Adding back lightmaps pt2.

This commit is contained in:
Relintai 2024-07-15 19:15:47 +02:00
parent 98cbf1026a
commit 62fdccce25
18 changed files with 97 additions and 7 deletions

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@ -498,6 +498,7 @@ public:
void light_set_negative(RID p_light, bool p_enable) {} void light_set_negative(RID p_light, bool p_enable) {}
void light_set_cull_mask(RID p_light, uint32_t p_mask) {} void light_set_cull_mask(RID p_light, uint32_t p_mask) {}
void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {} void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {}
void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) {}
void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {} void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {}
void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail) {} void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail) {}
@ -517,6 +518,7 @@ public:
AABB light_get_aabb(RID p_light) const { return AABB(); } AABB light_get_aabb(RID p_light) const { return AABB(); }
float light_get_param(RID p_light, RS::LightParam p_param) { return 0.0; } float light_get_param(RID p_light, RS::LightParam p_param) { return 0.0; }
Color light_get_color(RID p_light) { return Color(); } Color light_get_color(RID p_light) { return Color(); }
RS::LightBakeMode light_get_bake_mode(RID p_light) { return RS::LightBakeMode::LIGHT_BAKE_DISABLED; }
uint64_t light_get_version(RID p_light) const { return 0; } uint64_t light_get_version(RID p_light) const { return 0; }
/* PROBE API */ /* PROBE API */

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@ -2350,8 +2350,8 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
if (!unshaded && e->light_index < RenderList::MAX_LIGHTS) { if (!unshaded && e->light_index < RenderList::MAX_LIGHTS) {
light = render_light_instances[e->light_index]; light = render_light_instances[e->light_index];
if ((e->instance->layer_mask & light->light_ptr->cull_mask) == 0) { if ((e->instance->baked_light && light->light_ptr->bake_mode == RS::LIGHT_BAKE_ALL) || (e->instance->layer_mask & light->light_ptr->cull_mask) == 0) {
light = nullptr; // Don't use this light, it is culled light = nullptr; // Don't use this light, it is culled or already included in the lightmap
} }
} }

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@ -4255,6 +4255,7 @@ RID RasterizerStorageGLES2::light_create(RS::LightType p_type) {
light->directional_blend_splits = false; light->directional_blend_splits = false;
light->directional_range_mode = RS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; light->directional_range_mode = RS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE;
light->reverse_cull = false; light->reverse_cull = false;
light->bake_mode = RS::LIGHT_BAKE_INDIRECT;
light->version = 0; light->version = 0;
return light_owner.make_rid(light); return light_owner.make_rid(light);
@ -4342,6 +4343,16 @@ void RasterizerStorageGLES2::light_set_reverse_cull_face_mode(RID p_light, bool
light->instance_change_notify(true, false); light->instance_change_notify(true, false);
} }
void RasterizerStorageGLES2::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND(!light);
light->bake_mode = p_bake_mode;
light->version++;
light->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) { void RasterizerStorageGLES2::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {
Light *light = light_owner.getornull(p_light); Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND(!light); ERR_FAIL_COND(!light);
@ -4437,6 +4448,13 @@ Color RasterizerStorageGLES2::light_get_color(RID p_light) {
return light->color; return light->color;
} }
RS::LightBakeMode RasterizerStorageGLES2::light_get_bake_mode(RID p_light) {
Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND_V(!light, RS::LightBakeMode::LIGHT_BAKE_DISABLED);
return light->bake_mode;
}
bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const { bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const {
Light *light = light_owner.getornull(p_light); Light *light = light_owner.getornull(p_light);
ERR_FAIL_COND_V(!light, false); ERR_FAIL_COND_V(!light, false);

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@ -956,6 +956,7 @@ public:
uint32_t cull_mask; uint32_t cull_mask;
RS::LightBakeMode bake_mode;
RS::LightOmniShadowMode omni_shadow_mode; RS::LightOmniShadowMode omni_shadow_mode;
RS::LightOmniShadowDetail omni_shadow_detail; RS::LightOmniShadowDetail omni_shadow_detail;
@ -979,6 +980,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable); virtual void light_set_negative(RID p_light, bool p_enable);
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask); virtual void light_set_cull_mask(RID p_light, uint32_t p_mask);
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled); virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled);
virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode);
virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode); virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode);
virtual void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail); virtual void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail);
@ -998,6 +1000,7 @@ public:
virtual RS::LightType light_get_type(RID p_light) const; virtual RS::LightType light_get_type(RID p_light) const;
virtual float light_get_param(RID p_light, RS::LightParam p_param); virtual float light_get_param(RID p_light, RS::LightParam p_param);
virtual Color light_get_color(RID p_light); virtual Color light_get_color(RID p_light);
virtual RS::LightBakeMode light_get_bake_mode(RID p_light);
virtual AABB light_get_aabb(RID p_light) const; virtual AABB light_get_aabb(RID p_light) const;
virtual uint64_t light_get_version(RID p_light) const; virtual uint64_t light_get_version(RID p_light) const;

