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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "Color" version= "4.5" >
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<brief_description >
Color in RGBA format using floats on the range of 0 to 1.
</brief_description>
<description >
A color represented by red, green, blue, and alpha (RGBA) components. The alpha component is often used for opacity. Values are in floating-point and usually range from 0 to 1. Some properties (such as CanvasItem.modulate) may accept values greater than 1 (overbright or HDR colors).
You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url].
If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8].
[b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). Otherwise, a Color will always evaluate to [code]true[/code].
[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png]Color constants cheatsheet[/url]
</description>
<tutorials >
<link title= "2D GD Paint Demo" > https://godotengine.org/asset-library/asset/517</link>
<link title= "Tween Demo" > https://godotengine.org/asset-library/asset/146</link>
<link title= "GUI Drag And Drop Demo" > https://godotengine.org/asset-library/asset/133</link>
</tutorials>
<methods >
<method name= "Color" >
<return type= "Color" />
<argument index= "0" name= "from" type= "String" />
<description >
Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN].
[codeblock]
# Each of the following creates the same color RGBA(178, 217, 10, 255).
var c1 = Color("#ffb2d90a") # ARGB format with "#".
var c2 = Color("ffb2d90a") # ARGB format.
var c3 = Color("#b2d90a") # RGB format with "#".
var c4 = Color("b2d90a") # RGB format.
[/codeblock]
</description>
</method>
<method name= "Color" >
<return type= "Color" />
<argument index= "0" name= "from" type= "int" />
<description >
Constructs a color from a 32-bit integer in RGBA format (each byte represents a color channel).
[codeblock]
var c = Color(274) # Similar to Color(0.0, 0.0, 0.004, 0.07)
[/codeblock]
</description>
</method>
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<method name= "Color" >
<return type= "Color" />
<argument index= "0" name= "from" type= "Color" />
<argument index= "1" name= "alpha" type= "float" />
<description >
Constructs a color from the existing color, with [member a] set to the given [code]alpha[/code] value.
[codeblock]
var red = Color(Color.red, 0.2) # 20% opaque red.
[/codeblock]
</description>
</method>
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<method name= "Color" >
<return type= "Color" />
<argument index= "0" name= "r" type= "float" />
<argument index= "1" name= "g" type= "float" />
<argument index= "2" name= "b" type= "float" />
<description >
Constructs a color from RGB values, typically between 0 and 1. Alpha will be 1.
[codeblock]
var color = Color(0.2, 1.0, 0.7) # Similar to Color8(51, 255, 178, 255)
[/codeblock]
</description>
</method>
<method name= "Color" >
<return type= "Color" />
<argument index= "0" name= "r" type= "float" />
<argument index= "1" name= "g" type= "float" />
<argument index= "2" name= "b" type= "float" />
<argument index= "3" name= "a" type= "float" />
<description >
Constructs a color from RGBA values, typically between 0 and 1.
[codeblock]
var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to Color8(51, 255, 178, 204)
[/codeblock]
</description>
</method>
<method name= "blend" >
<return type= "Color" />
<argument index= "0" name= "over" type= "Color" />
<description >
Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values.
[codeblock]
var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50%
var blended_color = bg.blend(fg) # Brown with alpha of 75%
[/codeblock]
</description>
</method>
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<method name= "clamp" >
<return type= "Color" />
<argument index= "0" name= "min" type= "Color" default= "Color( 0, 0, 0, 0 )" />
<argument index= "1" name= "max" type= "Color" default= "Color( 1, 1, 1, 1 )" />
<description >
</description>
</method>
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<method name= "contrasted" >
<return type= "Color" />
<description >
Returns the most contrasting color.
[codeblock]
var c = Color(0.3, 0.4, 0.9)
var contrasted_color = c.contrasted() # Equivalent to RGBA(204, 229, 102, 255)
[/codeblock]
</description>
</method>
<method name= "darkened" >
<return type= "Color" />
<argument index= "0" name= "amount" type= "float" />
<description >
Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1).
[codeblock]
var green = Color(0.0, 1.0, 0.0)
var darkgreen = green.darkened(0.2) # 20% darker than regular green
[/codeblock]
</description>
</method>
<method name= "from_hsv" >
<return type= "Color" />
<argument index= "0" name= "h" type= "float" />
<argument index= "1" name= "s" type= "float" />
<argument index= "2" name= "v" type= "float" />
<argument index= "3" name= "a" type= "float" default= "1.0" />
<description >
Constructs a color from an HSV profile. [code]h[/code], [code]s[/code], and [code]v[/code] are values between 0 and 1.
