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/*************************************************************************/
/* variant.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "variant.h"
# include "core/core_string_names.h"
# include "core/io/marshalls.h"
# include "core/math/math_funcs.h"
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# include "core/object/object_rc.h"
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# include "core/string/print_string.h"
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# include "core/object/resource.h"
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# include "core/variant/variant_parser.h"
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# include "scene/gui/control.h"
# include "scene/main/node.h"
String Variant : : get_type_name ( Variant : : Type p_type ) {
switch ( p_type ) {
case NIL : {
return " Nil " ;
} break ;
// atomic types
case BOOL : {
return " bool " ;
} break ;
case INT : {
return " int " ;
} break ;
case REAL : {
return " float " ;
} break ;
case STRING : {
return " String " ;
} break ;
// math types
case RECT2 : {
return " Rect2 " ;
} break ;
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case RECT2I : {
return " Rect2i " ;
} break ;
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case VECTOR2 : {
return " Vector2 " ;
} break ;
case VECTOR2I : {
return " Vector2i " ;
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} break ;
case VECTOR3 : {
return " Vector3 " ;
} break ;
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case VECTOR3I : {
return " Vector3i " ;
} break ;
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case VECTOR4 : {
return " Vector4 " ;
} break ;
case VECTOR4I : {
return " Vector4i " ;
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} break ;
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case PLANE : {
return " Plane " ;
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} break ;
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case QUATERNION : {
return " Quaternion " ;
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} break ;
case AABB : {
return " AABB " ;
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} break ;
case BASIS : {
return " Basis " ;
} break ;
case TRANSFORM : {
return " Transform " ;
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} break ;
case TRANSFORM2D : {
return " Transform2D " ;
} break ;
case PROJECTION : {
return " Projection " ;
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} break ;
// misc types
case COLOR : {
return " Color " ;
} break ;
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case NODE_PATH : {
return " NodePath " ;
} break ;
case RID : {
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return " RID " ;
} break ;
case OBJECT : {
return " Object " ;
} break ;
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case STRING_NAME : {
return " StringName " ;
} break ;
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case DICTIONARY : {
return " Dictionary " ;
} break ;
case ARRAY : {
return " Array " ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
return " PoolByteArray " ;
} break ;
case POOL_INT_ARRAY : {
return " PoolIntArray " ;
} break ;
case POOL_REAL_ARRAY : {
return " PoolRealArray " ;
} break ;
case POOL_STRING_ARRAY : {
return " PoolStringArray " ;
} break ;
case POOL_VECTOR2_ARRAY : {
return " PoolVector2Array " ;
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} break ;
case POOL_VECTOR2I_ARRAY : {
return " PoolVector2iArray " ;
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} break ;
case POOL_VECTOR3_ARRAY : {
return " PoolVector3Array " ;
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} break ;
case POOL_VECTOR3I_ARRAY : {
return " PoolVector3iArray " ;
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} break ;
case POOL_VECTOR4_ARRAY : {
return " PoolVector4Array " ;
} break ;
case POOL_VECTOR4I_ARRAY : {
return " PoolVector4iArray " ;
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} break ;
case POOL_COLOR_ARRAY : {
return " PoolColorArray " ;
} break ;
default : {
}
}
return " " ;
}
bool Variant : : can_convert ( Variant : : Type p_type_from , Variant : : Type p_type_to ) {
if ( p_type_from = = p_type_to ) {
return true ;
}
if ( p_type_to = = NIL & & p_type_from ! = NIL ) { //nil can convert to anything
return true ;
}
if ( p_type_from = = NIL ) {
return ( p_type_to = = OBJECT ) ;
} ;
const Type * valid_types = nullptr ;
const Type * invalid_types = nullptr ;
switch ( p_type_to ) {
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case NIL : {
//can't
} break ;
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case BOOL : {
static const Type valid [ ] = {
INT ,
REAL ,
STRING ,
NIL ,
} ;
valid_types = valid ;
} break ;
case INT : {
static const Type valid [ ] = {
BOOL ,
REAL ,
STRING ,
NIL ,
} ;
valid_types = valid ;
} break ;
case REAL : {
static const Type valid [ ] = {
BOOL ,
INT ,
STRING ,
NIL ,
} ;
valid_types = valid ;
} break ;
case STRING : {
static const Type invalid [ ] = {
OBJECT ,
NIL
} ;
invalid_types = invalid ;
} break ;
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case RECT2 : {
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static const Type valid [ ] = {
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RECT2I ,
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NIL
} ;
valid_types = valid ;
} break ;
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case RECT2I : {
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static const Type valid [ ] = {
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RECT2 ,
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NIL
} ;
valid_types = valid ;
} break ;
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case VECTOR2 : {
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static const Type valid [ ] = {
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VECTOR2I ,
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NIL
} ;
valid_types = valid ;
} break ;
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case VECTOR2I : {
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static const Type valid [ ] = {
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VECTOR2 ,
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NIL
} ;
valid_types = valid ;
} break ;
case VECTOR3 : {
static const Type valid [ ] = {
VECTOR3I ,
NIL
} ;
valid_types = valid ;
} break ;
case VECTOR3I : {
static const Type valid [ ] = {
VECTOR3 ,
NIL
} ;
valid_types = valid ;
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} break ;
case VECTOR4 : {
static const Type valid [ ] = {
VECTOR4I ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case VECTOR4I : {
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static const Type valid [ ] = {
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VECTOR4 ,
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NIL
} ;
valid_types = valid ;
} break ;
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case PLANE : {
//can't
} break ;
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case QUATERNION : {
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static const Type valid [ ] = {
BASIS ,
NIL
} ;
valid_types = valid ;
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} break ;
case AABB : {
//can't
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} break ;
case BASIS : {
static const Type valid [ ] = {
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QUATERNION ,
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VECTOR3 ,
NIL
} ;
valid_types = valid ;
} break ;
case TRANSFORM : {
static const Type valid [ ] = {
TRANSFORM2D ,
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QUATERNION ,
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BASIS ,
NIL
} ;
valid_types = valid ;
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} break ;
case TRANSFORM2D : {
static const Type valid [ ] = {
TRANSFORM ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case PROJECTION : {
static const Type valid [ ] = {
TRANSFORM ,
NIL
} ;
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valid_types = valid ;
} break ;
// misc types
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case COLOR : {
static const Type valid [ ] = {
STRING ,
INT ,
NIL ,
} ;
valid_types = valid ;
} break ;
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case NODE_PATH : {
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static const Type valid [ ] = {
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STRING ,
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NIL
} ;
valid_types = valid ;
} break ;
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case RID : {
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static const Type valid [ ] = {
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OBJECT ,
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NIL
} ;
valid_types = valid ;
} break ;
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case OBJECT : {
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static const Type valid [ ] = {
NIL
} ;
valid_types = valid ;
} break ;
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case STRING_NAME : {
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static const Type valid [ ] = {
STRING ,
NIL
} ;
valid_types = valid ;
} break ;
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case DICTIONARY : {
//can't
} break ;
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case ARRAY : {
static const Type valid [ ] = {
POOL_BYTE_ARRAY ,
POOL_INT_ARRAY ,
POOL_STRING_ARRAY ,
POOL_REAL_ARRAY ,
POOL_COLOR_ARRAY ,
POOL_VECTOR2_ARRAY ,
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POOL_VECTOR2I_ARRAY ,
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POOL_VECTOR3_ARRAY ,
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POOL_VECTOR3I_ARRAY ,
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NIL
} ;
valid_types = valid ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_INT_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_REAL_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_STRING_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_VECTOR2_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_VECTOR2I_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_VECTOR3_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_VECTOR3I_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_VECTOR4_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_VECTOR4I_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_COLOR_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
default : {
}
}
if ( valid_types ) {
int i = 0 ;
while ( valid_types [ i ] ! = NIL ) {
if ( p_type_from = = valid_types [ i ] ) {
return true ;
}
i + + ;
}
} else if ( invalid_types ) {
int i = 0 ;
while ( invalid_types [ i ] ! = NIL ) {
if ( p_type_from = = invalid_types [ i ] ) {
return false ;
}
i + + ;
}
return true ;
}
return false ;
}
bool Variant : : can_convert_strict ( Variant : : Type p_type_from , Variant : : Type p_type_to ) {
if ( p_type_from = = p_type_to ) {
return true ;
}
if ( p_type_to = = NIL & & p_type_from ! = NIL ) { //nil can convert to anything
return true ;
}
if ( p_type_from = = NIL ) {
return ( p_type_to = = OBJECT ) ;
} ;
const Type * valid_types = nullptr ;
switch ( p_type_to ) {
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case NIL : {
//can't, also already handled
} break ;
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case BOOL : {
static const Type valid [ ] = {
INT ,
REAL ,
//STRING,
NIL ,
} ;
valid_types = valid ;
} break ;
case INT : {
static const Type valid [ ] = {
BOOL ,
REAL ,
//STRING,
NIL ,
} ;
valid_types = valid ;
} break ;
case REAL : {
static const Type valid [ ] = {
BOOL ,
INT ,
//STRING,
NIL ,
} ;
valid_types = valid ;
} break ;
case STRING : {
static const Type valid [ ] = {
NODE_PATH ,
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STRING_NAME ,
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NIL
} ;
valid_types = valid ;
} break ;
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case RECT2 : {
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static const Type valid [ ] = {
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RECT2I ,
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NIL
} ;
valid_types = valid ;
} break ;
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case RECT2I : {
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static const Type valid [ ] = {
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RECT2 ,
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NIL
} ;
valid_types = valid ;
} break ;
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case VECTOR2 : {
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static const Type valid [ ] = {
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VECTOR2I ,
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NIL
} ;
valid_types = valid ;
} break ;
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case VECTOR2I : {
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static const Type valid [ ] = {
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VECTOR2 ,
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NIL
} ;
valid_types = valid ;
} break ;
case VECTOR3 : {
static const Type valid [ ] = {
VECTOR3I ,
NIL
} ;
valid_types = valid ;
} break ;
case VECTOR3I : {
static const Type valid [ ] = {
VECTOR3 ,
NIL
} ;
valid_types = valid ;
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} break ;
case VECTOR4 : {
static const Type valid [ ] = {
VECTOR4I ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case VECTOR4I : {
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static const Type valid [ ] = {
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VECTOR4 ,
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NIL
