2024-04-20 11:51:22 +02:00
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/*************************************************************************/
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/* export.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "export.h"
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#include "core/os/file_access.h"
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#include "editor/editor_export.h"
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2024-04-20 12:14:29 +02:00
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#include "platform/frt_sdl/logo.gen.h"
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2024-04-20 11:51:22 +02:00
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#include "scene/resources/texture.h"
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class EditorExportPlatformFRTSDL : public EditorExportPlatform {
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GDCLASS(EditorExportPlatformFRTSDL, EditorExportPlatform);
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private:
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Ref<ImageTexture> logo;
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String name;
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String os_name;
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RBMap<String, String> extensions;
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String release_file_32;
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String release_file_64;
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String debug_file_32;
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String debug_file_64;
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// For Linux only.
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RBMap<String, String> release_files;
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RBMap<String, String> debug_files;
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RBSet<String> extra_features;
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int chmod_flags;
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public:
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virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
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virtual void get_export_options(List<ExportOption> *r_options);
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virtual String get_name() const;
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virtual String get_os_name() const;
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virtual Ref<Texture> get_logo() const;
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virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
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virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const;
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
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virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
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virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
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virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; }
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virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
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void set_extension(const String &p_extension, const String &p_feature_key = "default");
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void set_name(const String &p_name);
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void set_os_name(const String &p_name);
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void set_logo(const Ref<Texture> &p_logo);
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void set_release_64(const String &p_file);
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void set_release_32(const String &p_file);
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void set_debug_64(const String &p_file);
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void set_debug_32(const String &p_file);
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// For Linux only.
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void set_release_files(const String &p_arch, const String &p_file);
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void set_debug_files(const String &p_arch, const String &p_file);
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String get_preset_arch(const Ref<EditorExportPreset> &p_preset) const;
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void add_platform_feature(const String &p_feature);
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virtual void get_platform_features(List<String> *r_features);
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, RBSet<String> &p_features);
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int get_chmod_flags() const;
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void set_chmod_flags(int p_flags);
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EditorExportPlatformFRTSDL();
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};
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//////////
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void EditorExportPlatformFRTSDL::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
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if (p_preset->get("texture_format/s3tc")) {
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r_features->push_back("s3tc");
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}
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if (p_preset->get("texture_format/etc")) {
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r_features->push_back("etc");
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}
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if (p_preset->get("texture_format/etc2")) {
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r_features->push_back("etc2");
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}
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const String &arch = get_preset_arch(p_preset);
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r_features->push_back(arch);
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if (arch == "arm64v8") {
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r_features->push_back("64");
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} else {
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r_features->push_back("32");
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}
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}
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void EditorExportPlatformFRTSDL::get_export_options(List<ExportOption> *r_options) {
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String ext_filter = "";
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, ext_filter), ""));
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// Linux support to export to ARM architectures was added in 3.6.
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// Given how late this arrived, we didn't refactor the whole export preset
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// interface to support more per-platform flexibility, like done in 4.0,
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// so instead we hack the few needed changes here with `get_os_name()` checks.
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "arm32v6,arm32v7,arm64v8"), "arm32v6"));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true));
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}
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String EditorExportPlatformFRTSDL::get_name() const {
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return name;
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}
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String EditorExportPlatformFRTSDL::get_os_name() const {
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return os_name;
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}
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Ref<Texture> EditorExportPlatformFRTSDL::get_logo() const {
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return logo;
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}
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bool EditorExportPlatformFRTSDL::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
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String err;
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bool valid = false;
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bool dvalid = false;
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bool rvalid = false;
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// Look for export templates (first official, and if defined custom templates).
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const String &arch = get_preset_arch(p_preset);
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dvalid = exists_export_template(debug_files[arch], &err);
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rvalid = exists_export_template(release_files[arch], &err);
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if (p_preset->get("custom_template/debug") != "") {
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dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
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if (!dvalid) {
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err += TTR("Custom debug template not found.") + "\n";
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}
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}
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if (p_preset->get("custom_template/release") != "") {
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rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
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if (!rvalid) {
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err += TTR("Custom release template not found.") + "\n";
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}
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}
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valid = dvalid || rvalid;
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r_missing_templates = !valid;
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if (!err.empty()) {
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r_error = err;
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}
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return valid;
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}
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bool EditorExportPlatformFRTSDL::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
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return true;
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}
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List<String> EditorExportPlatformFRTSDL::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
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List<String> list;
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for (RBMap<String, String>::Element *E = extensions.front(); E; E = E->next()) {
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if (get_preset_arch(p_preset) == E->key()) {
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list.push_back(extensions[E->key()]);
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return list;
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}
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}
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if (extensions.has("default")) {
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list.push_back(extensions["default"]);
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return list;
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}
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return list;
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}
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Error EditorExportPlatformFRTSDL::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
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Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
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if (err == OK) {
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err = modify_template(p_preset, p_debug, p_path, p_flags);
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}
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if (err == OK) {
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err = export_project_data(p_preset, p_debug, p_path, p_flags);
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}
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return err;
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}
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Error EditorExportPlatformFRTSDL::prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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if (!DirAccess::exists(p_path.get_base_dir())) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("The given export path doesn't exist."));
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return ERR_FILE_BAD_PATH;
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}
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String custom_debug = p_preset->get("custom_template/debug");
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String custom_release = p_preset->get("custom_template/release");
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String template_path = p_debug ? custom_debug : custom_release;
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template_path = template_path.strip_edges();
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if (template_path == String()) {
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if (p_debug) {
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template_path = find_export_template(debug_files[get_preset_arch(p_preset)]);
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} else {
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template_path = find_export_template(release_files[get_preset_arch(p_preset)]);
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}
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}
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if (template_path != String() && !FileAccess::exists(template_path)) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), vformat(TTR("Template file not found: \"%s\"."), template_path));
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return ERR_FILE_NOT_FOUND;
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}
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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da->make_dir_recursive(p_path.get_base_dir());
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Error err = da->copy(template_path, p_path, get_chmod_flags());
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if (err != OK) {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
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}
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return err;
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}
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Error EditorExportPlatformFRTSDL::export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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String pck_path;
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pck_path = p_path.get_basename() + ".pck";
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Vector<SharedObject> so_files;
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int64_t embedded_pos;
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int64_t embedded_size;
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Error err = save_pack(p_preset, pck_path, &so_files, false, &embedded_pos, &embedded_size);
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if (err == OK && !so_files.empty()) {
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// If shared object files, copy them.