[codeblock]
var c = Color.from_hsv(0.58, 0.5, 0.79, 0.8) # Equivalent to HSV(210, 50, 79, 0.8) or Color8(100, 151, 201, 0.8)
[/codeblock]
</description>
</method>
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<method name= "get_a8" >
<return type= "int" />
<description >
</description>
</method>
<method name= "get_b8" >
<return type= "int" />
<description >
</description>
</method>
<method name= "get_g8" >
<return type= "int" />
<description >
</description>
</method>
<method name= "get_h" >
<return type= "float" />
<description >
</description>
</method>
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<method name= "get_luminance" >
<return type= "float" />
<description >
Returns the luminance of the color in the [code][0.0, 1.0][/code] range.
This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark.
</description>
</method>
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<method name= "get_r8" >
<return type= "int" />
<description >
</description>
</method>
<method name= "get_s" >
<return type= "float" />
<description >
</description>
</method>
<method name= "get_v" >
<return type= "float" />
<description >
</description>
</method>
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<method name= "gray" >
<return type= "float" />
<description >
Returns the color's grayscale representation.
The gray value is calculated as [code](r + g + b) / 3[/code].
[codeblock]
var c = Color(0.2, 0.45, 0.82)
var gray = c.gray() # A value of 0.466667
[/codeblock]
</description>
</method>
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<method name= "invert" >
<description >
</description>
</method>
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<method name= "inverted" >
<return type= "Color" />
<description >
Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code].
[codeblock]
var color = Color(0.3, 0.4, 0.9)
var inverted_color = color.inverted() # Equivalent to Color(0.7, 0.6, 0.1)
[/codeblock]
</description>
</method>
<method name= "is_equal_approx" >
<return type= "bool" />
<argument index= "0" name= "color" type= "Color" />
<description >
Returns [code]true[/code] if this color and [code]color[/code] are approximately equal, by running [method @GDScript.is_equal_approx] on each component.
</description>
</method>
<method name= "lightened" >
<return type= "Color" />
<argument index= "0" name= "amount" type= "float" />
<description >
Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1).
[codeblock]
var green = Color(0.0, 1.0, 0.0)
var lightgreen = green.lightened(0.2) # 20% lighter than regular green
[/codeblock]
</description>
</method>
<method name= "linear_interpolate" >
<return type= "Color" />
<argument index= "0" name= "to" type= "Color" />
<argument index= "1" name= "weight" type= "float" />
<description >
Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1.
[codeblock]
var c1 = Color(1.0, 0.0, 0.0)
var c2 = Color(0.0, 1.0, 0.0)
var li_c = c1.linear_interpolate(c2, 0.5) # Equivalent to Color(0.5, 0.5, 0.0)
[/codeblock]
</description>
</method>
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<method name= "set_a8" >
<argument index= "0" name= "a" type= "int" />
<description >
</description>
</method>
<method name= "set_b8" >
<argument index= "0" name= "b" type= "int" />
<description >
</description>
</method>
<method name= "set_g8" >
<argument index= "0" name= "g" type= "int" />
<description >
</description>
</method>
<method name= "set_h" >
<argument index= "0" name= "h" type= "int" />
<description >
</description>
</method>
<method name= "set_hsv" >
<argument index= "0" name= "h" type= "float" />
<argument index= "1" name= "s" type= "float" />
<argument index= "2" name= "v" type= "float" />
<argument index= "3" name= "a" type= "float" default= "1.0" />
<description >
</description>
</method>
<method name= "set_r8" >
<argument index= "0" name= "r" type= "int" />
<description >
</description>
</method>
<method name= "set_s" >
<argument index= "0" name= "s" type= "int" />
<description >
</description>
</method>
<method name= "set_v" >
<argument index= "0" name= "v" type= "int" />
<description >
</description>
</method>
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<method name= "to_abgr32" >
<return type= "int" />
<description >
Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_abgr32()) # Prints 4281565439
[/codeblock]
</description>
</method>
<method name= "to_abgr64" >
<return type= "int" />
<description >
Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_abgr64()) # Prints -225178692812801
[/codeblock]
</description>
</method>
<method name= "to_argb32" >
<return type= "int" />
<description >
Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_argb32()) # Prints 4294934323
[/codeblock]
</description>
</method>
<method name= "to_argb64" >
<return type= "int" />
<description >
Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_argb64()) # Prints -2147470541
[/codeblock]
</description>
</method>
<method name= "to_html" >
<return type= "String" />
<argument index= "0" name= "with_alpha" type= "bool" default= "true" />
<description >
Returns the color's HTML hexadecimal color string in ARGB format (ex: [code]ff34f822[/code]).
Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string.
[codeblock]
var c = Color(1, 1, 1, 0.5)
var s1 = c.to_html() # Returns "7fffffff"
var s2 = c.to_html(false) # Returns "ffffff"
[/codeblock]
</description>
</method>
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<method name= "to_linear" >
<return type= "Color" />
<description >
</description>
</method>
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<method name= "to_rgba32" >
<return type= "int" />
<description >
Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_rgba32()) # Prints 4286526463
[/codeblock]
</description>
</method>
<method name= "to_rgba64" >
<return type= "int" />
<description >
Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format.
[codeblock]
var color = Color(1, 0.5, 0.2)
print(color.to_rgba64()) # Prints -140736629309441
[/codeblock]
</description>
</method>
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<method name= "to_rgbe9995" >
<return type= "int" />
<description >
</description>
</method>
<method name= "to_srgb" >
<return type= "Color" />
<description >
</description>
</method>
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</methods>
<members >
<member name= "a" type= "float" setter= "" getter= "" default= "1.0" >
The color's alpha component, typically on the range of 0 to 1. A value of 0 means that the color is fully transparent. A value of 1 means that the color is fully opaque.
</member>
<member name= "a8" type= "int" setter= "" getter= "" default= "255" >
Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name= "b" type= "float" setter= "" getter= "" default= "0.0" >
The color's blue component, typically on the range of 0 to 1.
</member>
<member name= "b8" type= "int" setter= "" getter= "" default= "0" >
Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name= "g" type= "float" setter= "" getter= "" default= "0.0" >
The color's green component, typically on the range of 0 to 1.
</member>
<member name= "g8" type= "int" setter= "" getter= "" default= "0" >
Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name= "h" type= "float" setter= "" getter= "" default= "0.0" >
The HSV hue of this color, on the range 0 to 1.
</member>
<member name= "r" type= "float" setter= "" getter= "" default= "0.0" >
The color's red component, typically on the range of 0 to 1.
</member>
<member name= "r8" type= "int" setter= "" getter= "" default= "0" >
Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1.
</member>
<member name= "s" type= "float" setter= "" getter= "" default= "0.0" >
The HSV saturation of this color, on the range 0 to 1.
</member>
<member name= "v" type= "float" setter= "" getter= "" default= "0.0" >
The HSV value (brightness) of this color, on the range 0 to 1.
</member>
</members>
<constants >
<constant name= "aliceblue" value= "Color( 0.94, 0.97, 1, 1 )" >
Alice blue color.
</constant>
<constant name= "antiquewhite" value= "Color( 0.98, 0.92, 0.84, 1 )" >
Antique white color.
</constant>
<constant name= "aqua" value= "Color( 0, 1, 1, 1 )" >
Aqua color.
</constant>
<constant name= "aquamarine" value= "Color( 0.5, 1, 0.83, 1 )" >
Aquamarine color.
</constant>
<constant name= "azure" value= "Color( 0.94, 1, 1, 1 )" >
Azure color.
</constant>
<constant name= "beige" value= "Color( 0.96, 0.96, 0.86, 1 )" >
Beige color.
</constant>
<constant name= "bisque" value= "Color( 1, 0.89, 0.77, 1 )" >
Bisque color.
</constant>
<constant name= "black" value= "Color( 0, 0, 0, 1 )" >
Black color.
</constant>
<constant name= "blanchedalmond" value= "Color( 1, 0.92, 0.8, 1 )" >
Blanche almond color.
</constant>
<constant name= "blue" value= "Color( 0, 0, 1, 1 )" >
Blue color.
</constant>
<constant name= "blueviolet" value= "Color( 0.54, 0.17, 0.89, 1 )" >
Blue violet color.
