pandemonium_engine/modules/terraman/world/jobs/terrain_light_job.h

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#ifndef TERRAIN_LIGHT_JOB_H
#define TERRAIN_LIGHT_JOB_H
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#include "terrain_job.h"
class TerrainMesher;
class TerrainLightJob : public TerrainJob {
GDCLASS(TerrainLightJob, TerrainJob);
public:
void phase_light();
void _execute_phase();
TerrainLightJob();
~TerrainLightJob();
protected:
static void _bind_methods();
};
#endif