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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for (int i = 0; i < so_files.size() && err == OK; i++) {
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err = da->copy(so_files[i].path, p_path.get_base_dir().plus_file(so_files[i].path.get_file()));
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if (err == OK) {
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err = sign_shared_object(p_preset, p_debug, p_path.get_base_dir().plus_file(so_files[i].path.get_file()));
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}
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}
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}
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return err;
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}
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Error EditorExportPlatformFRTSDL::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
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return OK;
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}
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void EditorExportPlatformFRTSDL::set_extension(const String &p_extension, const String &p_feature_key) {
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extensions[p_feature_key] = p_extension;
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}
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void EditorExportPlatformFRTSDL::set_name(const String &p_name) {
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name = p_name;
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}
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void EditorExportPlatformFRTSDL::set_os_name(const String &p_name) {
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os_name = p_name;
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}
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void EditorExportPlatformFRTSDL::set_logo(const Ref<Texture> &p_logo) {
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logo = p_logo;
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}
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void EditorExportPlatformFRTSDL::set_release_64(const String &p_file) {
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release_file_64 = p_file;
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}
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void EditorExportPlatformFRTSDL::set_release_32(const String &p_file) {
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release_file_32 = p_file;
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}
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void EditorExportPlatformFRTSDL::set_debug_64(const String &p_file) {
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debug_file_64 = p_file;
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}
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void EditorExportPlatformFRTSDL::set_debug_32(const String &p_file) {
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debug_file_32 = p_file;
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}
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// For Linux only.
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void EditorExportPlatformFRTSDL::set_release_files(const String &p_arch, const String &p_file) {
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release_files[p_arch] = p_file;
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}
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void EditorExportPlatformFRTSDL::set_debug_files(const String &p_arch, const String &p_file) {
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debug_files[p_arch] = p_file;
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}
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String EditorExportPlatformFRTSDL::get_preset_arch(const Ref<EditorExportPreset> &p_preset) const {
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String arch = p_preset->get("binary_format/architecture");
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if (arch != "arm32v6" && arch != "arm32v7" && arch != "arm64v8") {
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ERR_PRINT(vformat("Invalid value \"%s\" for \"binary_format/architecture\" in export preset \"%s\". Defaulting to \"arm32v6\".",
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arch,
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p_preset->get_name()));
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arch = "arm32v6";
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}
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return arch;
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}
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void EditorExportPlatformFRTSDL::add_platform_feature(const String &p_feature) {
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extra_features.insert(p_feature);
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}
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void EditorExportPlatformFRTSDL::get_platform_features(List<String> *r_features) {
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r_features->push_back("pc"); //all pcs support "pc"
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r_features->push_back("s3tc"); //all pcs support "s3tc" compression
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r_features->push_back(get_os_name()); //OS name is a feature
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for (RBSet<String>::Element *E = extra_features.front(); E; E = E->next()) {
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r_features->push_back(E->get());
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}
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}
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void EditorExportPlatformFRTSDL::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, RBSet<String> &p_features) {
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if (p_features.has("bptc")) {
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if (p_preset->has("texture_format/no_bptc_fallbacks")) {
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p_features.erase("s3tc");
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}
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}
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}
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int EditorExportPlatformFRTSDL::get_chmod_flags() const {
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return chmod_flags;
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}
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void EditorExportPlatformFRTSDL::set_chmod_flags(int p_flags) {
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chmod_flags = p_flags;
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}
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EditorExportPlatformFRTSDL::EditorExportPlatformFRTSDL() {
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chmod_flags = -1;
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}
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void register_frt_sdl_exporter() {
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Ref<EditorExportPlatformFRTSDL> platform;
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platform.instance();
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2024-04-20 12:14:29 +02:00
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Ref<Image> img = memnew(Image(_frt_sdl_logo));
|
2024-04-20 11:51:22 +02:00
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Ref<ImageTexture> logo;
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logo.instance();
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logo->create_from_image(img);
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platform->set_logo(logo);
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platform->set_name("Linux/FRT SDL");
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platform->set_extension("arm32v6", "arm32v6");
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platform->set_extension("arm32v7", "arm32v7");
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platform->set_extension("arm64v8", "arm64v8");
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platform->set_release_files("arm32v6", "linux_frt_sdl_arm32v6_release");
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platform->set_release_files("arm32v7", "linux_frt_sdl_arm32v7_release");
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platform->set_release_files("arm64v8", "linux_frt_sdl_arm64v8_release");
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platform->set_debug_files("arm32v6", "linux_frt_sdl_arm32v6_debug");
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platform->set_debug_files("arm32v7", "linux_frt_sdl_arm32v7_debug");
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platform->set_debug_files("arm64v8", "linux_frt_sdl_arm64v8_debug");
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platform->set_os_name("FRTSDL");
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platform->set_chmod_flags(0755);
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EditorExport::get_singleton()->add_export_platform(platform);
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}
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