
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clear_polygons();
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clear_baked_outlines();
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vertices.clear();
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navigation_polygon_dirty = true;
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}
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void NavigationPolygon::commit_changes() {
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if (navigation_polygon_dirty) {
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navigation_polygon_dirty = false;
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PoolVector<Vector3> new_navigation_mesh_vertices;
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Vector<Vector<int>> new_navigation_mesh_polygons;
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new_navigation_mesh_vertices.resize(vertices.size());
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PoolVector3Array::Write new_navigation_mesh_vertices_write = new_navigation_mesh_vertices.write();
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Vector3 *new_navigation_mesh_vertices_ptrw = new_navigation_mesh_vertices_write.ptr();
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PoolVector2Array::Read vertices_read = vertices.read();
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const Vector2 *vertices_ptr = vertices_read.ptr();
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for (int i = 0; i < vertices.size(); i++) {
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new_navigation_mesh_vertices_ptrw[i] = Vector3(vertices_ptr[i].x, 0.0, vertices_ptr[i].y);
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}
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for (int i = 0; i < get_polygon_count(); i++) {
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Vector<int> new_navigation_mesh_polygon = get_polygon(i);
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new_navigation_mesh_polygons.push_back(new_navigation_mesh_polygon);
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//OLD, remove:
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navigation_mesh->add_polygon(get_polygon(i));
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}
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navigation_mesh->set_vertices(new_navigation_mesh_vertices);
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// New, enable:
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//navigation_mesh->set_polygons(new_navigation_mesh_polygons);
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//navigation_mesh->commit_changes();
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emit_changed();
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}
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}
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}
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}
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Ref<NavigationMesh> NavigationPolygon::get_mesh() {
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Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
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MutexLock lock(navmesh_generation);
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if (navigation_polygon_dirty) {
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commit_changes();
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if (navmesh.is_null()) {
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navmesh.instance();
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PoolVector<Vector3> verts;
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{
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verts.resize(get_vertices().size());
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PoolVector<Vector3>::Write w = verts.write();
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PoolVector<Vector2>::Read r = get_vertices().read();
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for (int i(0); i < get_vertices().size(); i++) {
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w[i] = Vector3(r[i].x, 0.0, r[i].y);
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}
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}
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}
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return navigation_mesh;
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navmesh->set_vertices(verts);
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for (int i(0); i < get_polygon_count(); i++) {
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navmesh->add_polygon(get_polygon(i));
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}
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}
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return navmesh;
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}
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}
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void NavigationPolygon::add_outline(const PoolVector<Vector2> &p_outline) {
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void NavigationPolygon::add_outline(const PoolVector<Vector2> &p_outline) {
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@ -157,6 +257,11 @@ void NavigationPolygon::add_outline(const PoolVector<Vector2> &p_outline) {
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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void NavigationPolygon::add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index) {
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outlines.insert(p_index, p_outline);
