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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 04:46:48 +01:00
Also cleaned up PolygonBase.
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a4276b11d0
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21ca852196
@ -1,147 +1,128 @@
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#include "polygon_base.h"
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#include "core/math/geometry.h"
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PoolVector2Array PolygonBase::get_points() {
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return points;
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void PolygonBase::clear() {
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points.resize(0);
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_polygon_changed();
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}
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void PolygonBase::set_points(const PoolVector2Array &val) {
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points = val;
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void PolygonBase::add_point(const float x, const float y, const bool closed) {
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Vector2 p = Vector2(x, y);
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int points_count = points.size();
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if (points_count < 3) {
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points.append(p);
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_polygon_changed();
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return;
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}
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Vector2 segs[2];
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segs[0] = points[0];
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segs[1] = points[points_count - 1];
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float min_length = (p - Geometry::get_closest_point_to_segment_2d(p, segs)).length();
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int insert_point = 0;
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for (int i = 0; i < points_count - 1; ++i) {
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segs[0] = points[i];
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segs[1] = points[i + 1];
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float length = (p - Geometry::get_closest_point_to_segment_2d(p, segs)).length();
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if (length < min_length) {
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min_length = length;
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insert_point = i + 1;
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}
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}
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if (!closed && insert_point == 0 && (points[0] - p).length() > (points[points_count - 1] - p).length()) {
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insert_point = points_count;
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}
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points.insert(insert_point, p);
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_polygon_changed();
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}
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bool PolygonBase::remove_point(const int index) {
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int s = points.size();
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if (s < 4 || index < 0 || index >= s) {
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return false;
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} else {
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points.remove(index);
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_polygon_changed();
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}
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//tool;
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//export(PoolVector2Array) ;
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PoolVector2Array points = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)];
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void PolygonBase::clear() {
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points.resize(0);
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_polygon_changed();
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return true;
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}
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void PolygonBase::add_point(const float x, const float y, const bool closed) {
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Vector2 p = Vector2(x, y);
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Variant = points.size();
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if (points_count < 3) {
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points.append(p);
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_polygon_changed();
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return;
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int PolygonBase::get_point_count() {
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return points.size();
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}
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float min_length = (p-Geometry.get_closest_point_to_segment_2d(p, points[0], points[points_count-1])).length();
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Variant = 0;
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for (i in points_count-1) {
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Variant = (p - Geometry.get_closest_point_to_segment_2d(p, points[i], points[i+1])).length();
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if (length < min_length) {
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min_length = length;
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insert_point = i+1;
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Vector2 PolygonBase::get_point(const int i) {
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return points[i];
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}
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void PolygonBase::set_point(const int i, const Vector2 &v) {
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points[i] = v;
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_polygon_changed();
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}
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if (!closed && insert_point == 0 && (points[0]-p).length() > (points[points_count-1]-p).length()) {
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insert_point = points_count;
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void PolygonBase::set_points(const PoolVector2Array &v) {
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points = v;
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_polygon_changed();
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}
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points.insert(insert_point, p);
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_polygon_changed();
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void PolygonBase::polygon_changed() {
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_polygon_changed();
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}
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bool PolygonBase::remove_point(const int index) {
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Variant = points.size();
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if (s < 4 || index < 0 || index >= s) {
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return false;
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void PolygonBase::_polygon_changed() {
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emit_changed();
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}
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String PolygonBase::to_string() {
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String rv;
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else {
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points.remove(index);
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_polygon_changed();
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PoolVector2Array ps = get_points();
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for (int i = 0; i < ps.size(); ++i) {
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Vector2 p = ps[i];
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rv += "(" + String::num(p.x) + "," + String::num(p.y) + ")" + ",";
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}
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return rv;
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}
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return true;
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PolygonBase::PolygonBase() {
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points.push_back(Vector2(0.2, 0.2));
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points.push_back(Vector2(0.7, 0.4));
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points.push_back(Vector2(0.4, 0.7));
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}
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int PolygonBase::get_point_count() {
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return points.size();