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@ -135,6 +135,16 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const {
return PoolVector<Face3>(); return PoolVector<Face3>();
} }
void Light::set_bake_mode(BakeMode p_mode) {
bake_mode = p_mode;
RS::get_singleton()->light_set_bake_mode(light, RS::LightBakeMode(bake_mode));
_change_notify();
}
Light::BakeMode Light::get_bake_mode() const {
return bake_mode;
}
void Light::owner_changed_notify() { void Light::owner_changed_notify() {
// For cases where owner changes _after_ entering tree (as example, editor editing). // For cases where owner changes _after_ entering tree (as example, editor editing).
_update_visibility(); _update_visibility();
@ -189,6 +199,10 @@ void Light::_validate_property(PropertyInfo &property) const {
if (RenderingServer::get_singleton()->is_low_end() && property.name == "shadow_contact") { if (RenderingServer::get_singleton()->is_low_end() && property.name == "shadow_contact") {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
} }
if (bake_mode != BAKE_ALL && property.name == "light_size") {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
} }
void Light::_bind_methods() { void Light::_bind_methods() {
@ -216,6 +230,9 @@ void Light::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_shadow_color", "shadow_color"), &Light::set_shadow_color); ClassDB::bind_method(D_METHOD("set_shadow_color", "shadow_color"), &Light::set_shadow_color);
ClassDB::bind_method(D_METHOD("get_shadow_color"), &Light::get_shadow_color); ClassDB::bind_method(D_METHOD("get_shadow_color"), &Light::get_shadow_color);
ClassDB::bind_method(D_METHOD("set_bake_mode", "bake_mode"), &Light::set_bake_mode);
ClassDB::bind_method(D_METHOD("get_bake_mode"), &Light::get_bake_mode);
ADD_GROUP("Light", "light_"); ADD_GROUP("Light", "light_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_color", "get_color");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.001,or_greater"), "set_param", "get_param", PARAM_ENERGY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_energy", PROPERTY_HINT_RANGE, "0,16,0.001,or_greater"), "set_param", "get_param", PARAM_ENERGY);
@ -223,6 +240,7 @@ void Light::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_size", PROPERTY_HINT_RANGE, "0,1,0.001,or_greater"), "set_param", "get_param", PARAM_SIZE); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_size", PROPERTY_HINT_RANGE, "0,1,0.001,or_greater"), "set_param", "get_param", PARAM_SIZE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "light_negative"), "set_negative", "is_negative");
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_specular", PROPERTY_HINT_RANGE, "0,16,0.001,or_greater"), "set_param", "get_param", PARAM_SPECULAR); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "light_specular", PROPERTY_HINT_RANGE, "0,16,0.001,or_greater"), "set_param", "get_param", PARAM_SPECULAR);
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_bake_mode", PROPERTY_HINT_ENUM, "Disable,Indirect Only,All (Direct + Indirect)"), "set_bake_mode", "get_bake_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask");
ADD_GROUP("Shadow", "shadow_"); ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_enabled"), "set_shadow", "has_shadow");
@ -251,6 +269,10 @@ void Light::_bind_methods() {
BIND_ENUM_CONSTANT(PARAM_SHADOW_BIAS); BIND_ENUM_CONSTANT(PARAM_SHADOW_BIAS);
BIND_ENUM_CONSTANT(PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_ENUM_CONSTANT(PARAM_SHADOW_BIAS_SPLIT_SCALE);
BIND_ENUM_CONSTANT(PARAM_MAX); BIND_ENUM_CONSTANT(PARAM_MAX);
BIND_ENUM_CONSTANT(BAKE_DISABLED);
BIND_ENUM_CONSTANT(BAKE_INDIRECT);
BIND_ENUM_CONSTANT(BAKE_ALL);
} }
Light::Light(RenderingServer::LightType p_type) { Light::Light(RenderingServer::LightType p_type) {
@ -272,6 +294,7 @@ Light::Light(RenderingServer::LightType p_type) {
RS::get_singleton()->instance_set_base(get_instance(), light); RS::get_singleton()->instance_set_base(get_instance(), light);
reverse_cull = false; reverse_cull = false;
bake_mode = BAKE_INDIRECT;
editor_only = false; editor_only = false;
set_color(Color(1, 1, 1, 1)); set_color(Color(1, 1, 1, 1));

