pandemonium_engine/modules/props/doc_classes/PropDataCollisionObject.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropDataCollisionObject" inherits="PropDataEntry" version="4.3">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_collision_shape">
<return type="void" />
<argument index="0" name="transform" type="Transform" />
<argument index="1" name="shape" type="Shape" />
<description>
</description>
</method>
<method name="get_collision_shape" qualifiers="const">
<return type="Shape" />
<argument index="0" name="arg0" type="int" />
<description>
</description>
</method>
<method name="get_collision_shape_transform" qualifiers="const">
<return type="Transform" />
<argument index="0" name="arg0" type="int" />
<description>
</description>
</method>
<method name="remove_collision_shape">
<return type="void" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_collision_shape">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="shape" type="Shape" />
<description>
</description>
</method>
<method name="set_collision_shape_transform">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="transform" type="Transform" />
<description>
</description>
</method>
</methods>
<members>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="0">
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="0">
</member>
<member name="collision_shape_count" type="int" setter="set_collision_shape_count" getter="get_collision_shape_count" default="0">
</member>
</members>
<constants>
</constants>
</class>