#ifndef GSAI_FLEE_H #define GSAI_FLEE_H #include "core/object/reference.h" #include "gsai_seek.h" class GSAITargetAcceleration; class GSAIFlee : public GSAISeek { GDCLASS(GSAIFlee, GSAISeek); public: void _calculate_steering(Ref acceleration); GSAIFlee(); ~GSAIFlee(); protected: static void _bind_methods(); // Calculates acceleration to take an agent directly away from a target agent. // @category - Individual behaviors }; #endif