} ;
valid_types = valid ;
} break ;
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case PLANE : {
//Can't
} break ;
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case QUATERNION : {
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static const Type valid [ ] = {
BASIS ,
NIL
} ;
valid_types = valid ;
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} break ;
case AABB : {
//Can't
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} break ;
case BASIS : {
static const Type valid [ ] = {
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QUATERNION ,
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VECTOR3 ,
NIL
} ;
valid_types = valid ;
} break ;
case TRANSFORM : {
static const Type valid [ ] = {
TRANSFORM2D ,
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QUATERNION ,
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BASIS ,
NIL
} ;
valid_types = valid ;
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} break ;
case TRANSFORM2D : {
static const Type valid [ ] = {
TRANSFORM ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case PROJECTION : {
static const Type valid [ ] = {
TRANSFORM ,
NIL
} ;
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valid_types = valid ;
} break ;
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case COLOR : {
static const Type valid [ ] = {
STRING ,
INT ,
NIL ,
} ;
valid_types = valid ;
} break ;
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case NODE_PATH : {
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static const Type valid [ ] = {
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STRING ,
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NIL
} ;
valid_types = valid ;
} break ;
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case RID : {
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static const Type valid [ ] = {
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OBJECT ,
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NIL
} ;
valid_types = valid ;
} break ;
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case OBJECT : {
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static const Type valid [ ] = {
NIL
} ;
valid_types = valid ;
} break ;
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case STRING_NAME : {
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static const Type valid [ ] = {
STRING ,
NIL
} ;
valid_types = valid ;
} break ;
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case DICTIONARY : {
//Can't
} break ;
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case ARRAY : {
static const Type valid [ ] = {
POOL_BYTE_ARRAY ,
POOL_INT_ARRAY ,
POOL_STRING_ARRAY ,
POOL_REAL_ARRAY ,
POOL_COLOR_ARRAY ,
POOL_VECTOR2_ARRAY ,
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POOL_VECTOR2I_ARRAY ,
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POOL_VECTOR3_ARRAY ,
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POOL_VECTOR3I_ARRAY ,
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POOL_VECTOR4_ARRAY ,
POOL_VECTOR4I_ARRAY ,
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NIL
} ;
valid_types = valid ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_INT_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_REAL_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
} break ;
case POOL_STRING_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
} break ;
case POOL_VECTOR2_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
case POOL_VECTOR2I_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
case POOL_VECTOR3_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
case POOL_VECTOR3I_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
case POOL_VECTOR4_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_VECTOR4I_ARRAY : {
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static const Type valid [ ] = {
ARRAY ,
NIL
} ;
valid_types = valid ;
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} break ;
case POOL_COLOR_ARRAY : {
static const Type valid [ ] = {
ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
default : {
}
}
if ( valid_types ) {
int i = 0 ;
while ( valid_types [ i ] ! = NIL ) {
if ( p_type_from = = valid_types [ i ] ) {
return true ;
}
i + + ;
}
}
return false ;
}
bool Variant : : deep_equal ( const Variant & p_variant , int p_recursion_count ) const {
ERR_FAIL_COND_V_MSG ( p_recursion_count > MAX_RECURSION , true , " Max recursion reached " ) ;
// Containers must be handled with recursivity checks
switch ( type ) {
case Variant : : Type : : DICTIONARY : {
if ( p_variant . type ! = Variant : : Type : : DICTIONARY ) {
return false ;
}
const Dictionary v1_as_d = Dictionary ( * this ) ;
const Dictionary v2_as_d = Dictionary ( p_variant ) ;
return v1_as_d . deep_equal ( v2_as_d , p_recursion_count + 1 ) ;
} break ;
case Variant : : Type : : ARRAY : {
if ( p_variant . type ! = Variant : : Type : : ARRAY ) {
return false ;
}
const Array v1_as_a = Array ( * this ) ;
const Array v2_as_a = Array ( p_variant ) ;
return v1_as_a . deep_equal ( v2_as_a , p_recursion_count + 1 ) ;
} break ;
default : {
return * this = = p_variant ;
} break ;
}
}
bool Variant : : operator = = ( const Variant & p_variant ) const {
if ( type ! = p_variant . type ) { //evaluation of operator== needs to be more strict
return false ;
}
bool v ;
Variant r ;
evaluate ( OP_EQUAL , * this , p_variant , r , v ) ;
return r ;
}
bool Variant : : operator ! = ( const Variant & p_variant ) const {
if ( type ! = p_variant . type ) { //evaluation of operator== needs to be more strict
return true ;
}
bool v ;
Variant r ;
evaluate ( OP_NOT_EQUAL , * this , p_variant , r , v ) ;
return r ;
}
bool Variant : : operator < ( const Variant & p_variant ) const {
if ( type ! = p_variant . type ) { //if types differ, then order by type first
return type < p_variant . type ;
}
bool v ;
Variant r ;
evaluate ( OP_LESS , * this , p_variant , r , v ) ;
return r ;
}
bool Variant : : is_zero ( ) const {
switch ( type ) {
case NIL : {
return true ;
} break ;
// atomic types
case BOOL : {
return ! ( _data . _bool ) ;
} break ;
case INT : {
return _data . _int = = 0 ;
} break ;
case REAL : {
return _data . _real = = 0 ;
} break ;
case STRING : {
return * reinterpret_cast < const String * > ( _data . _mem ) = = String ( ) ;
} break ;
// math types
case RECT2 : {
return * reinterpret_cast < const Rect2 * > ( _data . _mem ) = = Rect2 ( ) ;
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} break ;
case RECT2I : {
return * reinterpret_cast < const Rect2i * > ( _data . _mem ) = = Rect2i ( ) ;
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} break ;
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case VECTOR2 : {
return * reinterpret_cast < const Vector2 * > ( _data . _mem ) = = Vector2 ( ) ;
} break ;
case VECTOR2I : {
return * reinterpret_cast < const Vector2i * > ( _data . _mem ) = = Vector2i ( ) ;
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} break ;
case VECTOR3 : {
return * reinterpret_cast < const Vector3 * > ( _data . _mem ) = = Vector3 ( ) ;
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} break ;
case VECTOR3I : {
return * reinterpret_cast < const Vector3i * > ( _data . _mem ) = = Vector3i ( ) ;
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} break ;
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case VECTOR4 : {
return * reinterpret_cast < const Vector4 * > ( _data . _mem ) = = Vector4 ( ) ;
} break ;
case VECTOR4I : {
return * reinterpret_cast < const Vector4i * > ( _data . _mem ) = = Vector4i ( ) ;
} break ;
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case PLANE : {
return * reinterpret_cast < const Plane * > ( _data . _mem ) = = Plane ( ) ;
} break ;
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case QUATERNION : {
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return * reinterpret_cast < const Quaternion * > ( _data . _mem ) = = Quaternion ( ) ;
} break ;
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case AABB : {
return * _data . _aabb = = : : AABB ( ) ;
} break ;
case BASIS : {
return * _data . _basis = = Basis ( ) ;
} break ;
case TRANSFORM : {
return * _data . _transform = = Transform ( ) ;
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} break ;
case TRANSFORM2D : {
return * _data . _transform2d = = Transform2D ( ) ;
} break ;
case PROJECTION : {
return * _data . _projection = = Projection ( ) ;
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} break ;
// misc types
case COLOR : {
return * reinterpret_cast < const Color * > ( _data . _mem ) = = Color ( ) ;
} break ;
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case NODE_PATH : {
return reinterpret_cast < const NodePath * > ( _data . _mem ) - > is_empty ( ) ;
} break ;
case RID : {
return * reinterpret_cast < const : : RID * > ( _data . _mem ) = = : : RID ( ) ;
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} break ;
case OBJECT : {
return _UNSAFE_OBJ_PROXY_PTR ( * this ) = = nullptr ;
} break ;
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case STRING_NAME : {
return * reinterpret_cast < const StringName * > ( _data . _mem ) ! = StringName ( ) ;
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} break ;
case DICTIONARY : {
return reinterpret_cast < const Dictionary * > ( _data . _mem ) - > empty ( ) ;
} break ;
case ARRAY : {
return reinterpret_cast < const Array * > ( _data . _mem ) - > empty ( ) ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
return reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
case POOL_INT_ARRAY : {
return reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
case POOL_REAL_ARRAY : {
return reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
case POOL_STRING_ARRAY : {
return reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
case POOL_VECTOR2_ARRAY : {
return reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) - > size ( ) = = 0 ;
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} break ;
case POOL_VECTOR2I_ARRAY : {
return reinterpret_cast < const PoolVector < Vector2i > * > ( _data . _mem ) - > size ( ) = = 0 ;
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} break ;
case POOL_VECTOR3_ARRAY : {
return reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) - > size ( ) = = 0 ;
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} break ;
case POOL_VECTOR3I_ARRAY : {
return reinterpret_cast < const PoolVector < Vector3i > * > ( _data . _mem ) - > size ( ) = = 0 ;
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} break ;
case POOL_VECTOR4_ARRAY : {
return reinterpret_cast < const PoolVector < Vector4 > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
case POOL_VECTOR4I_ARRAY : {
return reinterpret_cast < const PoolVector < Vector4i > * > ( _data . _mem ) - > size ( ) = = 0 ;
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} break ;
case POOL_COLOR_ARRAY : {
return reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) - > size ( ) = = 0 ;
} break ;
default : {
}
}
return false ;
}
bool Variant : : is_one ( ) const {
switch ( type ) {
case NIL : {
return true ;
} break ;
// atomic types
case BOOL : {
return _data . _bool ;
} break ;
case INT : {
return _data . _int = = 1 ;
} break ;
case REAL : {
return _data . _real = = 1 ;
} break ;
case RECT2 : {
return * reinterpret_cast < const Rect2 * > ( _data . _mem ) = = Rect2 ( 1 , 1 , 1 , 1 ) ;
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} break ;
case RECT2I : {
return * reinterpret_cast < const Rect2i * > ( _data . _mem ) = = Rect2i ( 1 , 1 , 1 , 1 ) ;
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} break ;
case VECTOR2 : {
return * reinterpret_cast < const Vector2 * > ( _data . _mem ) = = Vector2 ( 1 , 1 ) ;
} break ;
case VECTOR2I : {
return * reinterpret_cast < const Vector2i * > ( _data . _mem ) = = Vector2i ( 1 , 1 ) ;
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} break ;
case VECTOR3 : {
return * reinterpret_cast < const Vector3 * > ( _data . _mem ) = = Vector3 ( 1 , 1 , 1 ) ;
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} break ;
case VECTOR3I : {
return * reinterpret_cast < const Vector3i * > ( _data . _mem ) = = Vector3i ( 1 , 1 , 1 ) ;
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} break ;
case VECTOR4 : {
return * reinterpret_cast < const Vector4 * > ( _data . _mem ) = = Vector4 ( 1 , 1 , 1 , 1 ) ;
} break ;
case VECTOR4I : {
return * reinterpret_cast < const Vector4i * > ( _data . _mem ) = = Vector4i ( 1 , 1 , 1 , 1 ) ;
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} break ;
case PLANE : {
return * reinterpret_cast < const Plane * > ( _data . _mem ) = = Plane ( 1 , 1 , 1 , 1 ) ;
} break ;
case COLOR : {
return * reinterpret_cast < const Color * > ( _data . _mem ) = = Color ( 1 , 1 , 1 , 1 ) ;
} break ;
default : {
return ! is_zero ( ) ;
}
}
return false ;
}
ObjectID Variant : : get_object_instance_id ( ) const {
if ( unlikely ( type ! = OBJECT ) ) {
return 0 ;
} else if ( likely ( _get_obj ( ) . rc ) ) {
return _get_obj ( ) . rc - > instance_id ;
} else if ( likely ( ! _get_obj ( ) . ref . is_null ( ) ) ) {
return _REF_OBJ_PTR ( * this ) - > get_instance_id ( ) ;
} else {
return 0 ;
}
}
bool Variant : : is_invalid_object ( ) const {
return type = = OBJECT & & _get_obj ( ) . rc & & ! _get_obj ( ) . rc - > get_ptr ( ) ;
}
void Variant : : reference ( const Variant & p_variant ) {
switch ( type ) {
case NIL :
case BOOL :
case INT :
case REAL :
break ;
default :
clear ( ) ;
}
type = p_variant . type ;
switch ( p_variant . type ) {
case NIL : {
// none
} break ;
// atomic types
case BOOL : {
_data . _bool = p_variant . _data . _bool ;
} break ;
case INT : {
_data . _int = p_variant . _data . _int ;
} break ;
case REAL : {
_data . _real = p_variant . _data . _real ;
} break ;
case STRING : {
memnew_placement ( _data . _mem , String ( * reinterpret_cast < const String * > ( p_variant . _data . _mem ) ) ) ;
} break ;
// math types
case RECT2 : {
