pandemonium_engine/modules/entity_spell_system/entities/data/character_spec.cpp

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2023-12-17 23:21:54 +01:00
/*************************************************************************/
/* character_spec.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "character_spec.h"
#include "../../data/spells/spell.h"
#include "../../defines.h"
int CharacterSpec::get_id() const {
return _id;
}
void CharacterSpec::set_id(const int value) {
_id = value;
}
int CharacterSpec::get_num_rows() const {
return _rows.size();
}
void CharacterSpec::set_num_rows(const int value) {
_rows.resize(value);
}
int CharacterSpec::get_num_columns(const int row) const {
ERR_FAIL_INDEX_V(row, _rows.size(), 0);
return _rows[row].size();
}
void CharacterSpec::set_num_columns(const int row, const int value) {
ERR_FAIL_INDEX(row, _rows.size());
_rows.write[row].resize(value);
}
int CharacterSpec::get_num_ranks(const int row, const int column) const {
ERR_FAIL_INDEX_V(row, _rows.size(), 0);
ERR_FAIL_INDEX_V(column, _rows[row].size(), 0);
return _rows[row][column].size();
}
void CharacterSpec::set_num_ranks(const int row, const int column, const int value) {
ERR_FAIL_INDEX(row, _rows.size());
_rows.write[row].write[column].resize(value);
}
Vector<Variant> CharacterSpec::get_talents() {
Vector<Variant> r;
for (int i = 0; i < _rows.size(); i++) {
Vector<Variant> col;
for (int j = 0; j < _rows[i].size(); j++) {
Vector<Variant> entries;
for (int k = 0; k < _rows[j].size(); k++) {
entries.push_back(_rows[i][j][k].get_ref_ptr());
}
col.push_back(entries);
}
r.push_back(col);
}
return r;
}
Ref<Spell> CharacterSpec::get_talent(const int row, const int column, const int rank) {
ERR_FAIL_INDEX_V(row, _rows.size(), Ref<Spell>());
ERR_FAIL_INDEX_V(column, _rows[row].size(), Ref<Spell>());
ERR_FAIL_INDEX_V(rank, _rows[row][column].size(), Ref<Spell>());
return _rows[row][column][rank];
}
void CharacterSpec::set_talent(const int row, const int column, const int rank, const Ref<Spell> &talent) {
ERR_FAIL_INDEX(row, _rows.size());
ERR_FAIL_INDEX(column, _rows[row].size());
ERR_FAIL_INDEX(rank, _rows[row][column].size());
_rows.write[row].write[column].write[rank] = talent;
}
bool CharacterSpec::has_talent_with_id(const int id) {
for (int i = 0; i < _rows.size(); ++i) {
for (int j = 0; j < _rows[i].size(); ++j) {
for (int k = 0; k < _rows[i][j].size(); ++k) {
const Ref<Spell> a = _rows[i][j][k];
if (a.is_valid() && a->get_id() == id)
return true;
}
}
}
return false;
}
Ref<Spell> CharacterSpec::get_talent_with_id(const int id) {
for (int i = 0; i < _rows.size(); ++i) {
for (int j = 0; j < _rows[i].size(); ++j) {
for (int k = 0; k < _rows[i][j].size(); ++k) {
const Ref<Spell> a = _rows[i][j][k];
if (a.is_valid() && a->get_id() == id)
return a;
}
}
}
return Ref<Spell>();
}
CharacterSpec::CharacterSpec() {
_id = 0;
}
CharacterSpec::~CharacterSpec() {
for (int i = 0; i < _rows.size(); ++i) {
for (int j = 0; j < _rows[i].size(); ++j) {
for (int k = 0; k < _rows[i][j].size(); ++k) {
_rows.write[i].write[j].write[k].unref();
}
}
}
_rows.clear();
}
bool CharacterSpec::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("row_")) {
String nprop = name.get_slicec('/', 0); //row_[]
int row_id = nprop.get_slicec('_', 1).to_int();
if (row_id >= _rows.size()) {
_rows.resize(row_id + 1);
}
String cprop = name.get_slicec('/', 1); //column_[] or size
if (cprop == "size") {
_rows.write[row_id].resize(p_value);
