pandemonium_engine/modules/material_maker/doc_classes/MMTiler.xml

53 lines
2.1 KiB
XML
Raw Normal View History

2022-08-21 00:40:49 +02:00
<?xml version="1.0" encoding="UTF-8" ?>
2023-08-26 22:41:21 +02:00
<class name="MMTiler" inherits="MMNode" version="4.1">
2022-08-21 00:40:49 +02:00
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="tiler_calc">
<return type="Color" />
<argument index="0" name="uv" type="Vector2" />
<argument index="1" name="tile" type="Vector2" />
<argument index="2" name="overlap" type="int" />
<argument index="3" name="_seed" type="Vector2" />
<description>
</description>
</method>
</methods>
<members>
<member name="fixed_offset" type="float" setter="set_fixed_offset" getter="get_fixed_offset" default="0.0">
</member>
<member name="in_mask" type="MMNodeUniversalProperty" setter="set_in_mask" getter="get_in_mask">
</member>
<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
</member>
<member name="instance_map" type="MMNodeUniversalProperty" setter="set_instance_map" getter="get_instance_map">
</member>
<member name="output" type="MMNodeUniversalProperty" setter="set_output" getter="get_output">
</member>
<member name="overlap" type="float" setter="set_overlap" getter="get_overlap" default="1.0">
</member>
<member name="rnd_offset" type="float" setter="set_rnd_offset" getter="get_rnd_offset" default="0.25">
</member>
<member name="rnd_rotate" type="float" setter="set_rnd_rotate" getter="get_rnd_rotate" default="45.0">
</member>
<member name="rnd_scale" type="float" setter="set_rnd_scale" getter="get_rnd_scale" default="0.2">
</member>
<member name="rnd_value" type="float" setter="set_rnd_value" getter="get_rnd_value" default="2.0">
</member>
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale" default="Vector2( 0.5, 0.5 )">
</member>
<member name="select_inputs" type="int" setter="set_select_inputs" getter="get_select_inputs" default="0">
</member>
<member name="tile" type="Vector2" setter="set_tile" getter="get_tile" default="Vector2( 4, 4 )">
</member>
<member name="variations" type="bool" setter="set_variations" getter="get_variations" default="false">
</member>
</members>
<constants>
</constants>
</class>