Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
</description>
<tutorials>
<linktitle="GUI in 3D Demo">https://godotengine.org/asset-library/asset/127</link>
<linktitle="2D in 3D Demo">https://godotengine.org/asset-library/asset/129</link>