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PolygonBase::~PolygonBase() {
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}
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void PolygonBase::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_points"), &PolygonBase::get_points);
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ClassDB::bind_method(D_METHOD("set_points", "value"), &PolygonBase::set_points);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
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Vector2 PolygonBase::get_point(const int i) {
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return points[i];
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ClassDB::bind_method(D_METHOD("clear"), &PolygonBase::clear);
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ClassDB::bind_method(D_METHOD("add_point", "x", "y", "closed"), &PolygonBase::add_point, true);
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ClassDB::bind_method(D_METHOD("remove_point", "index"), &PolygonBase::remove_point);
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ClassDB::bind_method(D_METHOD("get_point_count"), &PolygonBase::get_point_count);
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ClassDB::bind_method(D_METHOD("get_point", "i"), &PolygonBase::get_point);
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ClassDB::bind_method(D_METHOD("set_point", "i", "v"), &PolygonBase::set_point);
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BIND_VMETHOD(MethodInfo("_polygon_changed"));
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ClassDB::bind_method(D_METHOD("polygon_changed"), &PolygonBase::polygon_changed);
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ClassDB::bind_method(D_METHOD("_polygon_changed"), &PolygonBase::_polygon_changed);
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ClassDB::bind_method(D_METHOD("to_string"), &PolygonBase::to_string);
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}
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void PolygonBase::set_point(const int i, const Vector2 &v) {
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points[i] = v;
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_polygon_changed();
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}
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void PolygonBase::set_points(const PoolVector2Array &v) {
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points = v;
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_polygon_changed();
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}
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void PolygonBase::polygon_changed() {
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_polygon_changed();
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}
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void PolygonBase::_polygon_changed() {
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emit_changed();
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}
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String PolygonBase::to_string() {
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Variant = PoolStringArray();
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for (p in points) {
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rv.append("("+str(p.x)+","+str(p.y)+")");
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}
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return rv.join(",");
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}
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}
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PolygonBase::PolygonBase() {
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points = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)];
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}
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PolygonBase::~PolygonBase() {
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}
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static void PolygonBase::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_points"), &PolygonBase::get_points);
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ClassDB::bind_method(D_METHOD("set_points", "value"), &PolygonBase::set_points);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
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ClassDB::bind_method(D_METHOD("clear"), &PolygonBase::clear);
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ClassDB::bind_method(D_METHOD("add_point", "x", "y", "closed"), &PolygonBase::add_point, true);
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ClassDB::bind_method(D_METHOD("remove_point", "index"), &PolygonBase::remove_point);
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ClassDB::bind_method(D_METHOD("get_point_count"), &PolygonBase::get_point_count);
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ClassDB::bind_method(D_METHOD("get_point", "i"), &PolygonBase::get_point);
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ClassDB::bind_method(D_METHOD("set_point", "i", "v"), &PolygonBase::set_point);
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ClassDB::bind_method(D_METHOD("set_points", "v"), &PolygonBase::set_points);
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ClassDB::bind_method(D_METHOD("polygon_changed"), &PolygonBase::polygon_changed);
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ClassDB::bind_method(D_METHOD("_polygon_changed"), &PolygonBase::_polygon_changed);
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ClassDB::bind_method(D_METHOD("to_string"), &PolygonBase::to_string);
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}
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@ -1,36 +1,40 @@
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#ifndef POLYGON_BASE_H
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#define POLYGON_BASE_H
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#include "core/math/vector2.h"
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#include "core/variant.h"
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#include "../mm_node.h"
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class PolygonBase : public MMNode {
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GDCLASS(PolygonBase, MMNode);
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GDCLASS(PolygonBase, MMNode);
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public:
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public:
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void clear();
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PoolVector2Array get_points();
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void set_points(const PoolVector2Array &val);
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void add_point(const float x, const float y, const bool closed = true);
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bool remove_point(const int index);
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void clear();
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void add_point(const float x, const float y, const bool closed = true);
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bool remove_point(const int index);
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int get_point_count();
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Vector2 get_point(const int i);
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void set_point(const int i, const Vector2 &v);
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void set_points(const PoolVector2Array &v);
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void polygon_changed();
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void _polygon_changed();
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String to_string();
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int get_point_count();
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Vector2 get_point(const int i);
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PolygonBase();
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~PolygonBase();
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void set_point(const int i, const Vector2 &v);
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protected:
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static void _bind_methods();
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PoolVector2Array get_points();
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void set_points(const PoolVector2Array &v);
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//tool
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//export(PoolVector2Array)
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PoolVector2Array points = [Vector2(0.2, 0.2), Vector2(0.7, 0.4), Vector2(0.4, 0.7)];
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void polygon_changed();
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void _polygon_changed();
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String to_string();
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PolygonBase();
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~PolygonBase();
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protected:
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static void _bind_methods();
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PoolVector2Array points;
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};
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#endif
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