2023-01-13 21:13:57 +01:00
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2023-01-13 21:29:17 +01:00
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#include "gsai_group_behavior.h"
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2023-01-13 21:13:57 +01:00
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GSAIProximity GSAIGroupBehavior::get_*proximity() {
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return *proximity;
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}
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void GSAIGroupBehavior::set_*proximity(const GSAIProximity &val) {
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*proximity = val;
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}
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Ref<FuncRef> GSAIGroupBehavior::get__callback() {
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return _callback;
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}
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void GSAIGroupBehavior::set__callback(const Ref<FuncRef> &val) {
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_callback = val;
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}
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// Base type for group-based steering behaviors.;
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// @category - Base types;
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// Container to find neighbors of the agent and calculate group behavior.;
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GSAIProximity *proximity;
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Ref<FuncRef> _callback = funcref(self, "_report_neighbor");
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FuncRef GSAIGroupBehavior::get_callback() {
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return _callback;
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}
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// Internal callback for the behavior to define whether or not a member is;
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// relevant;
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// @tags - virtual;
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bool GSAIGroupBehavior::_report_neighbor(const GSAISteeringAgent &_neighbor) {
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return false;
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}
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}
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GSAIGroupBehavior::GSAIGroupBehavior() {
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*proximity;
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_callback = funcref(self, "_report_neighbor");
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}
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GSAIGroupBehavior::~GSAIGroupBehavior() {
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}
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static void GSAIGroupBehavior::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_*proximity"), &GSAIGroupBehavior::get_*proximity);
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ClassDB::bind_method(D_METHOD("set_*proximity", "value"), &GSAIGroupBehavior::set_*proximity);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "*proximity", PROPERTY_HINT_RESOURCE_TYPE, "GSAIProximity"), "set_*proximity", "get_*proximity");
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ClassDB::bind_method(D_METHOD("get__callback"), &GSAIGroupBehavior::get__callback);
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ClassDB::bind_method(D_METHOD("set__callback", "value"), &GSAIGroupBehavior::set__callback);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "_callback", PROPERTY_HINT_RESOURCE_TYPE, "Ref<FuncRef>"), "set__callback", "get__callback");
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ClassDB::bind_method(D_METHOD("get_callback"), &GSAIGroupBehavior::get_callback);
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ClassDB::bind_method(D_METHOD("_report_neighbor", "_neighbor"), &GSAIGroupBehavior::_report_neighbor);
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}
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