2022-03-17 22:33:22 +01:00
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#ifndef TERRAIN_MESHER_DEFAULT_H
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#define TERRAIN_MESHER_DEFAULT_H
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2023-12-17 22:59:50 +01:00
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2022-03-15 13:29:32 +01:00
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2022-08-17 11:38:15 +02:00
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#include "core/math/color.h"
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2022-03-15 13:29:32 +01:00
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#include "core/math/vector2.h"
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#include "core/math/vector3.h"
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#include "../terrain_mesher.h"
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class TerrainMesherDefault : public TerrainMesher {
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GDCLASS(TerrainMesherDefault, TerrainMesher);
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public:
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int get_build_flags() const;
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void set_build_flags(const int flags);
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TerrainMesherDefault();
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~TerrainMesherDefault();
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protected:
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virtual void _bake_colors(Ref<TerrainChunk> p_chunk);
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virtual void _bake_liquid_colors(Ref<TerrainChunk> p_chunk);
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static void _bind_methods();
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private:
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int _build_flags;
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};
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#endif
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