memnew_placement ( _data . _mem , Rect2 ( * reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ) ) ;
} break ;
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case RECT2I : {
memnew_placement ( _data . _mem , Rect2i ( * reinterpret_cast < const Rect2i * > ( p_variant . _data . _mem ) ) ) ;
} break ;
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case VECTOR2 : {
memnew_placement ( _data . _mem , Vector2 ( * reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case VECTOR2I : {
memnew_placement ( _data . _mem , Vector2i ( * reinterpret_cast < const Vector2i * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case VECTOR3 : {
memnew_placement ( _data . _mem , Vector3 ( * reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ) ) ;
} break ;
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case VECTOR3I : {
memnew_placement ( _data . _mem , Vector3i ( * reinterpret_cast < const Vector3i * > ( p_variant . _data . _mem ) ) ) ;
} break ;
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case VECTOR4 : {
memnew_placement ( _data . _mem , Vector4 ( * reinterpret_cast < const Vector4 * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case VECTOR4I : {
memnew_placement ( _data . _mem , Vector4i ( * reinterpret_cast < const Vector4i * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
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case PLANE : {
memnew_placement ( _data . _mem , Plane ( * reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
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case QUATERNION : {
memnew_placement ( _data . _mem , Quaternion ( * reinterpret_cast < const Quaternion * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case AABB : {
_data . _aabb = memnew ( : : AABB ( * p_variant . _data . _aabb ) ) ;
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} break ;
case BASIS : {
_data . _basis = memnew ( Basis ( * p_variant . _data . _basis ) ) ;
} break ;
case TRANSFORM : {
_data . _transform = memnew ( Transform ( * p_variant . _data . _transform ) ) ;
} break ;
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case TRANSFORM2D : {
_data . _transform2d = memnew ( Transform2D ( * p_variant . _data . _transform2d ) ) ;
} break ;
case PROJECTION : {
_data . _projection = memnew ( Projection ( * p_variant . _data . _projection ) ) ;
} break ;
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// misc types
case COLOR : {
memnew_placement ( _data . _mem , Color ( * reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ) ) ;
} break ;
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case NODE_PATH : {
memnew_placement ( _data . _mem , NodePath ( * reinterpret_cast < const NodePath * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case RID : {
memnew_placement ( _data . _mem , : : RID ( * reinterpret_cast < const : : RID * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case OBJECT : {
memnew_placement ( _data . _mem , ObjData ( p_variant . _get_obj ( ) ) ) ;
if ( likely ( _get_obj ( ) . rc ) ) {
_get_obj ( ) . rc - > increment ( ) ;
}
} break ;
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case STRING_NAME : {
memnew_placement ( _data . _mem , StringName ( * reinterpret_cast < const StringName * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case DICTIONARY : {
memnew_placement ( _data . _mem , Dictionary ( * reinterpret_cast < const Dictionary * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case ARRAY : {
memnew_placement ( _data . _mem , Array ( * reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ) ) ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < uint8_t > ( * reinterpret_cast < const PoolVector < uint8_t > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case POOL_INT_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < int > ( * reinterpret_cast < const PoolVector < int > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case POOL_REAL_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < real_t > ( * reinterpret_cast < const PoolVector < real_t > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case POOL_STRING_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < String > ( * reinterpret_cast < const PoolVector < String > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector2 > ( * reinterpret_cast < const PoolVector < Vector2 > * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case POOL_VECTOR2I_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector2i > ( * reinterpret_cast < const PoolVector < Vector2i > * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case POOL_VECTOR3_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector3 > ( * reinterpret_cast < const PoolVector < Vector3 > * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case POOL_VECTOR3I_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector3i > ( * reinterpret_cast < const PoolVector < Vector3i > * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case POOL_VECTOR4_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector4 > ( * reinterpret_cast < const PoolVector < Vector4 > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
case POOL_VECTOR4I_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Vector4i > ( * reinterpret_cast < const PoolVector < Vector4i > * > ( p_variant . _data . _mem ) ) ) ;
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} break ;
case POOL_COLOR_ARRAY : {
memnew_placement ( _data . _mem , PoolVector < Color > ( * reinterpret_cast < const PoolVector < Color > * > ( p_variant . _data . _mem ) ) ) ;
} break ;
default : {
}
}
}
void Variant : : zero ( ) {
switch ( type ) {
case NIL :
break ;
case BOOL :
this - > _data . _bool = false ;
break ;
case INT :
this - > _data . _int = 0 ;
break ;
case REAL :
this - > _data . _real = 0 ;
break ;
case RECT2 :
* reinterpret_cast < Rect2 * > ( this - > _data . _mem ) = Rect2 ( ) ;
break ;
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case RECT2I :
* reinterpret_cast < Rect2i * > ( this - > _data . _mem ) = Rect2i ( ) ;
break ;
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case VECTOR2 :
* reinterpret_cast < Vector2 * > ( this - > _data . _mem ) = Vector2 ( ) ;
break ;
case VECTOR2I :
* reinterpret_cast < Vector2i * > ( this - > _data . _mem ) = Vector2i ( ) ;
break ;
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case VECTOR3 :
* reinterpret_cast < Vector3 * > ( this - > _data . _mem ) = Vector3 ( ) ;
break ;
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case VECTOR3I :
* reinterpret_cast < Vector3i * > ( this - > _data . _mem ) = Vector3i ( ) ;
break ;
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case VECTOR4 :
* reinterpret_cast < Vector4 * > ( this - > _data . _mem ) = Vector4 ( ) ;
break ;
case VECTOR4I :
* reinterpret_cast < Vector4i * > ( this - > _data . _mem ) = Vector4i ( ) ;
break ;
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case PLANE :
* reinterpret_cast < Plane * > ( this - > _data . _mem ) = Plane ( ) ;
break ;
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case QUATERNION :
* reinterpret_cast < Quaternion * > ( this - > _data . _mem ) = Quaternion ( ) ;
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break ;
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case AABB :
* reinterpret_cast < : : AABB * > ( this - > _data . _mem ) = : : AABB ( ) ;
break ;
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case COLOR :
* reinterpret_cast < Color * > ( this - > _data . _mem ) = Color ( ) ;
break ;
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case PROJECTION :
* reinterpret_cast < Projection * > ( this - > _data . _mem ) = Projection ( ) ;
break ;
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default :
this - > clear ( ) ;
break ;
}
}
void Variant : : clear ( ) {
switch ( type ) {
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/*
// no point, they don't allocate memory
BOOL ,
INT ,
REAL ,
*/
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case STRING : {
reinterpret_cast < String * > ( _data . _mem ) - > ~ String ( ) ;
} break ;
/*
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RECT2 ,
RECT2I
VECTOR2 ,
VECTOR2I ,
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VECTOR3 ,
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VECTOR3i ,
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VECTOR4 ,
VECTOR4i ,
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PLANE ,
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QUATERNION ,
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*/
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case AABB : {
memdelete ( _data . _aabb ) ;
} break ;
case BASIS : {
memdelete ( _data . _basis ) ;
} break ;
case TRANSFORM : {
memdelete ( _data . _transform ) ;
} break ;
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case TRANSFORM2D : {
memdelete ( _data . _transform2d ) ;
} break ;
case PROJECTION : {
memdelete ( _data . _projection ) ;
} break ;
//COLOR
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// misc types
case NODE_PATH : {
reinterpret_cast < NodePath * > ( _data . _mem ) - > ~ NodePath ( ) ;
} break ;
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case RID : {
// not much need probably
reinterpret_cast < : : RID * > ( _data . _mem ) - > ~ RID ( ) ;
} break ;
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case OBJECT : {
if ( likely ( _get_obj ( ) . rc ) ) {
if ( unlikely ( _get_obj ( ) . rc - > decrement ( ) ) ) {
memdelete ( _get_obj ( ) . rc ) ;
}
} else {
_get_obj ( ) . ref . unref ( ) ;
}
} break ;
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case STRING_NAME : {
reinterpret_cast < StringName * > ( _data . _mem ) - > ~ StringName ( ) ;
} break ;
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case DICTIONARY : {
reinterpret_cast < Dictionary * > ( _data . _mem ) - > ~ Dictionary ( ) ;
} break ;
case ARRAY : {
reinterpret_cast < Array * > ( _data . _mem ) - > ~ Array ( ) ;
} break ;
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// arrays
case POOL_BYTE_ARRAY : {
reinterpret_cast < PoolVector < uint8_t > * > ( _data . _mem ) - > ~ PoolVector < uint8_t > ( ) ;
} break ;
case POOL_INT_ARRAY : {
reinterpret_cast < PoolVector < int > * > ( _data . _mem ) - > ~ PoolVector < int > ( ) ;
} break ;
case POOL_REAL_ARRAY : {
reinterpret_cast < PoolVector < real_t > * > ( _data . _mem ) - > ~ PoolVector < real_t > ( ) ;
} break ;
case POOL_STRING_ARRAY : {
reinterpret_cast < PoolVector < String > * > ( _data . _mem ) - > ~ PoolVector < String > ( ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
reinterpret_cast < PoolVector < Vector2 > * > ( _data . _mem ) - > ~ PoolVector < Vector2 > ( ) ;
} break ;
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case POOL_VECTOR2I_ARRAY : {
reinterpret_cast < PoolVector < Vector2i > * > ( _data . _mem ) - > ~ PoolVector < Vector2i > ( ) ;
} break ;
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case POOL_VECTOR3_ARRAY : {
reinterpret_cast < PoolVector < Vector3 > * > ( _data . _mem ) - > ~ PoolVector < Vector3 > ( ) ;
} break ;
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case POOL_VECTOR3I_ARRAY : {
reinterpret_cast < PoolVector < Vector3i > * > ( _data . _mem ) - > ~ PoolVector < Vector3i > ( ) ;
} break ;
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case POOL_VECTOR4_ARRAY : {
reinterpret_cast < PoolVector < Vector4 > * > ( _data . _mem ) - > ~ PoolVector < Vector4 > ( ) ;
} break ;
case POOL_VECTOR4I_ARRAY : {
reinterpret_cast < PoolVector < Vector4i > * > ( _data . _mem ) - > ~ PoolVector < Vector4i > ( ) ;
} break ;
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case POOL_COLOR_ARRAY : {
reinterpret_cast < PoolVector < Color > * > ( _data . _mem ) - > ~ PoolVector < Color > ( ) ;
} break ;
default : {
} /* not needed */
}
type = NIL ;
}
Variant : : operator signed int ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator unsigned int ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator int64_t ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int64 ( ) ;
default : {
return 0 ;
}
}
}
/*
Variant : : operator long unsigned int ( ) const {
switch ( type ) {
case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
*/
Variant : : operator uint64_t ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
# ifdef NEED_LONG_INT
Variant : : operator signed long ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
Variant : : operator unsigned long ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
# endif
Variant : : operator signed short ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator unsigned short ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator signed char ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator unsigned char ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1 : 0 ;
case INT :
return _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator CharType ( ) const {
return operator unsigned int ( ) ;
}
Variant : : operator float ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1.0 : 0.0 ;
case INT :
return ( float ) _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_double ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator double ( ) const {
switch ( type ) {
case NIL :
return 0 ;
case BOOL :
return _data . _bool ? 1.0 : 0.0 ;
case INT :
return ( double ) _data . _int ;
case REAL :
return _data . _real ;
case STRING :
return operator String ( ) . to_double ( ) ;
default : {
return 0 ;
}
}
}
Variant : : operator StringName ( ) const {
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if ( type = = STRING_NAME ) {
return * reinterpret_cast < const StringName * > ( _data . _mem ) ;
} else if ( type = = NODE_PATH ) {
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return reinterpret_cast < const NodePath * > ( _data . _mem ) - > get_sname ( ) ;
}
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return StringName ( operator String ( ) ) ;
