pandemonium_engine/doc/classes/SpinBox.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpinBox" inherits="Range" version="3.11">
<brief_description>
Numerical input text field.
</brief_description>
<description>
SpinBox is a numerical input text field. It allows entering integers and floats.
[b]Example:[/b]
[codeblock]
var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.align = LineEdit.ALIGN_RIGHT
[/codeblock]
The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
See [Range] class for more options over the [SpinBox].
[b]Note:[/b] [SpinBox] relies on an underlying [LineEdit] node. To theme a [SpinBox]'s background, add theme items for [LineEdit] and customize them.
[b]Note:[/b] If you want to implement drag and drop for the underlying [LineEdit], you can use [method Control.set_drag_forwarding] on the node returned by [method get_line_edit].
</description>
<tutorials>
</tutorials>
<methods>
<method name="apply">
<return type="void" />
<description>
Applies the current value of this [SpinBox].
</description>
</method>
<method name="get_line_edit">
<return type="LineEdit" />
<description>
Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
</description>
</method>
</methods>
<members>
<member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align" default="0">
Sets the text alignment of the [SpinBox].
</member>
<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
</member>
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<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="0" />
<member name="prefix" type="String" setter="set_prefix" getter="get_prefix" default="&quot;&quot;">
Adds the specified [code]prefix[/code] string before the numerical value of the [SpinBox].
</member>
<member name="suffix" type="String" setter="set_suffix" getter="get_suffix" default="&quot;&quot;">
Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox].
</member>
</members>
<constants>
</constants>
<theme_items>
<theme_item name="updown" data_type="icon" type="Texture">
Sets a custom [Texture] for up and down arrows of the [SpinBox].
</theme_item>
</theme_items>
</class>