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@ -60,6 +60,12 @@ public:
PARAM_MAX = RS::LIGHT_PARAM_MAX PARAM_MAX = RS::LIGHT_PARAM_MAX
}; };
enum BakeMode {
BAKE_DISABLED,
BAKE_INDIRECT,
BAKE_ALL
};
private: private:
Color color; Color color;
float param[PARAM_MAX]; float param[PARAM_MAX];
@ -71,6 +77,7 @@ private:
RS::LightType type; RS::LightType type;
bool editor_only; bool editor_only;
void _update_visibility(); void _update_visibility();
BakeMode bake_mode;
// bind helpers // bind helpers
@ -112,6 +119,9 @@ public:
void set_shadow_reverse_cull_face(bool p_enable); void set_shadow_reverse_cull_face(bool p_enable);
bool get_shadow_reverse_cull_face() const; bool get_shadow_reverse_cull_face() const;
void set_bake_mode(BakeMode p_mode);
BakeMode get_bake_mode() const;
virtual AABB get_aabb() const; virtual AABB get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
@ -120,6 +130,7 @@ public:
}; };
VARIANT_ENUM_CAST(Light::Param); VARIANT_ENUM_CAST(Light::Param);
VARIANT_ENUM_CAST(Light::BakeMode);
class DirectionalLight : public Light { class DirectionalLight : public Light {
GDCLASS(DirectionalLight, Light); GDCLASS(DirectionalLight, Light);

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@ -261,7 +261,7 @@ void GeometryInstance::set_generate_lightmap(bool p_enabled) {
generate_lightmap = p_enabled; generate_lightmap = p_enabled;
} }
bool GeometryInstance::get_generate_lightmap() { bool GeometryInstance::get_generate_lightmap() const {
return generate_lightmap; return generate_lightmap;
} }

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@ -140,7 +140,7 @@ public:
ShadowCastingSetting get_cast_shadows_setting() const; ShadowCastingSetting get_cast_shadows_setting() const;
void set_generate_lightmap(bool p_enabled); void set_generate_lightmap(bool p_enabled);
bool get_generate_lightmap(); bool get_generate_lightmap() const;
void set_lightmap_scale(LightmapScale p_scale); void set_lightmap_scale(LightmapScale p_scale);
LightmapScale get_lightmap_scale() const; LightmapScale get_lightmap_scale() const;

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@ -185,6 +185,9 @@ SceneStringNames::SceneStringNames() {
_im_update = StaticCString::create("_im_update"); _im_update = StaticCString::create("_im_update");
_queue_update = StaticCString::create("_queue_update"); _queue_update = StaticCString::create("_queue_update");
baked_light_changed = StaticCString::create("baked_light_changed");
_baked_light_changed = StaticCString::create("_baked_light_changed");
_mouse_enter = StaticCString::create("_mouse_enter"); _mouse_enter = StaticCString::create("_mouse_enter");
_mouse_exit = StaticCString::create("_mouse_exit"); _mouse_exit = StaticCString::create("_mouse_exit");

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@ -194,6 +194,9 @@ public:
StringName _im_update; StringName _im_update;
StringName _queue_update; StringName _queue_update;
StringName baked_light_changed;
StringName _baked_light_changed;
StringName _mouse_enter; StringName _mouse_enter;
StringName _mouse_exit; StringName _mouse_exit;