}
struct _VariantStrPair {
String key ;
String value ;
bool operator < ( const _VariantStrPair & p ) const {
return key < p . key ;
}
} ;
Variant : : operator String ( ) const {
List < const void * > stack ;
return stringify ( stack ) ;
}
template < class T >
String stringify_vector ( const T & vec , List < const void * > & stack ) {
String str ( " [ " ) ;
for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
if ( i > 0 ) {
str + = " , " ;
}
str = str + Variant ( vec [ i ] ) . stringify ( stack ) ;
}
str + = " ] " ;
return str ;
}
String Variant : : stringify ( List < const void * > & stack ) const {
switch ( type ) {
case NIL :
return " Null " ;
case BOOL :
return _data . _bool ? " True " : " False " ;
case INT :
return itos ( _data . _int ) ;
case REAL :
return rtos ( _data . _real ) ;
case STRING :
return * reinterpret_cast < const String * > ( _data . _mem ) ;
case RECT2 :
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return operator Rect2 ( ) ;
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case RECT2I :
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return operator Rect2i ( ) ;
case VECTOR2 :
return operator Vector2 ( ) ;
case VECTOR2I :
return operator Vector2i ( ) ;
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case VECTOR3 :
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return operator Vector3 ( ) ;
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case VECTOR3I :
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return operator Vector3i ( ) ;
case VECTOR4 :
return operator Vector4 ( ) ;
case VECTOR4I :
return operator Vector4i ( ) ;
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case PLANE :
return operator Plane ( ) ;
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case QUATERNION :
return operator Quaternion ( ) ;
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case AABB :
return operator : : AABB ( ) ;
case BASIS : {
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return operator Basis ( ) ;
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} break ;
case TRANSFORM :
return operator Transform ( ) ;
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case TRANSFORM2D : {
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return operator Transform2D ( ) ;
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} break ;
case PROJECTION :
return operator Projection ( ) ;
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case COLOR :
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return operator Color ( ) ;
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case NODE_PATH :
return operator NodePath ( ) ;
//RID
case OBJECT : {
Object * obj = _OBJ_PTR ( * this ) ;
if ( likely ( obj ) ) {
return obj - > to_string ( ) ;
} else {
if ( _get_obj ( ) . rc ) {
return " [Deleted Object] " ;
}
return " [Object:null] " ;
}
} break ;
case STRING_NAME :
return operator StringName ( ) ;
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case DICTIONARY : {
const Dictionary & d = * reinterpret_cast < const Dictionary * > ( _data . _mem ) ;
if ( stack . find ( d . id ( ) ) ) {
return " {...} " ;
}
stack . push_back ( d . id ( ) ) ;
//const String *K=NULL;
String str ( " { " ) ;
List < Variant > keys ;
d . get_key_list ( & keys ) ;
Vector < _VariantStrPair > pairs ;
for ( List < Variant > : : Element * E = keys . front ( ) ; E ; E = E - > next ( ) ) {
_VariantStrPair sp ;
sp . key = E - > get ( ) . stringify ( stack ) ;
sp . value = d [ E - > get ( ) ] . stringify ( stack ) ;
pairs . push_back ( sp ) ;
}
pairs . sort ( ) ;
for ( int i = 0 ; i < pairs . size ( ) ; i + + ) {
if ( i > 0 ) {
str + = " , " ;
}
str + = pairs [ i ] . key + " : " + pairs [ i ] . value ;
}
str + = " } " ;
stack . erase ( d . id ( ) ) ;
return str ;
} break ;
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case ARRAY : {
Array arr = operator Array ( ) ;
if ( stack . find ( arr . id ( ) ) ) {
return " [...] " ;
}
stack . push_back ( arr . id ( ) ) ;
String str = stringify_vector ( arr , stack ) ;
stack . erase ( arr . id ( ) ) ;
return str ;
} break ;
case POOL_BYTE_ARRAY : {
return stringify_vector ( operator PoolVector < uint8_t > ( ) , stack ) ;
} break ;
case POOL_INT_ARRAY : {
return stringify_vector ( operator PoolVector < int > ( ) , stack ) ;
} break ;
case POOL_REAL_ARRAY : {
return stringify_vector ( operator PoolVector < real_t > ( ) , stack ) ;
} break ;
case POOL_STRING_ARRAY : {
return stringify_vector ( operator PoolVector < String > ( ) , stack ) ;
} break ;
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case POOL_VECTOR2_ARRAY : {
return stringify_vector ( operator PoolVector < Vector2 > ( ) , stack ) ;
} break ;
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case POOL_VECTOR2I_ARRAY : {
return stringify_vector ( operator PoolVector < Vector2i > ( ) , stack ) ;
} break ;
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case POOL_VECTOR3_ARRAY : {
return stringify_vector ( operator PoolVector < Vector3 > ( ) , stack ) ;
} break ;
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case POOL_VECTOR3I_ARRAY : {
return stringify_vector ( operator PoolVector < Vector3i > ( ) , stack ) ;
} break ;
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case POOL_VECTOR4_ARRAY : {
return stringify_vector ( operator PoolVector < Vector4 > ( ) , stack ) ;
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} break ;
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case POOL_VECTOR4I_ARRAY : {
return stringify_vector ( operator PoolVector < Vector4i > ( ) , stack ) ;
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} break ;
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case POOL_COLOR_ARRAY : {
return stringify_vector ( operator PoolVector < Color > ( ) , stack ) ;
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} break ;
default : {
return " [ " + get_type_name ( type ) + " ] " ;
}
}
return " " ;
}
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Variant : : operator Rect2 ( ) const {
if ( type = = RECT2 ) {
return * reinterpret_cast < const Rect2 * > ( _data . _mem ) ;
} else if ( type = = RECT2I ) {
return Rect2 ( * reinterpret_cast < const Rect2i * > ( _data . _mem ) ) ;
} else {
return Rect2 ( ) ;
}
}
Variant : : operator Rect2i ( ) const {
if ( type = = RECT2I ) {
return * reinterpret_cast < const Rect2i * > ( _data . _mem ) ;
} else if ( type = = RECT2 ) {
return Rect2i ( * reinterpret_cast < const Rect2 * > ( _data . _mem ) ) ;
} else {
return Rect2i ( ) ;
}
}
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Variant : : operator Vector2 ( ) const {
if ( type = = VECTOR2 ) {
return * reinterpret_cast < const Vector2 * > ( _data . _mem ) ;
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} else if ( type = = VECTOR2I ) {
return Vector2 ( reinterpret_cast < const Vector2i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2i * > ( _data . _mem ) - > y ) ;
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} else if ( type = = VECTOR3 ) {
return Vector2 ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y ) ;
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} else if ( type = = VECTOR3I ) {
return Vector2 ( reinterpret_cast < const Vector3i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > y ) ;
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} else if ( type = = VECTOR4 ) {
return Vector2 ( reinterpret_cast < const Vector4 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > y ) ;
} else if ( type = = VECTOR4I ) {
return Vector2 ( reinterpret_cast < const Vector4i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > y ) ;
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} else {
return Vector2 ( ) ;
}
}
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Variant : : operator Vector2i ( ) const {
if ( type = = VECTOR2I ) {
return * reinterpret_cast < const Vector2i * > ( _data . _mem ) ;
} else if ( type = = VECTOR2 ) {
return Vector2i ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y ) ;
} else if ( type = = VECTOR3 ) {
return Vector2i ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y ) ;
} else if ( type = = VECTOR3I ) {
return Vector2i ( reinterpret_cast < const Vector3i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > y ) ;
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} else if ( type = = VECTOR4 ) {
return Vector2i ( reinterpret_cast < const Vector4 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > y ) ;
} else if ( type = = VECTOR4I ) {
return Vector2i ( reinterpret_cast < const Vector4i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > y ) ;
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} else {
return Vector2i ( ) ;
}
}
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Variant : : operator Vector3 ( ) const {
if ( type = = VECTOR3 ) {
return * reinterpret_cast < const Vector3 * > ( _data . _mem ) ;
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} else if ( type = = VECTOR3I ) {
return Vector3 ( * reinterpret_cast < const Vector3i * > ( _data . _mem ) ) ;
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} else if ( type = = VECTOR2 ) {
return Vector3 ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y , 0.0 ) ;
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} else if ( type = = VECTOR2I ) {
return Vector3 ( reinterpret_cast < const Vector2i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2i * > ( _data . _mem ) - > y , 0.0 ) ;
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} else if ( type = = VECTOR4 ) {
return Vector3 ( reinterpret_cast < const Vector4 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > y , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > z ) ;
} else if ( type = = VECTOR4I ) {
return Vector3 ( reinterpret_cast < const Vector4i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > y , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > z ) ;
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} else {
return Vector3 ( ) ;
}
}
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Variant : : operator Vector3i ( ) const {
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if ( type = = VECTOR3I ) {
return * reinterpret_cast < const Vector3i * > ( _data . _mem ) ;
} else if ( type = = VECTOR3 ) {
return Vector3i ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > z ) ;
} else if ( type = = VECTOR2 ) {
return Vector3i ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y , 0.0 ) ;
} else if ( type = = VECTOR2I ) {
return Vector3i ( reinterpret_cast < const Vector2i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2i * > ( _data . _mem ) - > y , 0.0 ) ;
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} else if ( type = = VECTOR4 ) {
return Vector3i ( reinterpret_cast < const Vector4 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > y , reinterpret_cast < const Vector4 * > ( _data . _mem ) - > z ) ;
} else if ( type = = VECTOR4I ) {
return Vector3i ( reinterpret_cast < const Vector4i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > y , reinterpret_cast < const Vector4i * > ( _data . _mem ) - > z ) ;
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} else {
return Vector3i ( ) ;
}
}
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Variant : : operator Vector4 ( ) const {
if ( type = = VECTOR4 ) {
return * reinterpret_cast < const Vector4 * > ( _data . _mem ) ;
} else if ( type = = VECTOR4I ) {
return * reinterpret_cast < const Vector4i * > ( _data . _mem ) ;
} else if ( type = = VECTOR2 ) {
return Vector4 ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y , 0.0 , 0.0 ) ;
} else if ( type = = VECTOR2I ) {
return Vector4 ( reinterpret_cast < const Vector2i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2i * > ( _data . _mem ) - > y , 0.0 , 0.0 ) ;
} else if ( type = = VECTOR3 ) {
return Vector4 ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > z , 0.0 ) ;
} else if ( type = = VECTOR3I ) {
return Vector4 ( reinterpret_cast < const Vector3i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > y , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > z , 0.0 ) ;
} else {
return Vector4 ( ) ;
}
}
Variant : : operator Vector4i ( ) const {
if ( type = = VECTOR4I ) {
return * reinterpret_cast < const Vector4i * > ( _data . _mem ) ;
} else if ( type = = VECTOR4 ) {
const Vector4 & v4 = * reinterpret_cast < const Vector4 * > ( _data . _mem ) ;
return Vector4i ( v4 . x , v4 . y , v4 . z , v4 . w ) ;
} else if ( type = = VECTOR2 ) {
return Vector4i ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y , 0.0 , 0.0 ) ;
} else if ( type = = VECTOR2I ) {
return Vector4i ( reinterpret_cast < const Vector2i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector2i * > ( _data . _mem ) - > y , 0.0 , 0.0 ) ;
} else if ( type = = VECTOR3 ) {
return Vector4i ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > z , 0.0 ) ;
} else if ( type = = VECTOR3I ) {
return Vector4i ( reinterpret_cast < const Vector3i * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > y , reinterpret_cast < const Vector3i * > ( _data . _mem ) - > z , 0.0 ) ;
} else {
return Vector4i ( ) ;
}
}
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Variant : : operator Plane ( ) const {
if ( type = = PLANE ) {
return * reinterpret_cast < const Plane * > ( _data . _mem ) ;
} else {
return Plane ( ) ;
}
}
Variant : : operator : : AABB ( ) const {
if ( type = = AABB ) {
return * _data . _aabb ;
} else {
return : : AABB ( ) ;
}
}
Variant : : operator Basis ( ) const {
if ( type = = BASIS ) {
return * _data . _basis ;
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} else if ( type = = QUATERNION ) {
return * reinterpret_cast < const Quaternion * > ( _data . _mem ) ;
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} else if ( type = = VECTOR3 ) {
return Basis ( * reinterpret_cast < const Vector3 * > ( _data . _mem ) ) ;
} else if ( type = = TRANSFORM ) { // unexposed in Variant::can_convert?
