pandemonium_engine/editor/audio_stream_preview.cpp

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/*************************************************************************/
/* audio_stream_preview.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_stream_preview.h"
#include "core/class_db.h"
#include "core/error_macros.h"
#include "core/containers/list.h"
#include "core/math/audio_frame.h"
#include "core/os/memory.h"
#include "core/os/thread.h"
#include "core/typedefs.h"
#include "core/variant.h"
#include "servers/audio_server.h"
/////////////////////
float AudioStreamPreview::get_length() const {
return length;
}
float AudioStreamPreview::get_max(float p_time, float p_time_next) const {
if (length == 0) {
return 0;
}
int max = preview.size() / 2;
int time_from = p_time / length * max;
int time_to = p_time_next / length * max;
time_from = CLAMP(time_from, 0, max - 1);
time_to = CLAMP(time_to, 0, max - 1);
if (time_to <= time_from) {
time_to = time_from + 1;
}
uint8_t vmax = 0;
for (int i = time_from; i < time_to; i++) {
uint8_t v = preview[i * 2 + 1];
if (i == 0 || v > vmax) {
vmax = v;
}
}
return (vmax / 255.0) * 2.0 - 1.0;
}
float AudioStreamPreview::get_min(float p_time, float p_time_next) const {
if (length == 0) {
return 0;
}
int max = preview.size() / 2;
int time_from = p_time / length * max;
int time_to = p_time_next / length * max;
time_from = CLAMP(time_from, 0, max - 1);
time_to = CLAMP(time_to, 0, max - 1);
if (time_to <= time_from) {
time_to = time_from + 1;
}
uint8_t vmin = 255;
for (int i = time_from; i < time_to; i++) {
uint8_t v = preview[i * 2];
if (i == 0 || v < vmin) {
vmin = v;
}
}
return (vmin / 255.0) * 2.0 - 1.0;
}
AudioStreamPreview::AudioStreamPreview() {
length = 0;
}
////
void AudioStreamPreviewGenerator::_update_emit(ObjectID p_id) {
emit_signal("preview_updated", p_id);
}
void AudioStreamPreviewGenerator::_preview_thread(void *p_preview) {
Preview *preview = (Preview *)p_preview;
float muxbuff_chunk_s = 0.25;
int mixbuff_chunk_frames = AudioServer::get_singleton()->get_mix_rate() * muxbuff_chunk_s;
Vector<AudioFrame> mix_chunk;
mix_chunk.resize(mixbuff_chunk_frames);
int frames_total = AudioServer::get_singleton()->get_mix_rate() * preview->preview->length;
int frames_todo = frames_total;
preview->playback->start();
while (frames_todo) {
int ofs_write = uint64_t(frames_total - frames_todo) * uint64_t(preview->preview->preview.size() / 2) / uint64_t(frames_total);
int to_read = MIN(frames_todo, mixbuff_chunk_frames);
int to_write = uint64_t(to_read) * uint64_t(preview->preview->preview.size() / 2) / uint64_t(frames_total);
to_write = MIN(to_write, (preview->preview->preview.size() / 2) - ofs_write);
preview->playback->mix(mix_chunk.ptrw(), 1.0, to_read);
for (int i = 0; i < to_write; i++) {
float max = -1000;
float min = 1000;
int from = uint64_t(i) * to_read / to_write;
int to = (uint64_t(i) + 1) * to_read / to_write;
to = MIN(to, to_read);
from = MIN(from, to_read - 1);
if (to == from) {
to = from + 1;
}
for (int j = from; j < to; j++) {
max = MAX(max, mix_chunk[j].l);
max = MAX(max, mix_chunk[j].r);
min = MIN(min, mix_chunk[j].l);
min = MIN(min, mix_chunk[j].r);
}
uint8_t pfrom = CLAMP((min * 0.5 + 0.5) * 255, 0, 255);
uint8_t pto = CLAMP((max * 0.5 + 0.5) * 255, 0, 255);
preview->preview->preview.write[(ofs_write + i) * 2 + 0] = pfrom;
preview->preview->preview.write[(ofs_write + i) * 2 + 1] = pto;
}
frames_todo -= to_read;
singleton->call_deferred("_update_emit", preview->id);
}
preview->playback->stop();
preview->generating.clear();
}
Ref<AudioStreamPreview> AudioStreamPreviewGenerator::generate_preview(const Ref<AudioStream> &p_stream) {
ERR_FAIL_COND_V(p_stream.is_null(), Ref<AudioStreamPreview>());
if (previews.has(p_stream->get_instance_id())) {
return previews[p_stream->get_instance_id()].preview;
}
//no preview exists
previews[p_stream->get_instance_id()] = Preview();
Preview *preview = &previews[p_stream->get_instance_id()];
preview->base_stream = p_stream;
preview->playback = preview->base_stream->instance_playback();
preview->generating.set();
preview->id = p_stream->get_instance_id();
float len_s = preview->base_stream->get_length();
if (len_s == 0) {
len_s = 60 * 5; //five minutes
}
int frames = AudioServer::get_singleton()->get_mix_rate() * len_s;
Vector<uint8_t> maxmin;
int pw = frames / 20;
maxmin.resize(pw * 2);
{
uint8_t *ptr = maxmin.ptrw();
for (int i = 0; i < pw * 2; i++) {
ptr[i] = 127;
}
}
preview->preview.instance();
preview->preview->preview = maxmin;
preview->preview->length = len_s;
if (preview->playback.is_valid()) {
preview->thread = memnew(Thread);
preview->thread->start(_preview_thread, preview);
}
return preview->preview;
}
void AudioStreamPreviewGenerator::_bind_methods() {
ClassDB::bind_method("_update_emit", &AudioStreamPreviewGenerator::_update_emit);
ClassDB::bind_method(D_METHOD("generate_preview", "stream"), &AudioStreamPreviewGenerator::generate_preview);
ADD_SIGNAL(MethodInfo("preview_updated", PropertyInfo(Variant::INT, "obj_id")));
}
AudioStreamPreviewGenerator *AudioStreamPreviewGenerator::singleton = nullptr;
void AudioStreamPreviewGenerator::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
List<ObjectID> to_erase;
for (Map<ObjectID, Preview>::Element *E = previews.front(); E; E = E->next()) {
if (!E->get().generating.is_set()) {
if (E->get().thread) {
E->get().thread->wait_to_finish();
memdelete(E->get().thread);
E->get().thread = nullptr;
}
if (!ObjectDB::get_instance(E->key())) { //no longer in use, get rid of preview
to_erase.push_back(E->key());
}
}
}
while (to_erase.front()) {
previews.erase(to_erase.front()->get());
to_erase.pop_front();
}
}
}
AudioStreamPreviewGenerator::AudioStreamPreviewGenerator() {
singleton = this;
set_process(true);
}