pandemonium_engine/doc/classes/MeshDataInstance2D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshDataInstance2D" inherits="Node2D" version="3.12">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="refresh">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="mesh_data" type="MeshDataResource" setter="set_mesh_data" getter="get_mesh_data">
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
</member>
</members>
<signals>
<signal name="mesh_data_resource_changed">
<description>
</description>
</signal>
<signal name="texture_changed">
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>