return true;
} else {
int col_id = cprop.get_slicec('_', 1).to_int();
if (col_id >= _rows[row_id].size()) {
_rows.write[row_id].resize(col_id + 1);
}
String eprop = name.get_slicec('/', 2); //entry_[] or size
if (eprop == "size") {
_rows.write[row_id].write[col_id].resize(p_value);
return true;
} else {
int entry_id = eprop.get_slicec('_', 1).to_int();
if (entry_id >= _rows[row_id][col_id].size()) {
_rows.write[row_id].write[col_id].resize(col_id + 1);
}
_rows.write[row_id].write[col_id].write[entry_id] = p_value;
return true;
}
}
}
return false;
}
bool CharacterSpec::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name.begins_with("row_")) {
String nprop = name.get_slicec('/', 0); //row_[]
int row_id = nprop.get_slicec('_', 1).to_int();
if (row_id >= _rows.size()) {
return false;
}
String cprop = name.get_slicec('/', 1); //column_[] or size
if (cprop == "size") {
r_ret = _rows[row_id].size();
return true;
} else {
int col_id = cprop.get_slicec('_', 1).to_int();
if (col_id >= _rows[row_id].size()) {
return false;
}
String eprop = name.get_slicec('/', 2); //entry_[] or size
if (eprop == "size") {
r_ret = _rows[row_id][col_id].size();
return true;
} else {
int entry_id = eprop.get_slicec('_', 1).to_int();
if (entry_id >= _rows[row_id][col_id].size()) {
return false;
}
r_ret = _rows[row_id][col_id][entry_id];
return true;
}
}
} else {
return false;
}
return false;
}
void CharacterSpec::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < _rows.size(); ++i) {
p_list->push_back(PropertyInfo(Variant::INT, "row_" + itos(i) + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED));
for (int j = 0; j < _rows[i].size(); ++j) {
p_list->push_back(PropertyInfo(Variant::INT, "row_" + itos(i) + "/column_" + itos(j) + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED));
for (int k = 0; k < _rows[i][j].size(); ++k) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "row_" + itos(i) + "/column_" + itos(j) + "/entry_" + itos(k), PROPERTY_HINT_RESOURCE_TYPE, "Spell", PROPERTY_USAGE_DEFAULT));
}
}
}
}
void CharacterSpec::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_id"), &CharacterSpec::get_id);
ClassDB::bind_method(D_METHOD("set_id", "value"), &CharacterSpec::set_id);
ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text_name"), "set_name", "get_name");
ClassDB::bind_method(D_METHOD("get_num_rows"), &CharacterSpec::get_num_rows);
ClassDB::bind_method(D_METHOD("set_num_rows", "value"), &CharacterSpec::set_num_rows);
ADD_PROPERTY(PropertyInfo(Variant::INT, "num_rows", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_num_rows", "get_num_rows");
ClassDB::bind_method(D_METHOD("get_num_columns", "row"), &CharacterSpec::get_num_columns);
ClassDB::bind_method(D_METHOD("set_num_columns", "row", "value"), &CharacterSpec::set_num_columns);
ClassDB::bind_method(D_METHOD("get_num_ranks", "row", "culomn"), &CharacterSpec::get_num_ranks);
ClassDB::bind_method(D_METHOD("set_num_ranks", "row", "culomn", "value"), &CharacterSpec::set_num_ranks);
ClassDB::bind_method(D_METHOD("get_talents"), &CharacterSpec::get_talents);
ClassDB::bind_method(D_METHOD("get_talent", "row", "culomn", "rank"), &CharacterSpec::get_talent);
ClassDB::bind_method(D_METHOD("set_talent", "row", "culomn", "rank"), &CharacterSpec::set_talent);
ClassDB::bind_method(D_METHOD("has_talent_with_id", "id"), &CharacterSpec::has_talent_with_id);
ClassDB::bind_method(D_METHOD("get_talent_with_id", "id"), &CharacterSpec::get_talent_with_id);
}