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@ -239,7 +239,7 @@ bool MergingTool::is_mergeable_with(const MeshInstance &p_mi, const MeshInstance
if (p_mi.get_material_override() != p_other.get_material_override()) { if (p_mi.get_material_override() != p_other.get_material_override()) {
return false; return false;
} }
/*
if (p_mi.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) != p_other.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) { if (p_mi.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) != p_other.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) {
return false; return false;
} }
@ -249,7 +249,7 @@ bool MergingTool::is_mergeable_with(const MeshInstance &p_mi, const MeshInstance
if (p_mi.get_lightmap_scale() != p_other.get_lightmap_scale()) { if (p_mi.get_lightmap_scale() != p_other.get_lightmap_scale()) {
return false; return false;
} }
*/
if (p_check_surface_material_match) { if (p_check_surface_material_match) {
Ref<Mesh> rmesh_a = p_mi.get_mesh(); Ref<Mesh> rmesh_a = p_mi.get_mesh();
@ -1038,7 +1038,7 @@ void MergingTool::_copy_geometry_instance_settings(const GeometryInstance &p_sou
r_dest.set_material_overlay(p_source.get_material_overlay()); r_dest.set_material_overlay(p_source.get_material_overlay());
r_dest.set_material_override(p_source.get_material_override()); r_dest.set_material_override(p_source.get_material_override());
r_dest.set_cast_shadows_setting(p_source.get_cast_shadows_setting()); r_dest.set_cast_shadows_setting(p_source.get_cast_shadows_setting());
//r_dest.set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, p_source.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)); r_dest.set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, p_source.get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT));
r_dest.set_portal_mode(p_source.get_portal_mode()); r_dest.set_portal_mode(p_source.get_portal_mode());
r_dest.set_include_in_bound(p_source.get_include_in_bound()); r_dest.set_include_in_bound(p_source.get_include_in_bound());

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@ -339,6 +339,7 @@ public:
virtual void mesh_clear(RID p_mesh) = 0; virtual void mesh_clear(RID p_mesh) = 0;
/* MULTIMESH API */ /* MULTIMESH API */
struct MMInterpolator { struct MMInterpolator {
RS::MultimeshTransformFormat _transform_format = RS::MULTIMESH_TRANSFORM_3D; RS::MultimeshTransformFormat _transform_format = RS::MULTIMESH_TRANSFORM_3D;
RS::MultimeshColorFormat _color_format = RS::MULTIMESH_COLOR_NONE; RS::MultimeshColorFormat _color_format = RS::MULTIMESH_COLOR_NONE;
@ -462,6 +463,7 @@ public:
virtual void light_set_negative(RID p_light, bool p_enable) = 0; virtual void light_set_negative(RID p_light, bool p_enable) = 0;
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) = 0;
virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) = 0; virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) = 0;
virtual void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail) = 0; virtual void light_omni_set_shadow_detail(RID p_light, RS::LightOmniShadowDetail p_detail) = 0;
@ -481,6 +483,7 @@ public:
virtual AABB light_get_aabb(RID p_light) const = 0; virtual AABB light_get_aabb(RID p_light) const = 0;
virtual float light_get_param(RID p_light, RS::LightParam p_param) = 0; virtual float light_get_param(RID p_light, RS::LightParam p_param) = 0;
virtual Color light_get_color(RID p_light) = 0; virtual Color light_get_color(RID p_light) = 0;
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) = 0;
virtual uint64_t light_get_version(RID p_light) const = 0; virtual uint64_t light_get_version(RID p_light) const = 0;
/* PROBE API */ /* PROBE API */
@ -581,6 +584,7 @@ public:
virtual void canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) = 0; virtual void canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) = 0;
/* INTERPOLATION */ /* INTERPOLATION */
struct InterpolationData { struct InterpolationData {
void notify_free_multimesh(RID p_rid); void notify_free_multimesh(RID p_rid);
LocalVector<RID> multimesh_interpolate_update_list; LocalVector<RID> multimesh_interpolate_update_list;

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@ -333,6 +333,7 @@ public:
BIND2(light_set_negative, RID, bool) BIND2(light_set_negative, RID, bool)
BIND2(light_set_cull_mask, RID, uint32_t) BIND2(light_set_cull_mask, RID, uint32_t)
BIND2(light_set_reverse_cull_face_mode, RID, bool) BIND2(light_set_reverse_cull_face_mode, RID, bool)
BIND2(light_set_bake_mode, RID, LightBakeMode)
BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode) BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail) BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)

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@ -1727,6 +1727,10 @@ void RenderingServerScene::instance_geometry_set_flag(RID p_instance, RS::Instan
ERR_FAIL_COND(!instance); ERR_FAIL_COND(!instance);
switch (p_flags) { switch (p_flags) {
case RS::INSTANCE_FLAG_USE_BAKED_LIGHT: {
instance->baked_light = p_enabled;
} break;
case RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE: { case RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE: {
instance->redraw_if_visible = p_enabled; instance->redraw_if_visible = p_enabled;