</constant>
<constant name= "brown" value= "Color( 0.65, 0.16, 0.16, 1 )" >
Brown color.
</constant>
<constant name= "burlywood" value= "Color( 0.87, 0.72, 0.53, 1 )" >
Burly wood color.
</constant>
<constant name= "cadetblue" value= "Color( 0.37, 0.62, 0.63, 1 )" >
Cadet blue color.
</constant>
<constant name= "chartreuse" value= "Color( 0.5, 1, 0, 1 )" >
Chartreuse color.
</constant>
<constant name= "chocolate" value= "Color( 0.82, 0.41, 0.12, 1 )" >
Chocolate color.
</constant>
<constant name= "coral" value= "Color( 1, 0.5, 0.31, 1 )" >
Coral color.
</constant>
<constant name= "cornflower" value= "Color( 0.39, 0.58, 0.93, 1 )" >
Cornflower color.
</constant>
<constant name= "cornsilk" value= "Color( 1, 0.97, 0.86, 1 )" >
Corn silk color.
</constant>
<constant name= "crimson" value= "Color( 0.86, 0.08, 0.24, 1 )" >
Crimson color.
</constant>
<constant name= "cyan" value= "Color( 0, 1, 1, 1 )" >
Cyan color.
</constant>
<constant name= "darkblue" value= "Color( 0, 0, 0.55, 1 )" >
Dark blue color.
</constant>
<constant name= "darkcyan" value= "Color( 0, 0.55, 0.55, 1 )" >
Dark cyan color.
</constant>
<constant name= "darkgoldenrod" value= "Color( 0.72, 0.53, 0.04, 1 )" >
Dark goldenrod color.
</constant>
<constant name= "darkgray" value= "Color( 0.66, 0.66, 0.66, 1 )" >
Dark gray color.
</constant>
<constant name= "darkgreen" value= "Color( 0, 0.39, 0, 1 )" >
Dark green color.
</constant>
<constant name= "darkkhaki" value= "Color( 0.74, 0.72, 0.42, 1 )" >
Dark khaki color.
</constant>
<constant name= "darkmagenta" value= "Color( 0.55, 0, 0.55, 1 )" >
Dark magenta color.
</constant>
<constant name= "darkolivegreen" value= "Color( 0.33, 0.42, 0.18, 1 )" >
Dark olive green color.
</constant>
<constant name= "darkorange" value= "Color( 1, 0.55, 0, 1 )" >
Dark orange color.
</constant>
<constant name= "darkorchid" value= "Color( 0.6, 0.2, 0.8, 1 )" >
Dark orchid color.
</constant>
<constant name= "darkred" value= "Color( 0.55, 0, 0, 1 )" >
Dark red color.
</constant>
<constant name= "darksalmon" value= "Color( 0.91, 0.59, 0.48, 1 )" >
Dark salmon color.
</constant>
<constant name= "darkseagreen" value= "Color( 0.56, 0.74, 0.56, 1 )" >
Dark sea green color.
</constant>
<constant name= "darkslateblue" value= "Color( 0.28, 0.24, 0.55, 1 )" >
Dark slate blue color.
</constant>
<constant name= "darkslategray" value= "Color( 0.18, 0.31, 0.31, 1 )" >
Dark slate gray color.
</constant>
<constant name= "darkturquoise" value= "Color( 0, 0.81, 0.82, 1 )" >
Dark turquoise color.
</constant>
<constant name= "darkviolet" value= "Color( 0.58, 0, 0.83, 1 )" >
Dark violet color.
</constant>
<constant name= "deeppink" value= "Color( 1, 0.08, 0.58, 1 )" >
Deep pink color.
</constant>
<constant name= "deepskyblue" value= "Color( 0, 0.75, 1, 1 )" >
Deep sky blue color.
</constant>
<constant name= "dimgray" value= "Color( 0.41, 0.41, 0.41, 1 )" >
Dim gray color.
</constant>
<constant name= "dodgerblue" value= "Color( 0.12, 0.56, 1, 1 )" >
Dodger blue color.
</constant>
<constant name= "firebrick" value= "Color( 0.7, 0.13, 0.13, 1 )" >
Firebrick color.
</constant>
<constant name= "floralwhite" value= "Color( 1, 0.98, 0.94, 1 )" >
Floral white color.
</constant>
<constant name= "forestgreen" value= "Color( 0.13, 0.55, 0.13, 1 )" >
Forest green color.
