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https://github.com/Relintai/pandemonium_engine.git
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61 lines
1.9 KiB
XML
61 lines
1.9 KiB
XML
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PropDataCollisionObject" inherits="PropDataEntry" version="4.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_collision_shape">
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<return type="void" />
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<argument index="0" name="transform" type="Transform" />
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<argument index="1" name="shape" type="Shape" />
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<description>
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</description>
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</method>
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<method name="get_collision_shape" qualifiers="const">
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<return type="Shape" />
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<argument index="0" name="arg0" type="int" />
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<description>
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</description>
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</method>
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<method name="get_collision_shape_transform" qualifiers="const">
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<return type="Transform" />
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<argument index="0" name="arg0" type="int" />
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<description>
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</description>
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</method>
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<method name="remove_collision_shape">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_collision_shape">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="shape" type="Shape" />
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<description>
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</description>
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</method>
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<method name="set_collision_shape_transform">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="transform" type="Transform" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="0">
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</member>
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="0">
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</member>
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<member name="collision_shape_count" type="int" setter="set_collision_shape_count" getter="get_collision_shape_count" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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