return _data . _transform - > basis ;
} else {
return Basis ( ) ;
}
}
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Variant : : operator Quaternion ( ) const {
if ( type = = QUATERNION ) {
return * reinterpret_cast < const Quaternion * > ( _data . _mem ) ;
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} else if ( type = = BASIS ) {
return * _data . _basis ;
} else if ( type = = TRANSFORM ) {
return _data . _transform - > basis ;
} else {
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return Quaternion ( ) ;
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}
}
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Variant : : operator Transform2D ( ) const {
if ( type = = TRANSFORM2D ) {
return * _data . _transform2d ;
} else if ( type = = TRANSFORM ) {
const Transform & t = * _data . _transform ;
Transform2D m ;
m . columns [ 0 ] [ 0 ] = t . basis . rows [ 0 ] [ 0 ] ;
m . columns [ 0 ] [ 1 ] = t . basis . rows [ 1 ] [ 0 ] ;
m . columns [ 1 ] [ 0 ] = t . basis . rows [ 0 ] [ 1 ] ;
m . columns [ 1 ] [ 1 ] = t . basis . rows [ 1 ] [ 1 ] ;
m . columns [ 2 ] [ 0 ] = t . origin [ 0 ] ;
m . columns [ 2 ] [ 1 ] = t . origin [ 1 ] ;
return m ;
} else {
return Transform2D ( ) ;
}
}
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Variant : : operator Transform ( ) const {
if ( type = = TRANSFORM ) {
return * _data . _transform ;
} else if ( type = = BASIS ) {
return Transform ( * _data . _basis , Vector3 ( ) ) ;
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} else if ( type = = QUATERNION ) {
return Transform ( Basis ( * reinterpret_cast < const Quaternion * > ( _data . _mem ) ) , Vector3 ( ) ) ;
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} else if ( type = = TRANSFORM2D ) {
const Transform2D & t = * _data . _transform2d ;
Transform m ;
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m . basis . rows [ 0 ] [ 0 ] = t . columns [ 0 ] [ 0 ] ;
m . basis . rows [ 1 ] [ 0 ] = t . columns [ 0 ] [ 1 ] ;
m . basis . rows [ 0 ] [ 1 ] = t . columns [ 1 ] [ 0 ] ;
m . basis . rows [ 1 ] [ 1 ] = t . columns [ 1 ] [ 1 ] ;
m . origin [ 0 ] = t . columns [ 2 ] [ 0 ] ;
m . origin [ 1 ] = t . columns [ 2 ] [ 1 ] ;
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return m ;
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} else if ( type = = PROJECTION ) {
return * _data . _projection ;
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} else {
return Transform ( ) ;
}
}
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Variant : : operator Projection ( ) const {
if ( type = = TRANSFORM ) {
return * _data . _transform ;
} else if ( type = = BASIS ) {
return Transform ( * _data . _basis , Vector3 ( ) ) ;
} else if ( type = = QUATERNION ) {
return Transform ( Basis ( * reinterpret_cast < const Quaternion * > ( _data . _mem ) ) , Vector3 ( ) ) ;
} else if ( type = = TRANSFORM2D ) {
const Transform2D & t = * _data . _transform2d ;
Transform m ;
m . basis . rows [ 0 ] [ 0 ] = t . columns [ 0 ] [ 0 ] ;
m . basis . rows [ 1 ] [ 0 ] = t . columns [ 0 ] [ 1 ] ;
m . basis . rows [ 0 ] [ 1 ] = t . columns [ 1 ] [ 0 ] ;
m . basis . rows [ 1 ] [ 1 ] = t . columns [ 1 ] [ 1 ] ;
m . origin [ 0 ] = t . columns [ 2 ] [ 0 ] ;
m . origin [ 1 ] = t . columns [ 2 ] [ 1 ] ;
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return m ;
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} else if ( type = = PROJECTION ) {
return * _data . _projection ;
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} else {
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return Projection ( ) ;
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}
}
Variant : : operator Color ( ) const {
if ( type = = COLOR ) {
return * reinterpret_cast < const Color * > ( _data . _mem ) ;
} else if ( type = = STRING ) {
return Color : : html ( operator String ( ) ) ;
} else if ( type = = INT ) {
return Color : : hex ( operator int ( ) ) ;
} else {
return Color ( ) ;
}
}
Variant : : operator NodePath ( ) const {
if ( type = = NODE_PATH ) {
return * reinterpret_cast < const NodePath * > ( _data . _mem ) ;
} else if ( type = = STRING ) {
return NodePath ( operator String ( ) ) ;
} else {
return NodePath ( ) ;
}
}
Variant : : operator RefPtr ( ) const {
if ( type = = OBJECT ) {
return _get_obj ( ) . ref ;
} else {
return RefPtr ( ) ;
}
}
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Variant : : operator : : RID ( ) const {
if ( type = = RID ) {
return * reinterpret_cast < const : : RID * > ( _data . _mem ) ;
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} else if ( type = = OBJECT ) {
if ( ! _get_obj ( ) . ref . is_null ( ) ) {
return _get_obj ( ) . ref . get_rid ( ) ;
} else {
Object * obj = likely ( _get_obj ( ) . rc ) ? _get_obj ( ) . rc - > get_ptr ( ) : nullptr ;
if ( unlikely ( ! obj ) ) {
if ( _get_obj ( ) . rc ) {
ERR_PRINT ( " Attempted get RID on a deleted object. " ) ;
}
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return : : RID ( ) ;
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}
Variant : : CallError ce ;
Variant ret = obj - > call ( CoreStringNames : : get_singleton ( ) - > get_rid , nullptr , 0 , ce ) ;
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if ( ce . error = = Variant : : CallError : : CALL_OK & & ret . get_type ( ) = = Variant : : RID ) {
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return ret ;
} else {
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return : : RID ( ) ;
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}
}
} else {
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return : : RID ( ) ;
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}
}
Variant : : operator Object * ( ) const {
if ( type = = OBJECT ) {
return _OBJ_PTR ( * this ) ;
} else {
return nullptr ;
}
}
Variant : : operator Node * ( ) const {
if ( type = = OBJECT ) {
Object * obj = _get_obj ( ) . rc ? _get_obj ( ) . rc - > get_ptr ( ) : nullptr ;
return Object : : cast_to < Node > ( obj ) ;
}
return nullptr ;
}
Variant : : operator Control * ( ) const {
if ( type = = OBJECT ) {
Object * obj = _get_obj ( ) . rc ? _get_obj ( ) . rc - > get_ptr ( ) : nullptr ;
return Object : : cast_to < Control > ( obj ) ;
}
return nullptr ;
}
Variant : : operator Dictionary ( ) const {
if ( type = = DICTIONARY ) {
return * reinterpret_cast < const Dictionary * > ( _data . _mem ) ;
} else {
return Dictionary ( ) ;
}
}
template < class DA , class SA >
inline DA _convert_array ( const SA & p_array ) {
DA da ;
da . resize ( p_array . size ( ) ) ;
for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
da . set ( i , Variant ( p_array . get ( i ) ) ) ;
}
return da ;
}
template < class DA >
inline DA _convert_array_from_variant ( const Variant & p_variant ) {
switch ( p_variant . get_type ( ) ) {
case Variant : : ARRAY : {
return _convert_array < DA , Array > ( p_variant . operator Array ( ) ) ;
}
case Variant : : POOL_BYTE_ARRAY : {
return _convert_array < DA , PoolVector < uint8_t > > ( p_variant . operator PoolVector < uint8_t > ( ) ) ;
}
case Variant : : POOL_INT_ARRAY : {
return _convert_array < DA , PoolVector < int > > ( p_variant . operator PoolVector < int > ( ) ) ;
}
case Variant : : POOL_REAL_ARRAY : {
return _convert_array < DA , PoolVector < real_t > > ( p_variant . operator PoolVector < real_t > ( ) ) ;
}
case Variant : : POOL_STRING_ARRAY : {
return _convert_array < DA , PoolVector < String > > ( p_variant . operator PoolVector < String > ( ) ) ;
}
case Variant : : POOL_VECTOR2_ARRAY : {
return _convert_array < DA , PoolVector < Vector2 > > ( p_variant . operator PoolVector < Vector2 > ( ) ) ;
}
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case Variant : : POOL_VECTOR2I_ARRAY : {
return _convert_array < DA , PoolVector < Vector2i > > ( p_variant . operator PoolVector < Vector2i > ( ) ) ;
}
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case Variant : : POOL_VECTOR3_ARRAY : {
return _convert_array < DA , PoolVector < Vector3 > > ( p_variant . operator PoolVector < Vector3 > ( ) ) ;
}
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case Variant : : POOL_VECTOR3I_ARRAY : {
return _convert_array < DA , PoolVector < Vector3i > > ( p_variant . operator PoolVector < Vector3i > ( ) ) ;
}
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case Variant : : POOL_VECTOR4_ARRAY : {
return _convert_array < DA , PoolVector < Vector4 > > ( p_variant . operator PoolVector < Vector4 > ( ) ) ;
}
case Variant : : POOL_VECTOR4I_ARRAY : {
return _convert_array < DA , PoolVector < Vector4i > > ( p_variant . operator PoolVector < Vector4i > ( ) ) ;
}
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case Variant : : POOL_COLOR_ARRAY : {
return _convert_array < DA , PoolVector < Color > > ( p_variant . operator PoolVector < Color > ( ) ) ;
}
default : {
return DA ( ) ;
}
}
}
Variant : : operator Array ( ) const {
if ( type = = ARRAY ) {
return * reinterpret_cast < const Array * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < Array > ( * this ) ;
}
}
Variant : : operator PoolVector < uint8_t > ( ) const {
if ( type = = POOL_BYTE_ARRAY ) {
return * reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < uint8_t > > ( * this ) ;
}
}
Variant : : operator PoolVector < int > ( ) const {
if ( type = = POOL_INT_ARRAY ) {
return * reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < int > > ( * this ) ;
}
}
Variant : : operator PoolVector < real_t > ( ) const {
if ( type = = POOL_REAL_ARRAY ) {
return * reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < real_t > > ( * this ) ;
}
}
Variant : : operator PoolVector < String > ( ) const {
if ( type = = POOL_STRING_ARRAY ) {
return * reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < String > > ( * this ) ;
}
}
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Variant : : operator PoolVector < Vector2 > ( ) const {
if ( type = = POOL_VECTOR2_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < Vector2 > > ( * this ) ;
}
}
Variant : : operator PoolVector < Vector2i > ( ) const {
if ( type = = POOL_VECTOR2I_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector2i > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < Vector2i > > ( * this ) ;
}
}
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Variant : : operator PoolVector < Vector3 > ( ) const {
if ( type = = POOL_VECTOR3_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < Vector3 > > ( * this ) ;
}
}
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Variant : : operator PoolVector < Vector3i > ( ) const {
if ( type = = POOL_VECTOR3I_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector3i > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < Vector3i > > ( * this ) ;
}
}
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Variant : : operator PoolVector < Vector4 > ( ) const {
if ( type = = POOL_VECTOR4_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector4 > * > ( _data . _mem ) ;
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} else {
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return _convert_array_from_variant < PoolVector < Vector4 > > ( * this ) ;
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}
}
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Variant : : operator PoolVector < Vector4i > ( ) const {
if ( type = = POOL_VECTOR4I_ARRAY ) {
return * reinterpret_cast < const PoolVector < Vector4i > * > ( _data . _mem ) ;
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} else {
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return _convert_array_from_variant < PoolVector < Vector4i > > ( * this ) ;
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}
}
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Variant : : operator PoolVector < Color > ( ) const {
if ( type = = POOL_COLOR_ARRAY ) {
return * reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) ;
} else {
return _convert_array_from_variant < PoolVector < Color > > ( * this ) ;
}
}
/* helpers */
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Variant : : operator Vector < : : RID > ( ) const {
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Array va = operator Array ( ) ;
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Vector < : : RID > rids ;
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rids . resize ( va . size ( ) ) ;
for ( int i = 0 ; i < rids . size ( ) ; i + + ) {
rids . write [ i ] = va [ i ] ;
}
return rids ;
}
Variant : : operator PoolVector < Plane > ( ) const {
Array va = operator Array ( ) ;
PoolVector < Plane > planes ;
int va_size = va . size ( ) ;
if ( va_size = = 0 ) {
return planes ;
}
planes . resize ( va_size ) ;
PoolVector < Plane > : : Write w = planes . write ( ) ;
for ( int i = 0 ; i < va_size ; i + + ) {
w [ i ] = va [ i ] ;
}
return planes ;
}
Variant : : operator PoolVector < Face3 > ( ) const {
PoolVector < Vector3 > va = operator PoolVector < Vector3 > ( ) ;
PoolVector < Face3 > faces ;
int va_size = va . size ( ) ;
if ( va_size = = 0 ) {
return faces ;
}
faces . resize ( va_size / 3 ) ;
PoolVector < Face3 > : : Write w = faces . write ( ) ;
PoolVector < Vector3 > : : Read r = va . read ( ) ;
for ( int i = 0 ; i < va_size ; i + + ) {
w [ i / 3 ] . vertex [ i % 3 ] = r [ i ] ;
}
return faces ;
}
Variant : : operator Vector < Plane > ( ) const {
Array va = operator Array ( ) ;
Vector < Plane > planes ;
int va_size = va . size ( ) ;
if ( va_size = = 0 ) {
return planes ;
}
planes . resize ( va_size ) ;
for ( int i = 0 ; i < va_size ; i + + ) {
planes . write [ i ] = va [ i ] ;
}
return planes ;
}
Variant : : operator Vector < Variant > ( ) const {
Array from = operator Array ( ) ;
Vector < Variant > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
Variant : : operator Vector < uint8_t > ( ) const {
PoolVector < uint8_t > from = operator PoolVector < uint8_t > ( ) ;
Vector < uint8_t > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
Variant : : operator Vector < int > ( ) const {
PoolVector < int > from = operator PoolVector < int > ( ) ;
Vector < int > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
Variant : : operator Vector < real_t > ( ) const {
PoolVector < real_t > from = operator PoolVector < real_t > ( ) ;
Vector < real_t > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
Variant : : operator Vector < String > ( ) const {
PoolVector < String > from = operator PoolVector < String > ( ) ;
Vector < String > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
Variant : : operator Vector < StringName > ( ) const {
PoolVector < String > from = operator PoolVector < String > ( ) ;
Vector < StringName > to ;
int len = from . size ( ) ;
to . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
to . write [ i ] = from [ i ] ;
}
return to ;
}
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Variant : : operator Vector < Vector2 > ( ) const {
PoolVector < Vector2 > from = operator PoolVector < Vector2 > ( ) ;
Vector < Vector2 > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector2 > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector2 > : : Read r = from . read ( ) ;
Vector2 * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
Variant : : operator Vector < Vector2i > ( ) const {
PoolVector < Vector2i > from = operator PoolVector < Vector2i > ( ) ;
