2022-04-18 15:32:55 +02:00
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/*
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Copyright (c) 2019 Flairieve
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Copyright (c) 2020-2022 cobrapitz
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Copyright (c) 2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "paint_canvas_background.h"
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#include "scene/resources/material.h"
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#include "scene/resources/shader.h"
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2022-11-14 18:27:03 +01:00
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#include "core/io/image.h"
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#include "scene/resources/texture.h"
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2022-04-18 15:32:55 +02:00
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2022-11-14 17:31:45 +01:00
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#include "../shaders/shaders.h"
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2022-11-14 18:27:03 +01:00
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#include "../paint_icons/paint_icons.h"
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static float scale = 1;
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template <class T>
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static Ref<Texture> make_icon(T p_src) {
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Ref<ImageTexture> texture(memnew(ImageTexture));
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Ref<Image> img = memnew(Image(p_src));
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if (scale > 1) {
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Size2 orig_size = Size2(img->get_width(), img->get_height());
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img->convert(Image::FORMAT_RGBA8);
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img->expand_x2_hq2x();
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if (scale != 2.0) {
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img->resize(orig_size.x * scale, orig_size.y * scale);
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}
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} else if (scale < 1) {
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Size2 orig_size = Size2(img->get_width(), img->get_height());
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img->convert(Image::FORMAT_RGBA8);
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img->resize(orig_size.x * scale, orig_size.y * scale);
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}
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texture->create_from_image(img, ImageTexture::FLAG_FILTER);
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return texture;
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}
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2022-04-18 15:32:55 +02:00
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float PaintCanvasBackground::get_pixel_size() const {
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return _pixel_size;
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}
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void PaintCanvasBackground::set_pixel_size(const float val) {
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_pixel_size = val;
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_material->set_shader_param("pixel_size", _pixel_size);
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}
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PaintCanvasBackground::PaintCanvasBackground() {
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_pixel_size = 1;
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2022-11-14 18:27:03 +01:00
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set_expand(true);
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set_stretch_mode(TextureRect::STRETCH_TILE);
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set_texture(make_icon(grid_png));
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2022-04-18 15:32:55 +02:00
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_shader.instance();
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_shader->set_code(background_shader_shader_code);
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_material.instance();
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_material->set_shader(_shader);
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_material->set_shader_param("pixel_size", _pixel_size);
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set_material(_material);
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}
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PaintCanvasBackground::~PaintCanvasBackground() {
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_material.unref();
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_shader.unref();
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}
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void PaintCanvasBackground::_bind_methods() {
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2022-11-14 17:11:38 +01:00
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ClassDB::bind_method(D_METHOD("get_pixel_size"), &PaintCanvasBackground::get_pixel_size);
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ClassDB::bind_method(D_METHOD("set_pixel_size"), &PaintCanvasBackground::set_pixel_size);
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}
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