</constant>
<constant name= "fuchsia" value= "Color( 1, 0, 1, 1 )" >
Fuchsia color.
</constant>
<constant name= "gainsboro" value= "Color( 0.86, 0.86, 0.86, 1 )" >
Gainsboro color.
</constant>
<constant name= "ghostwhite" value= "Color( 0.97, 0.97, 1, 1 )" >
Ghost white color.
</constant>
<constant name= "gold" value= "Color( 1, 0.84, 0, 1 )" >
Gold color.
</constant>
<constant name= "goldenrod" value= "Color( 0.85, 0.65, 0.13, 1 )" >
Goldenrod color.
</constant>
<constant name= "gray" value= "Color( 0.75, 0.75, 0.75, 1 )" >
Gray color.
</constant>
<constant name= "green" value= "Color( 0, 1, 0, 1 )" >
Green color.
</constant>
<constant name= "greenyellow" value= "Color( 0.68, 1, 0.18, 1 )" >
Green yellow color.
</constant>
<constant name= "honeydew" value= "Color( 0.94, 1, 0.94, 1 )" >
Honeydew color.
</constant>
<constant name= "hotpink" value= "Color( 1, 0.41, 0.71, 1 )" >
Hot pink color.
</constant>
<constant name= "indianred" value= "Color( 0.8, 0.36, 0.36, 1 )" >
Indian red color.
</constant>
<constant name= "indigo" value= "Color( 0.29, 0, 0.51, 1 )" >
Indigo color.
</constant>
<constant name= "ivory" value= "Color( 1, 1, 0.94, 1 )" >
Ivory color.
</constant>
<constant name= "khaki" value= "Color( 0.94, 0.9, 0.55, 1 )" >
Khaki color.
</constant>
<constant name= "lavender" value= "Color( 0.9, 0.9, 0.98, 1 )" >
Lavender color.
</constant>
<constant name= "lavenderblush" value= "Color( 1, 0.94, 0.96, 1 )" >
Lavender blush color.
</constant>
<constant name= "lawngreen" value= "Color( 0.49, 0.99, 0, 1 )" >
Lawn green color.
</constant>
<constant name= "lemonchiffon" value= "Color( 1, 0.98, 0.8, 1 )" >
Lemon chiffon color.
</constant>
<constant name= "lightblue" value= "Color( 0.68, 0.85, 0.9, 1 )" >
Light blue color.
</constant>
<constant name= "lightcoral" value= "Color( 0.94, 0.5, 0.5, 1 )" >
Light coral color.
</constant>
<constant name= "lightcyan" value= "Color( 0.88, 1, 1, 1 )" >
Light cyan color.
</constant>
<constant name= "lightgoldenrod" value= "Color( 0.98, 0.98, 0.82, 1 )" >
Light goldenrod color.
</constant>
<constant name= "lightgray" value= "Color( 0.83, 0.83, 0.83, 1 )" >
Light gray color.
</constant>
<constant name= "lightgreen" value= "Color( 0.56, 0.93, 0.56, 1 )" >
Light green color.
</constant>
<constant name= "lightpink" value= "Color( 1, 0.71, 0.76, 1 )" >
Light pink color.
</constant>
<constant name= "lightsalmon" value= "Color( 1, 0.63, 0.48, 1 )" >
Light salmon color.
</constant>
<constant name= "lightseagreen" value= "Color( 0.13, 0.7, 0.67, 1 )" >
Light sea green color.
</constant>
<constant name= "lightskyblue" value= "Color( 0.53, 0.81, 0.98, 1 )" >
Light sky blue color.
</constant>
<constant name= "lightslategray" value= "Color( 0.47, 0.53, 0.6, 1 )" >
Light slate gray color.
</constant>
<constant name= "lightsteelblue" value= "Color( 0.69, 0.77, 0.87, 1 )" >
Light steel blue color.
</constant>
<constant name= "lightyellow" value= "Color( 1, 1, 0.88, 1 )" >
Light yellow color.
</constant>
<constant name= "lime" value= "Color( 0, 1, 0, 1 )" >
Lime color.
</constant>
<constant name= "limegreen" value= "Color( 0.2, 0.8, 0.2, 1 )" >
Lime green color.