Vector < Vector2i > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector2i > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector2i > : : Read r = from . read ( ) ;
Vector2i * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
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Variant : : operator Vector < Vector3 > ( ) const {
PoolVector < Vector3 > from = operator PoolVector < Vector3 > ( ) ;
Vector < Vector3 > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector3 > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector3 > : : Read r = from . read ( ) ;
Vector3 * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
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Variant : : operator Vector < Vector3i > ( ) const {
PoolVector < Vector3i > from = operator PoolVector < Vector3i > ( ) ;
Vector < Vector3i > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector3i > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector3i > : : Read r = from . read ( ) ;
Vector3i * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
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Variant : : operator Vector < Vector4 > ( ) const {
PoolVector < Vector4 > from = operator PoolVector < Vector4 > ( ) ;
Vector < Vector4 > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector4 > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector4 > : : Read r = from . read ( ) ;
Vector4 * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
Variant : : operator Vector < Vector4i > ( ) const {
PoolVector < Vector4i > from = operator PoolVector < Vector4i > ( ) ;
Vector < Vector4i > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Vector4i > ( ) ;
}
to . resize ( len ) ;
PoolVector < Vector4i > : : Read r = from . read ( ) ;
Vector4i * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
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Variant : : operator Vector < Color > ( ) const {
PoolVector < Color > from = operator PoolVector < Color > ( ) ;
Vector < Color > to ;
int len = from . size ( ) ;
if ( len = = 0 ) {
return Vector < Color > ( ) ;
}
to . resize ( len ) ;
PoolVector < Color > : : Read r = from . read ( ) ;
Color * w = to . ptrw ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
return to ;
}
Variant : : operator Margin ( ) const {
return ( Margin ) operator int ( ) ;
}
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Variant : : operator Side ( ) const {
return ( Side ) operator int ( ) ;
}
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Variant : : operator Orientation ( ) const {
return ( Orientation ) operator int ( ) ;
}
Variant : : operator IP_Address ( ) const {
if ( type = = POOL_REAL_ARRAY | | type = = POOL_INT_ARRAY | | type = = POOL_BYTE_ARRAY ) {
PoolVector < int > addr = operator PoolVector < int > ( ) ;
if ( addr . size ( ) = = 4 ) {
return IP_Address ( addr . get ( 0 ) , addr . get ( 1 ) , addr . get ( 2 ) , addr . get ( 3 ) ) ;
}
}
return IP_Address ( operator String ( ) ) ;
}
Variant : : Variant ( bool p_bool ) {
type = BOOL ;
_data . _bool = p_bool ;
}
/*
Variant : : Variant ( long unsigned int p_long ) {
type = INT ;
_data . _int = p_long ;
} ;
*/
Variant : : Variant ( signed int p_int ) {
type = INT ;
_data . _int = p_int ;
}
Variant : : Variant ( unsigned int p_int ) {
type = INT ;
_data . _int = p_int ;
}
# ifdef NEED_LONG_INT
Variant : : Variant ( signed long p_int ) {
type = INT ;
_data . _int = p_int ;
}
Variant : : Variant ( unsigned long p_int ) {
type = INT ;
_data . _int = p_int ;
}
# endif
Variant : : Variant ( int64_t p_int ) {
type = INT ;
_data . _int = p_int ;
}
Variant : : Variant ( uint64_t p_int ) {
type = INT ;
_data . _int = p_int ;
}
Variant : : Variant ( signed short p_short ) {
type = INT ;
_data . _int = p_short ;
}
Variant : : Variant ( unsigned short p_short ) {
type = INT ;
_data . _int = p_short ;
}
Variant : : Variant ( signed char p_char ) {
type = INT ;
_data . _int = p_char ;
}
Variant : : Variant ( unsigned char p_char ) {
type = INT ;
_data . _int = p_char ;
}
Variant : : Variant ( float p_float ) {
type = REAL ;
_data . _real = p_float ;
}
Variant : : Variant ( double p_double ) {
type = REAL ;
_data . _real = p_double ;
}
Variant : : Variant ( const StringName & p_string ) {
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type = STRING_NAME ;
memnew_placement ( _data . _mem , StringName ( p_string ) ) ;
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}
Variant : : Variant ( const String & p_string ) {
type = STRING ;
memnew_placement ( _data . _mem , String ( p_string ) ) ;
}
Variant : : Variant ( const char * const p_cstring ) {
type = STRING ;
memnew_placement ( _data . _mem , String ( ( const char * ) p_cstring ) ) ;
}
Variant : : Variant ( const CharType * p_wstring ) {
type = STRING ;
memnew_placement ( _data . _mem , String ( p_wstring ) ) ;
}
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Variant : : Variant ( const Rect2 & p_rect2 ) {
type = RECT2 ;
memnew_placement ( _data . _mem , Rect2 ( p_rect2 ) ) ;
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}
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Variant : : Variant ( const Rect2i & p_rect2 ) {
type = RECT2I ;
memnew_placement ( _data . _mem , Rect2i ( p_rect2 ) ) ;
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}
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Variant : : Variant ( const Vector2 & p_vector2 ) {
type = VECTOR2 ;
memnew_placement ( _data . _mem , Vector2 ( p_vector2 ) ) ;
}
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Variant : : Variant ( const Vector2i & p_vector2 ) {
type = VECTOR2I ;
memnew_placement ( _data . _mem , Vector2i ( p_vector2 ) ) ;
}
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Variant : : Variant ( const Vector3 & p_vector3 ) {
type = VECTOR3 ;
memnew_placement ( _data . _mem , Vector3 ( p_vector3 ) ) ;
}
Variant : : Variant ( const Vector3i & p_vector3 ) {
type = VECTOR3I ;
memnew_placement ( _data . _mem , Vector3i ( p_vector3 ) ) ;
}
Variant : : Variant ( const Vector4 & p_vector4 ) {
type = VECTOR4 ;
memnew_placement ( _data . _mem , Vector4 ( p_vector4 ) ) ;
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}
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Variant : : Variant ( const Vector4i & p_vector4 ) {
type = VECTOR4I ;
memnew_placement ( _data . _mem , Vector4i ( p_vector4 ) ) ;
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}
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Variant : : Variant ( const Plane & p_plane ) {
type = PLANE ;
memnew_placement ( _data . _mem , Plane ( p_plane ) ) ;
}
Variant : : Variant ( const : : AABB & p_aabb ) {
type = AABB ;
_data . _aabb = memnew ( : : AABB ( p_aabb ) ) ;
}
Variant : : Variant ( const Basis & p_matrix ) {
type = BASIS ;
_data . _basis = memnew ( Basis ( p_matrix ) ) ;
}
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Variant : : Variant ( const Quaternion & p_quat ) {
type = QUATERNION ;
memnew_placement ( _data . _mem , Quaternion ( p_quat ) ) ;
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}
Variant : : Variant ( const Transform & p_transform ) {
type = TRANSFORM ;
_data . _transform = memnew ( Transform ( p_transform ) ) ;
}
Variant : : Variant ( const Transform2D & p_transform ) {
type = TRANSFORM2D ;
_data . _transform2d = memnew ( Transform2D ( p_transform ) ) ;
}
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Variant : : Variant ( const Projection & p_projection ) {
type = PROJECTION ;
_data . _projection = memnew ( Projection ( p_projection ) ) ;
}
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Variant : : Variant ( const Color & p_color ) {
type = COLOR ;
memnew_placement ( _data . _mem , Color ( p_color ) ) ;
}
Variant : : Variant ( const NodePath & p_node_path ) {
type = NODE_PATH ;
memnew_placement ( _data . _mem , NodePath ( p_node_path ) ) ;
}
Variant : : Variant ( const RefPtr & p_resource ) {
type = OBJECT ;
memnew_placement ( _data . _mem , ObjData ) ;
_get_obj ( ) . rc = nullptr ;
_get_obj ( ) . ref = p_resource ;
}
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Variant : : Variant ( const : : RID & p_rid ) {
type = RID ;
memnew_placement ( _data . _mem , : : RID ( p_rid ) ) ;
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}
Variant : : Variant ( const Object * p_object ) {
type = OBJECT ;
Object * obj = const_cast < Object * > ( p_object ) ;
memnew_placement ( _data . _mem , ObjData ) ;
Reference * ref = Object : : cast_to < Reference > ( obj ) ;
if ( unlikely ( ref ) ) {
* reinterpret_cast < Ref < Reference > * > ( _get_obj ( ) . ref . get_data ( ) ) = Ref < Reference > ( ref ) ;
_get_obj ( ) . rc = nullptr ;
} else {
_get_obj ( ) . rc = likely ( obj ) ? obj - > _use_rc ( ) : nullptr ;
}
}
Variant : : Variant ( const Dictionary & p_dictionary ) {
type = DICTIONARY ;
memnew_placement ( _data . _mem , Dictionary ( p_dictionary ) ) ;
}
Variant : : Variant ( const Array & p_array ) {
type = ARRAY ;
memnew_placement ( _data . _mem , Array ( p_array ) ) ;
}
Variant : : Variant ( const PoolVector < Plane > & p_array ) {
type = ARRAY ;
Array * plane_array = memnew_placement ( _data . _mem , Array ) ;
plane_array - > resize ( p_array . size ( ) ) ;
for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
plane_array - > operator [ ] ( i ) = Variant ( p_array [ i ] ) ;
}
}
Variant : : Variant ( const Vector < Plane > & p_array ) {
type = ARRAY ;
Array * plane_array = memnew_placement ( _data . _mem , Array ) ;
plane_array - > resize ( p_array . size ( ) ) ;
for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
plane_array - > operator [ ] ( i ) = Variant ( p_array [ i ] ) ;
}
}
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Variant : : Variant ( const Vector < : : RID > & p_array ) {
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type = ARRAY ;
Array * rid_array = memnew_placement ( _data . _mem , Array ) ;
rid_array - > resize ( p_array . size ( ) ) ;
for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
rid_array - > set ( i , Variant ( p_array [ i ] ) ) ;
}
}
Variant : : Variant ( const PoolVector < uint8_t > & p_raw_array ) {
type = POOL_BYTE_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < uint8_t > ( p_raw_array ) ) ;
}
Variant : : Variant ( const PoolVector < int > & p_int_array ) {
type = POOL_INT_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < int > ( p_int_array ) ) ;
}
Variant : : Variant ( const PoolVector < real_t > & p_real_array ) {
type = POOL_REAL_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < real_t > ( p_real_array ) ) ;
}
Variant : : Variant ( const PoolVector < String > & p_string_array ) {
type = POOL_STRING_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < String > ( p_string_array ) ) ;
}
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Variant : : Variant ( const PoolVector < Vector2 > & p_vector2_array ) {
type = POOL_VECTOR2_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector2 > ( p_vector2_array ) ) ;
}
Variant : : Variant ( const PoolVector < Vector2i > & p_vector2_array ) {
type = POOL_VECTOR2I_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector2i > ( p_vector2_array ) ) ;
}
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Variant : : Variant ( const PoolVector < Vector3 > & p_vector3_array ) {
type = POOL_VECTOR3_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector3 > ( p_vector3_array ) ) ;
}
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Variant : : Variant ( const PoolVector < Vector3i > & p_vector3_array ) {
type = POOL_VECTOR3I_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector3i > ( p_vector3_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Vector4 > & p_vector4_array ) {
type = POOL_VECTOR4_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector4 > ( p_vector4_array ) ) ;
}
Variant : : Variant ( const PoolVector < Vector4i > & p_vector4_array ) {
type = POOL_VECTOR4I_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector4i > ( p_vector4_array ) ) ;
}
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Variant : : Variant ( const PoolVector < Color > & p_color_array ) {
type = POOL_COLOR_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Color > ( p_color_array ) ) ;
}
Variant : : Variant ( const PoolVector < Face3 > & p_face_array ) {
PoolVector < Vector3 > vertices ;
int face_count = p_face_array . size ( ) ;
vertices . resize ( face_count * 3 ) ;
if ( face_count ) {
PoolVector < Face3 > : : Read r = p_face_array . read ( ) ;
PoolVector < Vector3 > : : Write w = vertices . write ( ) ;
for ( int i = 0 ; i < face_count ; i + + ) {
for ( int j = 0 ; j < 3 ; j + + ) {
w [ i * 3 + j ] = r [ i ] . vertex [ j ] ;
}
}
}
type = NIL ;
* this = vertices ;
}
/* helpers */
Variant : : Variant ( const Vector < Variant > & p_array ) {
type = NIL ;
Array v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
Variant : : Variant ( const Vector < uint8_t > & p_array ) {
type = NIL ;
PoolVector < uint8_t > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
Variant : : Variant ( const Vector < int > & p_array ) {
type = NIL ;
PoolVector < int > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
Variant : : Variant ( const Vector < real_t > & p_array ) {
type = NIL ;
PoolVector < real_t > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
Variant : : Variant ( const Vector < String > & p_array ) {
type = NIL ;
PoolVector < String > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
Variant : : Variant ( const Vector < StringName > & p_array ) {
type = NIL ;
PoolVector < String > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
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Variant : : Variant ( const Vector < Vector2 > & p_array ) {
type = NIL ;
PoolVector < Vector2 > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector2 > : : Write w = v . write ( ) ;
const Vector2 * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
Variant : : Variant ( const Vector < Vector2i > & p_array ) {
type = NIL ;
PoolVector < Vector2i > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector2i > : : Write w = v . write ( ) ;
const Vector2i * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
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Variant : : Variant ( const Vector < Vector3 > & p_array ) {
type = NIL ;
PoolVector < Vector3 > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector3 > : : Write w = v . write ( ) ;
const Vector3 * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
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Variant : : Variant ( const Vector < Vector3i > & p_array ) {
type = NIL ;
PoolVector < Vector3i > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector3i > : : Write w = v . write ( ) ;
const Vector3i * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
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Variant : : Variant ( const Vector < Vector4 > & p_array ) {
type = NIL ;
PoolVector < Vector4 > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector4 > : : Write w = v . write ( ) ;
const Vector4 * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
Variant : : Variant ( const Vector < Vector4i > & p_array ) {
type = NIL ;
PoolVector < Vector4i > v ;
int len = p_array . size ( ) ;
