2022-03-17 22:33:22 +01:00
|
|
|
#ifndef TERRAIN_MATERIAL_CACHE_H
|
|
|
|
#define TERRAIN_MATERIAL_CACHE_H
|
2023-12-17 22:59:50 +01:00
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
|
2022-08-17 11:38:15 +02:00
|
|
|
#include "core/math/color.h"
|
2022-08-17 13:45:14 +02:00
|
|
|
#include "core/object/resource.h"
|
2022-08-17 12:53:49 +02:00
|
|
|
#include "core/containers/vector.h"
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
#include "core/math/rect2.h"
|
2023-12-10 14:59:22 +01:00
|
|
|
#include "scene/resources/material/material.h"
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
#include "terrain_library.h"
|
|
|
|
|
|
|
|
#include "../defines.h"
|
|
|
|
|
2022-10-05 11:16:32 +02:00
|
|
|
#include "modules/modules_enabled.gen.h"
|
|
|
|
|
2022-03-15 13:29:32 +01:00
|
|
|
class TerrainLibrary;
|
|
|
|
|
|
|
|
class TerrainMaterialCache : public Resource {
|
|
|
|
GDCLASS(TerrainMaterialCache, Resource)
|
|
|
|
|
|
|
|
public:
|
|
|
|
bool get_initialized();
|
|
|
|
void set_initialized(const bool value);
|
|
|
|
|
|
|
|
int get_ref_count();
|
|
|
|
void set_ref_count(const int value);
|
|
|
|
void inc_ref_count();
|
|
|
|
void dec_ref_count();
|
|
|
|
|
|
|
|
Ref<Material> material_get(const int index);
|
|
|
|
Ref<Material> material_lod_get(const int index);
|
|
|
|
void material_add(const Ref<Material> &value);
|
|
|
|
void material_set(const int index, const Ref<Material> &value);
|
|
|
|
void material_remove(const int index);
|
|
|
|
int material_get_num() const;
|
|
|
|
void materials_clear();
|
|
|
|
|
|
|
|
Vector<Variant> materials_get();
|
|
|
|
void materials_set(const Vector<Variant> &materials);
|
|
|
|
|
|
|
|
virtual Ref<TerrainSurface> surface_get(const int index);
|
|
|
|
virtual Ref<TerrainSurface> surface_id_get(const int id);
|
|
|
|
virtual void surface_add(Ref<TerrainSurface> value);
|
|
|
|
virtual void surface_set(const int index, Ref<TerrainSurface> value);
|
|
|
|
virtual void surface_remove(const int index);
|
|
|
|
virtual int surface_get_num() const;
|
|
|
|
virtual void surfaces_clear();
|
|
|
|
|
|
|
|
virtual void additional_texture_add(const Ref<Texture> &texture);
|
|
|
|
virtual void additional_texture_remove(const Ref<Texture> &texture);
|
|
|
|
virtual void additional_texture_remove_index(const int index);
|
|
|
|
virtual void additional_textures_clear();
|
|
|
|
virtual int additional_texture_count();
|
|
|
|
virtual Ref<Texture> additional_texture_get(const int index);
|
|
|
|
virtual Ref<AtlasTexture> additional_texture_get_atlas(const int index);
|
|
|
|
virtual Ref<AtlasTexture> additional_texture_get_atlas_tex(const Ref<Texture> &texture);
|
|
|
|
virtual Rect2 additional_texture_get_uv_rect(const Ref<Texture> &texture);
|
|
|
|
|
2022-10-05 11:16:32 +02:00
|
|
|
#ifdef MODULE_PROPS_ENABLED
|
2022-03-15 13:29:32 +01:00
|
|
|
void prop_add_textures(const Ref<PropData> &prop);
|
|
|
|
void prop_remove_textures(const Ref<PropData> &prop);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
virtual void refresh_rects();
|
|
|
|
|
|
|
|
void setup_material_albedo(Ref<Texture> texture);
|
|
|
|
|
|
|
|
TerrainMaterialCache();
|
|
|
|
~TerrainMaterialCache();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
bool _initialized;
|
|
|
|
|
|
|
|
Vector<Ref<TerrainSurface>> _surfaces;
|
|
|
|
Vector<Ref<Material>> _materials;
|
|
|
|
Vector<Ref<Texture>> _additional_textures;
|
|
|
|
|
|
|
|
int _ref_count;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|