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rect_cache_dirty = true;
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}
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int NavigationPolygon::get_outline_count() const {
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int NavigationPolygon::get_outline_count() const {
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return outlines.size();
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return outlines.size();
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}
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}
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@ -178,15 +283,9 @@ PoolVector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
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return outlines[p_idx];
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return outlines[p_idx];
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}
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}
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void NavigationPolygon::clear_outlines() {
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outlines.clear();
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rect_cache_dirty = true;
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}
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void NavigationPolygon::make_polygons_from_outlines() {
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void NavigationPolygon::make_polygons_from_outlines() {
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{
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navigation_mesh.unref();
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MutexLock lock(navmesh_generation);
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navmesh.unref();
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}
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List<TriangulatorPoly> in_poly, out_poly;
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List<TriangulatorPoly> in_poly, out_poly;
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Vector2 outside_point(-1e10, -1e10);
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Vector2 outside_point(-1e10, -1e10);
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@ -285,7 +384,27 @@ void NavigationPolygon::make_polygons_from_outlines() {
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emit_signal(CoreStringNames::get_singleton()->changed);
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emit_signal(CoreStringNames::get_singleton()->changed);
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}
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}
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RID NavigationPolygon::get_rid() const {
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if (navigation_mesh.is_valid()) {
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navigation_mesh->get_rid();
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}
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return RID();
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}
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NavigationPolygon::NavigationPolygon() {
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NavigationPolygon::NavigationPolygon() {
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agent_radius = 10.0f;
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parsed_geometry_type = PARSED_GEOMETRY_MESH_INSTANCES;
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collision_mask = 0xFFFFFFFF;
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source_geometry_mode = SOURCE_GEOMETRY_ROOT_NODE_CHILDREN;
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source_group_name = "navigation_polygon_source_group";
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polygon_bake_fillrule = POLYGON_FILLRULE_EVENODD;
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offsetting_jointype = OFFSETTING_JOINTYPE_MITER;
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navigation_polygon_dirty = true;
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rect_cache_dirty = true;
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rect_cache_dirty = true;
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}
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}
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@ -293,10 +412,8 @@ NavigationPolygon::~NavigationPolygon() {
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}
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}
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void NavigationPolygon::_set_polygons(const Array &p_array) {
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void NavigationPolygon::_set_polygons(const Array &p_array) {
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{
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navigation_mesh.unref();
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MutexLock lock(navmesh_generation);
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navmesh.unref();
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}
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polygons.resize(p_array.size());
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polygons.resize(p_array.size());
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for (int i = 0; i < p_array.size(); i++) {
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for (int i = 0; i < p_array.size(); i++) {
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polygons.write[i] = p_array[i];
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polygons.write[i] = p_array[i];
