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#ifndef POLYGON_BASE_H
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#define POLYGON_BASE_H
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2022-06-12 14:24:27 +02:00
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#include "core/math/vector2.h"
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#include "core/variant/variant.h"
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#include "../mm_node.h"
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class PolygonBase : public MMNode {
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GDCLASS(PolygonBase, MMNode);
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public:
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void clear();
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void add_point(const float x, const float y, const bool closed = true);
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bool remove_point(const int index);
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int get_point_count();
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Vector2 get_point(const int i);
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void set_point(const int i, const Vector2 &v);
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PoolVector2Array get_points();
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void set_points(const PoolVector2Array &v);
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void polygon_changed();
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void _polygon_changed();
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2022-06-14 18:44:45 +02:00
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String _to_string();
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PolygonBase();
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~PolygonBase();
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protected:
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static void _bind_methods();
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PoolVector2Array points;
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};
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#endif
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