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51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
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#ifndef MM_WARP_H
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#define MM_WARP_H
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#include "../mm_node.h"
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#include "../mm_node_universal_property.h"
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class MMWarp : public MMNode {
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GDCLASS(MMWarp, MMNode);
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public:
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Ref<MMNodeUniversalProperty> get_image();
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void set_image(const Ref<MMNodeUniversalProperty> &val);
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Ref<MMNodeUniversalProperty> get_input();
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void set_input(const Ref<MMNodeUniversalProperty> &val);
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Ref<MMNodeUniversalProperty> get_height_map();
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void set_height_map(const Ref<MMNodeUniversalProperty> &val);
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int get_mode() const;
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void set_mode(const int val);
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float get_amount() const;
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void set_amount(const float val);
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float get_epsilon() const;
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void set_epsilon(const float val);
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void _init_properties();
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void _register_methods(MMGraphNode *mm_graph_node);
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void _render(const Ref<MMMaterial> &material);
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Color _get_value_for(const Vector2 &uv, const int pseed);
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MMWarp();
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~MMWarp();
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protected:
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static void _bind_methods();
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Ref<MMNodeUniversalProperty> _image;
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Ref<MMNodeUniversalProperty> _input;
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Ref<MMNodeUniversalProperty> _height_map;
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//export(int, "Slope,Distance to top")
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int _mode;
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float _amount;
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float _epsilon;
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};
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#endif
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