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@ -331,7 +448,65 @@ Array NavigationPolygon::_get_outlines() const {
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return ret;
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return ret;
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}
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}
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void NavigationPolygon::_set_baked_outlines(const Array &p_array) {
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baked_outlines.resize(p_array.size());
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for (int i = 0; i < p_array.size(); i++) {
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baked_outlines.write[i] = p_array[i];
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}
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rect_cache_dirty = true;
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}
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Array NavigationPolygon::_get_baked_outlines() const {
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Array ret;
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ret.resize(baked_outlines.size());
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for (int i = 0; i < ret.size(); i++) {
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ret[i] = baked_outlines[i];
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}
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return ret;
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}
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void NavigationPolygon::_validate_property(PropertyInfo &p_property) const {
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if (p_property.name == "geometry_collision_mask") {
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if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) {
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p_property.usage = 0;
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return;
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}
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}
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if (p_property.name == "geometry_source_group_name") {
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if (source_geometry_mode == SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) {
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p_property.usage = 0;
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return;
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}
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}
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}
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void NavigationPolygon::_bind_methods() {
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void NavigationPolygon::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_parsed_geometry_type", "geometry_type"), &NavigationPolygon::set_parsed_geometry_type);
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ClassDB::bind_method(D_METHOD("get_parsed_geometry_type"), &NavigationPolygon::get_parsed_geometry_type);
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ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &NavigationPolygon::set_collision_mask);
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ClassDB::bind_method(D_METHOD("get_collision_mask"), &NavigationPolygon::get_collision_mask);
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ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &NavigationPolygon::set_collision_mask_value);
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ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &NavigationPolygon::get_collision_mask_value);
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ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "mask"), &NavigationPolygon::set_source_geometry_mode);
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ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationPolygon::get_source_geometry_mode);
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ClassDB::bind_method(D_METHOD("set_source_group_name", "mask"), &NavigationPolygon::set_source_group_name);
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ClassDB::bind_method(D_METHOD("get_source_group_name"), &NavigationPolygon::get_source_group_name);
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ClassDB::bind_method(D_METHOD("set_polygon_bake_fillrule", "polygon_fillrule"), &NavigationPolygon::set_polygon_bake_fillrule);
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||||||
|
ClassDB::bind_method(D_METHOD("get_polygon_bake_fillrule"), &NavigationPolygon::get_polygon_bake_fillrule);
|
||||||
|
|
||||||
|
ClassDB::bind_method(D_METHOD("set_offsetting_jointype", "offsetting_jointype"), &NavigationPolygon::set_offsetting_jointype);
|
||||||
|
ClassDB::bind_method(D_METHOD("get_offsetting_jointype"), &NavigationPolygon::get_offsetting_jointype);
|
||||||
|
|
||||||
|
ClassDB::bind_method(D_METHOD("set_agent_radius", "agent_radius"), &NavigationPolygon::set_agent_radius);
|
||||||
|
ClassDB::bind_method(D_METHOD("get_agent_radius"), &NavigationPolygon::get_agent_radius);
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
|
ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
|
||||||
ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
|
ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
|
||||||
|
|
||||||
@ -339,7 +514,6 @@ void NavigationPolygon::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
|
ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
|
||||||
ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