</constant>
<constant name= "linen" value= "Color( 0.98, 0.94, 0.9, 1 )" >
Linen color.
</constant>
<constant name= "magenta" value= "Color( 1, 0, 1, 1 )" >
Magenta color.
</constant>
<constant name= "maroon" value= "Color( 0.69, 0.19, 0.38, 1 )" >
Maroon color.
</constant>
<constant name= "mediumaquamarine" value= "Color( 0.4, 0.8, 0.67, 1 )" >
Medium aquamarine color.
</constant>
<constant name= "mediumblue" value= "Color( 0, 0, 0.8, 1 )" >
Medium blue color.
</constant>
<constant name= "mediumorchid" value= "Color( 0.73, 0.33, 0.83, 1 )" >
Medium orchid color.
</constant>
<constant name= "mediumpurple" value= "Color( 0.58, 0.44, 0.86, 1 )" >
Medium purple color.
</constant>
<constant name= "mediumseagreen" value= "Color( 0.24, 0.7, 0.44, 1 )" >
Medium sea green color.
</constant>
<constant name= "mediumslateblue" value= "Color( 0.48, 0.41, 0.93, 1 )" >
Medium slate blue color.
</constant>
<constant name= "mediumspringgreen" value= "Color( 0, 0.98, 0.6, 1 )" >
Medium spring green color.
</constant>
<constant name= "mediumturquoise" value= "Color( 0.28, 0.82, 0.8, 1 )" >
Medium turquoise color.
</constant>
<constant name= "mediumvioletred" value= "Color( 0.78, 0.08, 0.52, 1 )" >
Medium violet red color.
</constant>
<constant name= "midnightblue" value= "Color( 0.1, 0.1, 0.44, 1 )" >
Midnight blue color.
</constant>
<constant name= "mintcream" value= "Color( 0.96, 1, 0.98, 1 )" >
Mint cream color.
</constant>
<constant name= "mistyrose" value= "Color( 1, 0.89, 0.88, 1 )" >
Misty rose color.
</constant>
<constant name= "moccasin" value= "Color( 1, 0.89, 0.71, 1 )" >
Moccasin color.
</constant>
<constant name= "navajowhite" value= "Color( 1, 0.87, 0.68, 1 )" >
Navajo white color.
</constant>
<constant name= "navyblue" value= "Color( 0, 0, 0.5, 1 )" >
Navy blue color.
</constant>
<constant name= "oldlace" value= "Color( 0.99, 0.96, 0.9, 1 )" >
Old lace color.
</constant>
<constant name= "olive" value= "Color( 0.5, 0.5, 0, 1 )" >
Olive color.
</constant>
<constant name= "olivedrab" value= "Color( 0.42, 0.56, 0.14, 1 )" >
Olive drab color.
</constant>
<constant name= "orange" value= "Color( 1, 0.65, 0, 1 )" >
Orange color.
</constant>
<constant name= "orangered" value= "Color( 1, 0.27, 0, 1 )" >
Orange red color.
</constant>
<constant name= "orchid" value= "Color( 0.85, 0.44, 0.84, 1 )" >
Orchid color.
</constant>
<constant name= "palegoldenrod" value= "Color( 0.93, 0.91, 0.67, 1 )" >
Pale goldenrod color.
</constant>
<constant name= "palegreen" value= "Color( 0.6, 0.98, 0.6, 1 )" >
Pale green color.
</constant>
<constant name= "paleturquoise" value= "Color( 0.69, 0.93, 0.93, 1 )" >
Pale turquoise color.
</constant>
<constant name= "palevioletred" value= "Color( 0.86, 0.44, 0.58, 1 )" >
Pale violet red color.
</constant>
<constant name= "papayawhip" value= "Color( 1, 0.94, 0.84, 1 )" >
Papaya whip color.
</constant>
<constant name= "peachpuff" value= "Color( 1, 0.85, 0.73, 1 )" >
Peach puff color.
</constant>
<constant name= "peru" value= "Color( 0.8, 0.52, 0.25, 1 )" >
Peru color.
</constant>
<constant name= "pink" value= "Color( 1, 0.75, 0.8, 1 )" >
Pink color.
</constant>
<constant name= "plum" value= "Color( 0.87, 0.63, 0.87, 1 )" >
Plum color.
</constant>
<constant name= "powderblue" value= "Color( 0.69, 0.88, 0.9, 1 )" >
Powder blue color.
