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#ifndef GSAI_FLEE_H
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#define GSAI_FLEE_H
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#include "core/object/reference.h"
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#include "gsai_seek.h"
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class GSAITargetAcceleration;
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class GSAIFlee : public GSAISeek {
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GDCLASS(GSAIFlee, GSAISeek);
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public:
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void _calculate_steering(Ref<GSAITargetAcceleration> acceleration);
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GSAIFlee();
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~GSAIFlee();
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protected:
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static void _bind_methods();
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// Calculates acceleration to take an agent directly away from a target agent.
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// @category - Individual behaviors
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};
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#endif
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