|
ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
|
||||||
ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
|
ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
|
||||||
ClassDB::bind_method(D_METHOD("get_mesh"), &NavigationPolygon::get_mesh);
|
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
|
ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
|
||||||
ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
|
ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
|
||||||
@ -350,13 +524,56 @@ void NavigationPolygon::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
|
ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
|
||||||
ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
|
ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
|
ClassDB::bind_method(D_METHOD("commit_changes"), &NavigationPolygon::commit_changes);
|
||||||
ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
|
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
|
ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationPolygon::get_navigation_mesh);
|
||||||
ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
|
|
||||||
|
ClassDB::bind_method(D_METHOD("set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
|
||||||
|
ClassDB::bind_method(D_METHOD("get_polygons"), &NavigationPolygon::_get_polygons);
|
||||||
|
|
||||||
|
ClassDB::bind_method(D_METHOD("set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
|
||||||
|
ClassDB::bind_method(D_METHOD("get_outlines"), &NavigationPolygon::_get_outlines);
|
||||||
|
|
||||||
|
ClassDB::bind_method(D_METHOD("set_baked_outlines", "outlines"), &NavigationPolygon::_set_baked_outlines);
|
||||||
|
ClassDB::bind_method(D_METHOD("get_baked_outlines"), &NavigationPolygon::_get_baked_outlines);
|
||||||
|
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
|
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
|
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_polygons", "get_polygons");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
|
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_outlines", "get_outlines");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "baked_outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_baked_outlines", "get_baked_outlines");
|
||||||
|
|
||||||
|
ADD_GROUP("Polygons", "polygon_");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "polygon_bake_fillrule", PROPERTY_HINT_ENUM, "EvenOdd,NonZero,Positive,Negative"), "set_polygon_bake_fillrule", "get_polygon_bake_fillrule");
|
||||||
|
ADD_GROUP("Geometry", "geometry_");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
|
||||||
|
ADD_PROPERTY_DEFAULT("geometry_collision_mask", 0xFFFFFFFF);
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_source_geometry_mode", PROPERTY_HINT_ENUM, "Root Node Children,Group With Children,Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry_source_group_name"), "set_source_group_name", "get_source_group_name");
|
||||||
|
ADD_PROPERTY_DEFAULT("geometry_source_group_name", StringName("navigation_polygon_source_group"));
|
||||||
|
ADD_GROUP("Agents", "agent_");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater,suffix:px"), "set_agent_radius", "get_agent_radius");
|
||||||
|
ADD_GROUP("Offsetting", "offsetting_");
|
||||||
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "offsetting_jointype", PROPERTY_HINT_ENUM, "Square,Round,Miter"), "set_offsetting_jointype", "get_offsetting_jointype");
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES);
|
||||||
|
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS);
|
||||||
|
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_BOTH);
|
||||||
|
BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MAX);
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_ROOT_NODE_CHILDREN);
|
||||||
|
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN);
|
||||||
|
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_EXPLICIT);
|
||||||
|
BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_MAX);
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(POLYGON_FILLRULE_EVENODD);
|
||||||
|
BIND_ENUM_CONSTANT(POLYGON_FILLRULE_NONZERO);
|
||||||
|
BIND_ENUM_CONSTANT(POLYGON_FILLRULE_POSITIVE);
|
||||||
|
BIND_ENUM_CONSTANT(POLYGON_FILLRULE_NEGATIVE);
|
||||||
|
BIND_ENUM_CONSTANT(POLYGON_FILLRULE_MAX);
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(OFFSETTING_JOINTYPE_SQUARE);
|
||||||
|
BIND_ENUM_CONSTANT(OFFSETTING_JOINTYPE_ROUND);
|
||||||
|
BIND_ENUM_CONSTANT(OFFSETTING_JOINTYPE_MITER);
|
||||||
|
BIND_ENUM_CONSTANT(OFFSETTING_JOINTYPE_MAX);
|
||||||
}
|
}
|
||||||
|
@ -38,18 +38,79 @@ class NavigationMesh;
|
|||||||
class NavigationPolygon : public Resource {
|
class NavigationPolygon : public Resource {
|
||||||
GDCLASS(NavigationPolygon, Resource);
|
GDCLASS(NavigationPolygon, Resource);
|
||||||
|
|
||||||
|
public:
|
||||||
|
enum ParsedGeometryType {
|
||||||
|
PARSED_GEOMETRY_MESH_INSTANCES = 0,
|
||||||
|
PARSED_GEOMETRY_STATIC_COLLIDERS,
|
||||||
|
PARSED_GEOMETRY_BOTH,
|
||||||
|
PARSED_GEOMETRY_MAX
|
||||||
|
};
|
||||||
|
|
||||||
|
enum SourceGeometryMode {
|
||||||
|
SOURCE_GEOMETRY_ROOT_NODE_CHILDREN = 0,
|
||||||
|
SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN,
|
||||||
|
SOURCE_GEOMETRY_GROUPS_EXPLICIT,
|
||||||
|
SOURCE_GEOMETRY_MAX
|
||||||
|
};
|
||||||
|
|
||||||
|
enum PolygonFillRule {
|
||||||
|
POLYGON_FILLRULE_EVENODD = 0,
|
||||||
|
POLYGON_FILLRULE_NONZERO,
|
||||||
|
POLYGON_FILLRULE_POSITIVE,
|
||||||
|
POLYGON_FILLRULE_NEGATIVE,
|
||||||
|
POLYGON_FILLRULE_MAX
|
||||||
|
};
|
||||||
|
|
||||||
|
enum OffsettingJoinType {
|
||||||
|
OFFSETTING_JOINTYPE_SQUARE = 0,
|
||||||
|
OFFSETTING_JOINTYPE_ROUND,