</constant>
<constant name= "purple" value= "Color( 0.63, 0.13, 0.94, 1 )" >
Purple color.
</constant>
<constant name= "rebeccapurple" value= "Color( 0.4, 0.2, 0.6, 1 )" >
Rebecca purple color.
</constant>
<constant name= "red" value= "Color( 1, 0, 0, 1 )" >
Red color.
</constant>
<constant name= "rosybrown" value= "Color( 0.74, 0.56, 0.56, 1 )" >
Rosy brown color.
</constant>
<constant name= "royalblue" value= "Color( 0.25, 0.41, 0.88, 1 )" >
Royal blue color.
</constant>
<constant name= "saddlebrown" value= "Color( 0.55, 0.27, 0.07, 1 )" >
Saddle brown color.
</constant>
<constant name= "salmon" value= "Color( 0.98, 0.5, 0.45, 1 )" >
Salmon color.
</constant>
<constant name= "sandybrown" value= "Color( 0.96, 0.64, 0.38, 1 )" >
Sandy brown color.
</constant>
<constant name= "seagreen" value= "Color( 0.18, 0.55, 0.34, 1 )" >
Sea green color.
</constant>
<constant name= "seashell" value= "Color( 1, 0.96, 0.93, 1 )" >
Seashell color.
</constant>
<constant name= "sienna" value= "Color( 0.63, 0.32, 0.18, 1 )" >
Sienna color.
</constant>
<constant name= "silver" value= "Color( 0.75, 0.75, 0.75, 1 )" >
Silver color.
</constant>
<constant name= "skyblue" value= "Color( 0.53, 0.81, 0.92, 1 )" >
Sky blue color.
</constant>
<constant name= "slateblue" value= "Color( 0.42, 0.35, 0.8, 1 )" >
Slate blue color.
</constant>
<constant name= "slategray" value= "Color( 0.44, 0.5, 0.56, 1 )" >
Slate gray color.
</constant>
<constant name= "snow" value= "Color( 1, 0.98, 0.98, 1 )" >
Snow color.
</constant>
<constant name= "springgreen" value= "Color( 0, 1, 0.5, 1 )" >
Spring green color.
</constant>
<constant name= "steelblue" value= "Color( 0.27, 0.51, 0.71, 1 )" >
Steel blue color.
</constant>
<constant name= "tan" value= "Color( 0.82, 0.71, 0.55, 1 )" >
Tan color.
</constant>
<constant name= "teal" value= "Color( 0, 0.5, 0.5, 1 )" >
Teal color.
</constant>
<constant name= "thistle" value= "Color( 0.85, 0.75, 0.85, 1 )" >
Thistle color.
</constant>
<constant name= "tomato" value= "Color( 1, 0.39, 0.28, 1 )" >
Tomato color.
</constant>
<constant name= "transparent" value= "Color( 1, 1, 1, 0 )" >
Transparent color (white with no alpha).
</constant>
<constant name= "turquoise" value= "Color( 0.25, 0.88, 0.82, 1 )" >
Turquoise color.
</constant>
<constant name= "violet" value= "Color( 0.93, 0.51, 0.93, 1 )" >
Violet color.
</constant>
<constant name= "webgray" value= "Color( 0.5, 0.5, 0.5, 1 )" >
Web gray color.
</constant>
<constant name= "webgreen" value= "Color( 0, 0.5, 0, 1 )" >
Web green color.
</constant>
<constant name= "webmaroon" value= "Color( 0.5, 0, 0, 1 )" >
Web maroon color.
</constant>
<constant name= "webpurple" value= "Color( 0.5, 0, 0.5, 1 )" >
Web purple color.
</constant>
<constant name= "wheat" value= "Color( 0.96, 0.87, 0.7, 1 )" >
Wheat color.
</constant>
<constant name= "white" value= "Color( 1, 1, 1, 1 )" >
White color.
</constant>
<constant name= "whitesmoke" value= "Color( 0.96, 0.96, 0.96, 1 )" >
White smoke color.
</constant>
<constant name= "yellow" value= "Color( 1, 1, 0, 1 )" >
Yellow color.
</constant>
<constant name= "yellowgreen" value= "Color( 0.6, 0.8, 0.2, 1 )" >
Yellow green color.
</constant>
</constants>
</class>