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doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
(cherry picked from commit ed5b832a81bb7f67924282d2c3f96b8674ecbb7d)
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@ -169,7 +169,7 @@
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<signal name="velocity_computed">
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<signal name="velocity_computed">
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<argument index="0" name="safe_velocity" type="Vector3" />
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<argument index="0" name="safe_velocity" type="Vector3" />
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<description>
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<description>
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Notifies when the collision avoidance velocity is calculated after a call to [method set_velocity].
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Notifies when the collision avoidance velocity is calculated after a call to [method set_velocity]. Only emitted when [member avoidance_enabled] is true.
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</description>
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</description>
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</signal>
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</signal>
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</signals>
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</signals>
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@ -163,7 +163,7 @@
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<signal name="velocity_computed">
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<signal name="velocity_computed">
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<argument index="0" name="safe_velocity" type="Vector2" />
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<argument index="0" name="safe_velocity" type="Vector2" />
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<description>
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<description>
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Notifies when the collision avoidance velocity is calculated after a call to [method set_velocity].
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Notifies when the collision avoidance velocity is calculated after a call to [method set_velocity]. Only emitted when [member avoidance_enabled] is true.
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</description>
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</description>
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</signal>
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</signal>
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</signals>
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</signals>
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