pandemonium_engine/modules/material_maker/doc_classes/MMMaterial.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMMaterial" inherits="Resource" version="3.8">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_node">
<return type="void" />
<argument index="0" name="node" type="MMNode" />
<description>
</description>
</method>
<method name="cancel_render_and_wait">
<return type="void" />
<description>
</description>
</method>
<method name="initialize">
<return type="void" />
<description>
</description>
</method>
<method name="on_node_changed">
<return type="void" />
<description>
</description>
</method>
<method name="remove_node">
<return type="void" />
<argument index="0" name="node" type="MMNode" />
<description>
</description>
</method>
<method name="render">
<return type="void" />
<description>
</description>
</method>
<method name="render_non_threaded">
<return type="void" />
<description>
</description>
</method>
<method name="render_threaded">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2( 128, 128 )">
</member>
<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized">
</member>
<member name="nodes" type="Array" setter="set_nodes" getter="get_nodes" default="[ ]">
</member>
<member name="queued_render" type="bool" setter="set_queued_render" getter="get_queued_render">
</member>
<member name="rendering" type="bool" setter="set_rendering" getter="get_rendering">
</member>
</members>
<constants>
</constants>
</class>