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@ -466,6 +466,7 @@ public:
List<PairInfo> geometries; List<PairInfo> geometries;
Instance *baked_light;
int32_t previous_room_id_hint; int32_t previous_room_id_hint;
private: private:
@ -519,6 +520,7 @@ public:
D = nullptr; D = nullptr;
last_version = 0; last_version = 0;
baked_light = nullptr;
previous_room_id_hint = -1; previous_room_id_hint = -1;
} }
}; };

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@ -257,6 +257,7 @@ public:
FUNC2(light_set_negative, RID, bool) FUNC2(light_set_negative, RID, bool)
FUNC2(light_set_cull_mask, RID, uint32_t) FUNC2(light_set_cull_mask, RID, uint32_t)
FUNC2(light_set_reverse_cull_face_mode, RID, bool) FUNC2(light_set_reverse_cull_face_mode, RID, bool)
FUNC2(light_set_bake_mode, RID, LightBakeMode)
FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode) FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode)
FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail) FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail)

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@ -2001,6 +2001,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &RenderingServer::light_set_negative); ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &RenderingServer::light_set_negative);
ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &RenderingServer::light_set_cull_mask); ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &RenderingServer::light_set_cull_mask);
ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &RenderingServer::light_set_reverse_cull_face_mode); ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &RenderingServer::light_set_reverse_cull_face_mode);
ClassDB::bind_method(D_METHOD("light_set_bake_mode", "light", "bake_mode"), &RenderingServer::light_set_bake_mode);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &RenderingServer::light_omni_set_shadow_mode); ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &RenderingServer::light_omni_set_shadow_mode);
ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &RenderingServer::light_omni_set_shadow_detail); ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &RenderingServer::light_omni_set_shadow_detail);
@ -2357,6 +2358,10 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_ENUM_CONSTANT(LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE);
BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX); BIND_ENUM_CONSTANT(LIGHT_PARAM_MAX);
BIND_ENUM_CONSTANT(LIGHT_BAKE_DISABLED);
BIND_ENUM_CONSTANT(LIGHT_BAKE_INDIRECT);
BIND_ENUM_CONSTANT(LIGHT_BAKE_ALL);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DUAL_PARABOLOID);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_CUBE);
BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DETAIL_VERTICAL); BIND_ENUM_CONSTANT(LIGHT_OMNI_SHADOW_DETAIL_VERTICAL);

View File

@ -468,6 +468,15 @@ public:
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
// bake mode
enum LightBakeMode {
LIGHT_BAKE_DISABLED,
LIGHT_BAKE_INDIRECT,
LIGHT_BAKE_ALL
};
virtual void light_set_bake_mode(RID p_light, LightBakeMode p_bake_mode) = 0;
// omni light // omni light
enum LightOmniShadowMode { enum LightOmniShadowMode {
LIGHT_OMNI_SHADOW_DUAL_PARABOLOID, LIGHT_OMNI_SHADOW_DUAL_PARABOLOID,
@ -1178,6 +1187,7 @@ VARIANT_ENUM_CAST(RenderingServer::Features);
VARIANT_ENUM_CAST(RenderingServer::MultimeshTransformFormat); VARIANT_ENUM_CAST(RenderingServer::MultimeshTransformFormat);
VARIANT_ENUM_CAST(RenderingServer::MultimeshColorFormat); VARIANT_ENUM_CAST(RenderingServer::MultimeshColorFormat);
VARIANT_ENUM_CAST(RenderingServer::MultimeshCustomDataFormat); VARIANT_ENUM_CAST(RenderingServer::MultimeshCustomDataFormat);
VARIANT_ENUM_CAST(RenderingServer::LightBakeMode);
VARIANT_ENUM_CAST(RenderingServer::MultimeshPhysicsInterpolationQuality); VARIANT_ENUM_CAST(RenderingServer::MultimeshPhysicsInterpolationQuality);
VARIANT_ENUM_CAST(RenderingServer::LightOmniShadowMode); VARIANT_ENUM_CAST(RenderingServer::LightOmniShadowMode);
VARIANT_ENUM_CAST(RenderingServer::LightOmniShadowDetail); VARIANT_ENUM_CAST(RenderingServer::LightOmniShadowDetail);