if ( len > 0 ) {
v . resize ( len ) ;
PoolVector < Vector4i > : : Write w = v . write ( ) ;
const Vector4i * r = p_array . ptr ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
w [ i ] = r [ i ] ;
}
}
* this = v ;
}
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Variant : : Variant ( const Vector < Color > & p_array ) {
type = NIL ;
PoolVector < Color > v ;
int len = p_array . size ( ) ;
v . resize ( len ) ;
for ( int i = 0 ; i < len ; i + + ) {
v . set ( i , p_array [ i ] ) ;
}
* this = v ;
}
void Variant : : operator = ( const Variant & p_variant ) {
if ( unlikely ( this = = & p_variant ) ) {
return ;
}
if ( unlikely ( type ! = p_variant . type ) ) {
reference ( p_variant ) ;
return ;
}
switch ( p_variant . type ) {
case NIL : {
// none
} break ;
// atomic types
case BOOL : {
_data . _bool = p_variant . _data . _bool ;
} break ;
case INT : {
_data . _int = p_variant . _data . _int ;
} break ;
case REAL : {
_data . _real = p_variant . _data . _real ;
} break ;
case STRING : {
* reinterpret_cast < String * > ( _data . _mem ) = * reinterpret_cast < const String * > ( p_variant . _data . _mem ) ;
} break ;
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// math types
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case RECT2 : {
* reinterpret_cast < Rect2 * > ( _data . _mem ) = * reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ;
} break ;
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case RECT2I : {
* reinterpret_cast < Rect2i * > ( _data . _mem ) = * reinterpret_cast < const Rect2i * > ( p_variant . _data . _mem ) ;
} break ;
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case VECTOR2 : {
* reinterpret_cast < Vector2 * > ( _data . _mem ) = * reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ;
} break ;
case VECTOR2I : {
* reinterpret_cast < Vector2i * > ( _data . _mem ) = * reinterpret_cast < const Vector2i * > ( p_variant . _data . _mem ) ;
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} break ;
case VECTOR3 : {
* reinterpret_cast < Vector3 * > ( _data . _mem ) = * reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ;
} break ;
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case VECTOR3I : {
* reinterpret_cast < Vector3i * > ( _data . _mem ) = * reinterpret_cast < const Vector3i * > ( p_variant . _data . _mem ) ;
} break ;
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case VECTOR4 : {
* reinterpret_cast < Vector4 * > ( _data . _mem ) = * reinterpret_cast < const Vector4 * > ( p_variant . _data . _mem ) ;
} break ;
case VECTOR4I : {
* reinterpret_cast < Vector4i * > ( _data . _mem ) = * reinterpret_cast < const Vector4i * > ( p_variant . _data . _mem ) ;
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} break ;
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case PLANE : {
* reinterpret_cast < Plane * > ( _data . _mem ) = * reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ;
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} break ;
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case QUATERNION : {
* reinterpret_cast < Quaternion * > ( _data . _mem ) = * reinterpret_cast < const Quaternion * > ( p_variant . _data . _mem ) ;
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} break ;
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case AABB : {
* _data . _aabb = * ( p_variant . _data . _aabb ) ;
} break ;
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case BASIS : {
* _data . _basis = * ( p_variant . _data . _basis ) ;
} break ;
case TRANSFORM : {
* _data . _transform = * ( p_variant . _data . _transform ) ;
} break ;
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case TRANSFORM2D : {
* _data . _transform2d = * ( p_variant . _data . _transform2d ) ;
} break ;
case PROJECTION : {
* _data . _projection = * ( p_variant . _data . _projection ) ;
} break ;
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// misc types
case COLOR : {
* reinterpret_cast < Color * > ( _data . _mem ) = * reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ;
} break ;
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case NODE_PATH : {
* reinterpret_cast < NodePath * > ( _data . _mem ) = * reinterpret_cast < const NodePath * > ( p_variant . _data . _mem ) ;
} break ;
case RID : {
* reinterpret_cast < : : RID * > ( _data . _mem ) = * reinterpret_cast < const : : RID * > ( p_variant . _data . _mem ) ;
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} break ;
case OBJECT : {
if ( likely ( _get_obj ( ) . rc ) ) {
if ( unlikely ( _get_obj ( ) . rc - > decrement ( ) ) ) {
memdelete ( _get_obj ( ) . rc ) ;
}
}
* reinterpret_cast < ObjData * > ( _data . _mem ) = p_variant . _get_obj ( ) ;
if ( likely ( _get_obj ( ) . rc ) ) {
_get_obj ( ) . rc - > increment ( ) ;
}
} break ;
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case STRING_NAME : {
* reinterpret_cast < StringName * > ( _data . _mem ) = * reinterpret_cast < const StringName * > ( p_variant . _data . _mem ) ;
} break ;
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case DICTIONARY : {
* reinterpret_cast < Dictionary * > ( _data . _mem ) = * reinterpret_cast < const Dictionary * > ( p_variant . _data . _mem ) ;
} break ;
case ARRAY : {
* reinterpret_cast < Array * > ( _data . _mem ) = * reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
* reinterpret_cast < PoolVector < uint8_t > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < uint8_t > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_INT_ARRAY : {
* reinterpret_cast < PoolVector < int > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < int > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_REAL_ARRAY : {
* reinterpret_cast < PoolVector < real_t > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < real_t > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_STRING_ARRAY : {
* reinterpret_cast < PoolVector < String > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < String > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
* reinterpret_cast < PoolVector < Vector2 > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector2 > * > ( p_variant . _data . _mem ) ;
} break ;
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case POOL_VECTOR2I_ARRAY : {
* reinterpret_cast < PoolVector < Vector2i > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector2i > * > ( p_variant . _data . _mem ) ;
} break ;
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case POOL_VECTOR3_ARRAY : {
* reinterpret_cast < PoolVector < Vector3 > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector3 > * > ( p_variant . _data . _mem ) ;
} break ;
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case POOL_VECTOR3I_ARRAY : {
* reinterpret_cast < PoolVector < Vector3i > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector3i > * > ( p_variant . _data . _mem ) ;
} break ;
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case POOL_VECTOR4_ARRAY : {
* reinterpret_cast < PoolVector < Vector4 > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector4 > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_VECTOR4I_ARRAY : {
* reinterpret_cast < PoolVector < Vector4i > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector4i > * > ( p_variant . _data . _mem ) ;
} break ;
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case POOL_COLOR_ARRAY : {
* reinterpret_cast < PoolVector < Color > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Color > * > ( p_variant . _data . _mem ) ;
} break ;
default : {
}
}
}
Variant : : Variant ( const IP_Address & p_address ) {
type = STRING ;
memnew_placement ( _data . _mem , String ( p_address ) ) ;
}
Variant : : Variant ( const Variant & p_variant ) {
type = NIL ;
reference ( p_variant ) ;
}
/*
Variant : : ~ Variant ( ) {
clear ( ) ;
} */
uint32_t Variant : : hash ( ) const {
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return recursive_hash ( 0 ) ;
}
uint32_t Variant : : recursive_hash ( int p_recursion_count ) const {
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switch ( type ) {
case NIL : {
return 0 ;
} break ;
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case BOOL : {
return _data . _bool ? 1 : 0 ;
} break ;
case INT : {
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return hash_one_uint64 ( ( uint64_t ) _data . _int ) ;
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} break ;
case REAL : {
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return hash_murmur3_one_float ( _data . _real ) ;
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} break ;
case STRING : {
return reinterpret_cast < const String * > ( _data . _mem ) - > hash ( ) ;
} break ;
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// math types
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case RECT2 : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Rect2 * > ( _data . _mem ) ) ;
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} break ;
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case RECT2I : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Rect2i * > ( _data . _mem ) ) ;
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} break ;
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case VECTOR2 : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector2 * > ( _data . _mem ) ) ;
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} break ;
case VECTOR2I : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector2i * > ( _data . _mem ) ) ;
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} break ;
case VECTOR3 : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector3 * > ( _data . _mem ) ) ;
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} break ;
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case VECTOR3I : {
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return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector3i * > ( _data . _mem ) ) ;
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} break ;
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case VECTOR4 : {
return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector4 * > ( _data . _mem ) ) ;
} break ;
case VECTOR4I : {
return HashMapHasherDefault : : hash ( * reinterpret_cast < const Vector4i * > ( _data . _mem ) ) ;
} break ;
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case PLANE : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Plane & p = * reinterpret_cast < const Plane * > ( _data . _mem ) ;
h = hash_murmur3_one_real ( p . normal . x , h ) ;
h = hash_murmur3_one_real ( p . normal . y , h ) ;
h = hash_murmur3_one_real ( p . normal . z , h ) ;
h = hash_murmur3_one_real ( p . d , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
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case QUATERNION : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Quaternion & q = * reinterpret_cast < const Quaternion * > ( _data . _mem ) ;
h = hash_murmur3_one_real ( q . x , h ) ;
h = hash_murmur3_one_real ( q . y , h ) ;
h = hash_murmur3_one_real ( q . z , h ) ;
h = hash_murmur3_one_real ( q . w , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
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case AABB : {
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return HashMapHasherDefault : : hash ( * _data . _aabb ) ;
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} break ;
case BASIS : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Basis & b = * _data . _basis ;
h = hash_murmur3_one_real ( b [ 0 ] . x , h ) ;
h = hash_murmur3_one_real ( b [ 0 ] . y , h ) ;
h = hash_murmur3_one_real ( b [ 0 ] . z , h ) ;
h = hash_murmur3_one_real ( b [ 1 ] . x , h ) ;
h = hash_murmur3_one_real ( b [ 1 ] . y , h ) ;
h = hash_murmur3_one_real ( b [ 1 ] . z , h ) ;
h = hash_murmur3_one_real ( b [ 2 ] . x , h ) ;
h = hash_murmur3_one_real ( b [ 2 ] . y , h ) ;
h = hash_murmur3_one_real ( b [ 2 ] . z , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
case TRANSFORM : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Transform & t = * _data . _transform ;
h = hash_murmur3_one_real ( t . basis [ 0 ] . x , h ) ;
h = hash_murmur3_one_real ( t . basis [ 0 ] . y , h ) ;
h = hash_murmur3_one_real ( t . basis [ 0 ] . z , h ) ;
h = hash_murmur3_one_real ( t . basis [ 1 ] . x , h ) ;
h = hash_murmur3_one_real ( t . basis [ 1 ] . y , h ) ;
h = hash_murmur3_one_real ( t . basis [ 1 ] . z , h ) ;
h = hash_murmur3_one_real ( t . basis [ 2 ] . x , h ) ;
h = hash_murmur3_one_real ( t . basis [ 2 ] . y , h ) ;
h = hash_murmur3_one_real ( t . basis [ 2 ] . z , h ) ;
h = hash_murmur3_one_real ( t . origin . x , h ) ;
h = hash_murmur3_one_real ( t . origin . y , h ) ;
h = hash_murmur3_one_real ( t . origin . z , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
case TRANSFORM2D : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Transform2D & t = * _data . _transform2d ;
h = hash_murmur3_one_real ( t [ 0 ] . x , h ) ;
h = hash_murmur3_one_real ( t [ 0 ] . y , h ) ;
h = hash_murmur3_one_real ( t [ 1 ] . x , h ) ;
h = hash_murmur3_one_real ( t [ 1 ] . y , h ) ;
h = hash_murmur3_one_real ( t [ 2 ] . x , h ) ;
h = hash_murmur3_one_real ( t [ 2 ] . y , h ) ;
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return hash_fmix32 ( h ) ;
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} break ;
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case PROJECTION : {
uint32_t h = HASH_MURMUR3_SEED ;
const Projection & t = * _data . _projection ;
h = hash_murmur3_one_real ( t . matrix [ 0 ] . x , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 0 ] . y , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 0 ] . z , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 0 ] . w , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 1 ] . x , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 1 ] . y , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 1 ] . z , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 1 ] . w , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 2 ] . x , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 2 ] . y , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 2 ] . z , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 2 ] . w , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 3 ] . x , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 3 ] . y , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 3 ] . z , h ) ;
h = hash_murmur3_one_real ( t . matrix [ 3 ] . w , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
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// misc types
case COLOR : {
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uint32_t h = HASH_MURMUR3_SEED ;
const Color & c = * reinterpret_cast < const Color * > ( _data . _mem ) ;
h = hash_murmur3_one_float ( c . r , h ) ;
h = hash_murmur3_one_float ( c . g , h ) ;
h = hash_murmur3_one_float ( c . b , h ) ;
h = hash_murmur3_one_float ( c . a , h ) ;
return hash_fmix32 ( h ) ;
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} break ;
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case NODE_PATH : {
return reinterpret_cast < const NodePath * > ( _data . _mem ) - > hash ( ) ;
} break ;
case RID : {