|
||||||
|
OFFSETTING_JOINTYPE_MITER,
|
||||||
|
OFFSETTING_JOINTYPE_MAX
|
||||||
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
#ifdef TOOLS_ENABLED
|
#ifdef TOOLS_ENABLED
|
||||||
Rect2 _edit_get_rect() const;
|
Rect2 _edit_get_rect() const;
|
||||||
bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
void set_parsed_geometry_type(ParsedGeometryType p_value);
|
||||||
|
ParsedGeometryType get_parsed_geometry_type() const;
|
||||||
|
|
||||||
|
void set_collision_mask(uint32_t p_mask);
|
||||||
|
uint32_t get_collision_mask() const;
|
||||||
|
|
||||||
|
void set_collision_mask_value(int p_layer_number, bool p_value);
|
||||||
|
bool get_collision_mask_value(int p_layer_number) const;
|
||||||
|
|
||||||
|
void set_source_geometry_mode(SourceGeometryMode p_geometry_mode);
|
||||||
|
SourceGeometryMode get_source_geometry_mode() const;
|
||||||
|
|
||||||
|
void set_source_group_name(StringName p_group_name);
|
||||||
|
StringName get_source_group_name() const;
|
||||||
|
|
||||||
|
void set_polygon_bake_fillrule(PolygonFillRule p_polygon_fillrule);
|
||||||
|
PolygonFillRule get_polygon_bake_fillrule() const;
|
||||||
|
|
||||||
|
void set_offsetting_jointype(OffsettingJoinType p_offsetting_jointype);
|
||||||
|
OffsettingJoinType get_offsetting_jointype() const;
|
||||||
|
|
||||||
|
void set_agent_radius(real_t p_value);
|
||||||
|
real_t get_agent_radius() const;
|
||||||
|
|
||||||
void set_vertices(const PoolVector<Vector2> &p_vertices);
|
void set_vertices(const PoolVector<Vector2> &p_vertices);
|
||||||
PoolVector<Vector2> get_vertices() const;
|
PoolVector<Vector2> get_vertices() const;
|
||||||
|
|
||||||
void add_polygon(const Vector<int> &p_polygon);
|
void add_polygon(const Vector<int> &p_polygon);
|
||||||
|
Vector<int> get_polygon(int p_idx);
|
||||||
int get_polygon_count() const;
|
int get_polygon_count() const;
|
||||||
|
|
||||||
|
void clear_polygons();
|
||||||
|
void clear_outlines();
|
||||||
|
void clear_baked_outlines();
|
||||||
|
void clear();
|
||||||
|
void commit_changes();
|
||||||
|
|
||||||
void add_outline(const PoolVector<Vector2> &p_outline);
|
void add_outline(const PoolVector<Vector2> &p_outline);
|
||||||
void add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index);
|
void add_outline_at_index(const PoolVector<Vector2> &p_outline, int p_index);
|
||||||
void set_outline(int p_idx, const PoolVector<Vector2> &p_outline);
|
void set_outline(int p_idx, const PoolVector<Vector2> &p_outline);
|
||||||
@ -57,37 +118,67 @@ public:
|
|||||||
void remove_outline(int p_idx);
|
void remove_outline(int p_idx);
|
||||||
int get_outline_count() const;
|
int get_outline_count() const;
|
||||||
|
|
||||||
void clear_outlines();
|
|
||||||
void make_polygons_from_outlines();
|
void make_polygons_from_outlines();
|
||||||
|
|
||||||
Vector<int> get_polygon(int p_idx);
|
RID get_rid() const;
|
||||||
void clear_polygons();
|
|
||||||
|
|
||||||
Ref<NavigationMesh> get_mesh();
|
Ref<NavigationMesh> get_navigation_mesh();
|
||||||
|
|
||||||
NavigationPolygon();
|
void set_polygons(const Vector<Vector<int>> &p_array);
|
||||||
~NavigationPolygon();
|
Vector<Vector<int>> get_polygons() const;
|
||||||
|
|
||||||
|
void set_outlines(const Vector<PoolVector<Vector2>> &p_array);
|
||||||
|
Vector<PoolVector<Vector2>> get_outlines() const;
|
||||||
|
|
||||||
|
void set_baked_outlines(const Vector<PoolVector<Vector2>> &p_array);
|
||||||
|
Vector<PoolVector<Vector2>> get_baked_outlines() const;
|
||||||
|
|
||||||
protected:
|
|
||||||
void _set_polygons(const Array &p_array);
|
void _set_polygons(const Array &p_array);
|
||||||
Array _get_polygons() const;
|
Array _get_polygons() const;
|
||||||
|
|
||||||
void _set_outlines(const Array &p_array);
|
void _set_outlines(const Array &p_array);
|
||||||
Array _get_outlines() const;
|
Array _get_outlines() const;
|
||||||
|
|
||||||
|
void _set_baked_outlines(const Array &p_array);
|
||||||
|
Array _get_baked_outlines() const;
|
||||||
|
|
||||||
|
NavigationPolygon();
|
||||||
|
~NavigationPolygon();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void _validate_property(PropertyInfo &p_property) const;
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
RID navmesh_rid;
|
||||||
|
|
||||||
|
real_t agent_radius;
|
||||||
|
|
||||||
|
ParsedGeometryType parsed_geometry_type;
|
||||||
|
uint32_t collision_mask;
|
||||||
|
|
||||||
|
SourceGeometryMode source_geometry_mode;
|
||||||
|
StringName source_group_name;
|
||||||
|
|
||||||
|
PolygonFillRule polygon_bake_fillrule;
|
||||||
|
OffsettingJoinType offsetting_jointype;
|
||||||
|
|
||||||
|
bool navigation_polygon_dirty;
|
||||||
|
|
||||||
PoolVector<Vector2> vertices;
|
PoolVector<Vector2> vertices;
|
||||||
Vector<Vector<int>> polygons;
|
Vector<Vector<int>> polygons;
|
||||||
Vector<PoolVector<Vector2>> outlines;
|
Vector<PoolVector<Vector2>> outlines;
|
||||||
|
Vector<PoolVector<Vector2>> baked_outlines;
|
||||||
|
|
||||||
mutable Rect2 item_rect;
|
mutable Rect2 item_rect;
|
||||||
mutable bool rect_cache_dirty;
|
mutable bool rect_cache_dirty;
|
||||||
|
|
||||||
Mutex navmesh_generation;
|
Ref<NavigationMesh> navigation_mesh;
|
||||||
// Navigation mesh
|
|
||||||
Ref<NavigationMesh> navmesh;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
VARIANT_ENUM_CAST(NavigationPolygon::ParsedGeometryType);
|
||||||
|
VARIANT_ENUM_CAST(NavigationPolygon::SourceGeometryMode);
|
||||||
|
VARIANT_ENUM_CAST(NavigationPolygon::PolygonFillRule);
|
||||||
|
VARIANT_ENUM_CAST(NavigationPolygon::OffsettingJoinType);
|
||||||
|
|
||||||
#endif // NAVIGATIONPOLYGON_H
|
#endif // NAVIGATIONPOLYGON_H
|
||||||
|
Loading…
Reference in New Issue
Block a user