pandemonium_engine/modules/material_maker/nodes/transform/translate.cpp

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#include "translate.h"
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#include "../../editor/mm_graph_node.h"
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Ref<MMNodeUniversalProperty> MMTranslate::get_image() {
return image;
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}
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void MMTranslate::set_image(const Ref<MMNodeUniversalProperty> &val) {
image = val;
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}
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Ref<MMNodeUniversalProperty> MMTranslate::get_input() {
return input;
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}
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void MMTranslate::set_input(const Ref<MMNodeUniversalProperty> &val) {
input = val;
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}
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Vector2 MMTranslate::get_translation() {
return translation;
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}
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void MMTranslate::set_translation(const Vector2 &val) {
translation = val;
set_dirty(true);
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}
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void MMTranslate::_init_properties() {
if (!input.is_valid()) {
input.instance();
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
input->set_default_value(Color(0, 0, 0, 1));
}
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
input->set_slot_name(">>> Input1 ");
if (!image.is_valid()) {
image.instance();
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
}
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
//image.force_override = true;
register_input_property(input);
register_output_property(image);
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}
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void MMTranslate::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(input);
mm_graph_node->add_slot_texture_universal(image);
mm_graph_node->add_slot_vector2("get_translation", "set_translation", "Translation", 0.01);
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}
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void MMTranslate::_render(const Ref<MMMaterial> &material) {
Ref<Image> img = render_image(material);
image->set_value(img);
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}
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Color MMTranslate::_get_value_for(const Vector2 &uv, const int pseed) {
//$i($uv-vec2($translate_x, $translate_y));
return input->get_value(uv - translation);
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}
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MMTranslate::MMTranslate() {
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}
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MMTranslate::~MMTranslate() {
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}
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void MMTranslate::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &MMTranslate::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMTranslate::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<MMNodeUniversalProperty>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &MMTranslate::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMTranslate::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<MMNodeUniversalProperty>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_translation"), &MMTranslate::get_translation);
ClassDB::bind_method(D_METHOD("set_translation", "value"), &MMTranslate::set_translation);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "translation"), "set_translation", "get_translation");
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}