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return hash_one_uint64 ( reinterpret_cast < const : : RID * > ( _data . _mem ) - > get_id ( ) ) ;
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} break ;
case OBJECT : {
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return hash_one_uint64 ( hash_make_uint64_t ( _UNSAFE_OBJ_PROXY_PTR ( * this ) ) ) ;
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} break ;
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case STRING_NAME : {
return reinterpret_cast < const StringName * > ( _data . _mem ) - > hash ( ) ;
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} break ;
case DICTIONARY : {
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return reinterpret_cast < const Dictionary * > ( _data . _mem ) - > recursive_hash ( p_recursion_count ) ;
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} break ;
case ARRAY : {
const Array & arr = * reinterpret_cast < const Array * > ( _data . _mem ) ;
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return arr . recursive_hash ( p_recursion_count ) ;
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} break ;
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case POOL_BYTE_ARRAY : {
const PoolVector < uint8_t > & arr = * reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < uint8_t > : : Read r = arr . read ( ) ;
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return hash_murmur3_buffer ( ( uint8_t * ) & r [ 0 ] , len ) ;
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} else {
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return hash_murmur3_one_64 ( 0 ) ;
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}
} break ;
case POOL_INT_ARRAY : {
const PoolVector < int > & arr = * reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < int > : : Read r = arr . read ( ) ;
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return hash_murmur3_buffer ( ( uint8_t * ) & r [ 0 ] , len * sizeof ( int ) ) ;
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} else {
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return hash_murmur3_one_64 ( 0 ) ;
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}
} break ;
case POOL_REAL_ARRAY : {
const PoolVector < real_t > & arr = * reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < real_t > : : Read r = arr . read ( ) ;
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uint32_t h = HASH_MURMUR3_SEED ;
for ( int i = 0 ; i < len ; i + + ) {
h = hash_murmur3_one_real ( r [ i ] , h ) ;
}
return hash_fmix32 ( h ) ;
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} else {
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return hash_murmur3_one_real ( 0.0 ) ;
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}
} break ;
case POOL_STRING_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < String > & arr = * reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < String > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_32 ( r [ i ] . hash ( ) , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
case POOL_VECTOR2_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector2 > & arr = * reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector2 > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_real ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . y , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR2I_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector2i > & arr = * reinterpret_cast < const PoolVector < Vector2i > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector2i > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_32 ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . y , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR3_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector3 > & arr = * reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector3 > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_real ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . y , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . z , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR3I_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector3i > & arr = * reinterpret_cast < const PoolVector < Vector3i > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector3i > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_32 ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . y , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . z , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR4_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector4 > & arr = * reinterpret_cast < const PoolVector < Vector4 > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector4 > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_real ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . y , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . z , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . w , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
case POOL_VECTOR4I_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Vector4i > & arr = * reinterpret_cast < const PoolVector < Vector4i > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Vector4i > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_32 ( r [ i ] . x , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . y , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . z , hash ) ;
hash = hash_murmur3_one_32 ( r [ i ] . w , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
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case POOL_COLOR_ARRAY : {
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uint32_t hash = HASH_MURMUR3_SEED ;
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const PoolVector < Color > & arr = * reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) ;
int len = arr . size ( ) ;
if ( likely ( len ) ) {
PoolVector < Color > : : Read r = arr . read ( ) ;
for ( int i = 0 ; i < len ; i + + ) {
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hash = hash_murmur3_one_real ( r [ i ] . r , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . g , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . b , hash ) ;
hash = hash_murmur3_one_real ( r [ i ] . a , hash ) ;
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}
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hash = hash_fmix32 ( hash ) ;
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}
return hash ;
} break ;
default : {
}
}
return 0 ;
}
# define hash_compare_scalar(p_lhs, p_rhs) \
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( ( ( p_lhs ) = = ( p_rhs ) ) | | ( Math : : is_nan ( p_lhs ) & & Math : : is_nan ( p_rhs ) ) )
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# define hash_compare_vector2(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) & & \
hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) )
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# define hash_compare_vector2i(p_lhs, p_rhs) \
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( ( ( p_lhs ) . x = = ( p_rhs ) . x ) & & \
( ( p_lhs ) . y = = ( p_rhs ) . y ) )
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# define hash_compare_vector3(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) & & \
hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) & & \
hash_compare_scalar ( ( p_lhs ) . z , ( p_rhs ) . z ) )
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# define hash_compare_vector3i(p_lhs, p_rhs) \
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( ( ( p_lhs ) . x = = ( p_rhs ) . x ) & & \
( ( p_lhs ) . y = = ( p_rhs ) . y ) & & \
( ( p_lhs ) . z = = ( p_rhs ) . z ) )
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# define hash_compare_vector4(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) & & \
hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) & & \
hash_compare_scalar ( ( p_lhs ) . z , ( p_rhs ) . z ) & & \
hash_compare_scalar ( ( p_lhs ) . w , ( p_rhs ) . w ) )
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# define hash_compare_vector4i(p_lhs, p_rhs) \
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( ( ( p_lhs ) . x = = ( p_rhs ) . x ) & & \
( ( p_lhs ) . y = = ( p_rhs ) . y ) & & \
( ( p_lhs ) . z = = ( p_rhs ) . z ) & & \
( ( p_lhs ) . w = = ( p_rhs ) . w ) )
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# define hash_compare_quat(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) & & \
hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) & & \
hash_compare_scalar ( ( p_lhs ) . z , ( p_rhs ) . z ) & & \
hash_compare_scalar ( ( p_lhs ) . w , ( p_rhs ) . w ) )
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# define hash_compare_color(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . r , ( p_rhs ) . r ) & & \
hash_compare_scalar ( ( p_lhs ) . g , ( p_rhs ) . g ) & & \
hash_compare_scalar ( ( p_lhs ) . b , ( p_rhs ) . b ) & & \
hash_compare_scalar ( ( p_lhs ) . a , ( p_rhs ) . a ) )
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# define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \
const PoolVector < p_type > & l = * reinterpret_cast < const PoolVector < p_type > * > ( p_lhs ) ; \
const PoolVector < p_type > & r = * reinterpret_cast < const PoolVector < p_type > * > ( p_rhs ) ; \
\
if ( l . size ( ) ! = r . size ( ) ) \
return false ; \
\
PoolVector < p_type > : : Read lr = l . read ( ) ; \
PoolVector < p_type > : : Read rr = r . read ( ) ; \
\
for ( int i = 0 ; i < l . size ( ) ; + + i ) { \
if ( ! p_compare_func ( ( lr [ i ] ) , ( rr [ i ] ) ) ) \
return false ; \
} \
\
return true
bool Variant : : hash_compare ( const Variant & p_variant ) const {
if ( type ! = p_variant . type ) {
return false ;
}
switch ( type ) {
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//BOOL
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case INT : {
return _data . _int = = p_variant . _data . _int ;
} break ;
case REAL : {
return hash_compare_scalar ( _data . _real , p_variant . _data . _real ) ;
} break ;
case STRING : {
return * reinterpret_cast < const String * > ( _data . _mem ) = = * reinterpret_cast < const String * > ( p_variant . _data . _mem ) ;
} break ;
case RECT2 : {
const Rect2 * l = reinterpret_cast < const Rect2 * > ( _data . _mem ) ;
const Rect2 * r = reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector2 ( l - > position , r - > position ) & &
hash_compare_vector2 ( l - > size , r - > size ) ;
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} break ;
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case RECT2I : {
const Rect2i * l = reinterpret_cast < const Rect2i * > ( _data . _mem ) ;
const Rect2i * r = reinterpret_cast < const Rect2i * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector2i ( l - > position , r - > position ) & &
hash_compare_vector2i ( l - > size , r - > size ) ;
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} break ;
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case VECTOR2 : {
const Vector2 * l = reinterpret_cast < const Vector2 * > ( _data . _mem ) ;
const Vector2 * r = reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector2 ( * l , * r ) ;
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} break ;
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case VECTOR2I : {
const Vector2i * l = reinterpret_cast < const Vector2i * > ( _data . _mem ) ;
const Vector2i * r = reinterpret_cast < const Vector2i * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector2i ( * l , * r ) ;
} break ;
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case VECTOR3 : {
const Vector3 * l = reinterpret_cast < const Vector3 * > ( _data . _mem ) ;
const Vector3 * r = reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ;
return hash_compare_vector3 ( * l , * r ) ;
} break ;
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case VECTOR3I : {
const Vector3i * l = reinterpret_cast < const Vector3i * > ( _data . _mem ) ;
const Vector3i * r = reinterpret_cast < const Vector3i * > ( p_variant . _data . _mem ) ;
return hash_compare_vector3i ( * l , * r ) ;
} break ;
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case VECTOR4 : {
const Vector4 * l = reinterpret_cast < const Vector4 * > ( _data . _mem ) ;
const Vector4 * r = reinterpret_cast < const Vector4 * > ( p_variant . _data . _mem ) ;
return hash_compare_vector4 ( * l , * r ) ;
} break ;
case VECTOR4I : {
const Vector4i * l = reinterpret_cast < const Vector4i * > ( _data . _mem ) ;
const Vector4i * r = reinterpret_cast < const Vector4i * > ( p_variant . _data . _mem ) ;
return hash_compare_vector4i ( * l , * r ) ;
} break ;
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case PLANE : {
const Plane * l = reinterpret_cast < const Plane * > ( _data . _mem ) ;
const Plane * r = reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector3 ( l - > normal , r - > normal ) & &
hash_compare_scalar ( l - > d , r - > d ) ;
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} break ;
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case QUATERNION : {
const Quaternion * l = reinterpret_cast < const Quaternion * > ( _data . _mem ) ;
const Quaternion * r = reinterpret_cast < const Quaternion * > ( p_variant . _data . _mem ) ;
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return hash_compare_quat ( * l , * r ) ;
} break ;
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case AABB : {
const : : AABB * l = _data . _aabb ;
const : : AABB * r = p_variant . _data . _aabb ;
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return hash_compare_vector3 ( l - > position , r - > position ) & &
hash_compare_vector3 ( l - > size , r - > size ) ;
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} break ;
case BASIS : {
const Basis * l = _data . _basis ;
const Basis * r = p_variant . _data . _basis ;
for ( int i = 0 ; i < 3 ; i + + ) {
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if ( ! hash_compare_vector3 ( l - > rows [ i ] , r - > rows [ i ] ) ) {
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return false ;
}
}
return true ;
} break ;
case TRANSFORM : {
const Transform * l = _data . _transform ;
const Transform * r = p_variant . _data . _transform ;
for ( int i = 0 ; i < 3 ; i + + ) {
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if ( ! hash_compare_vector3 ( l - > basis . rows [ i ] , r - > basis . rows [ i ] ) ) {
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return false ;
}
}
return hash_compare_vector3 ( l - > origin , r - > origin ) ;
} break ;
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case TRANSFORM2D : {
Transform2D * l = _data . _transform2d ;
Transform2D * r = p_variant . _data . _transform2d ;
for ( int i = 0 ; i < 3 ; i + + ) {
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if ( ! hash_compare_vector2 ( l - > columns [ i ] , r - > columns [ i ] ) ) {
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return false ;
}
}
return true ;
} break ;
case PROJECTION : {
const Projection * l = _data . _projection ;
const Projection * r = p_variant . _data . _projection ;
for ( int i = 0 ; i < 4 ; i + + ) {
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if ( ! hash_compare_vector4 ( l - > matrix [ i ] , r - > matrix [ i ] ) ) {
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return false ;
}
}
return true ;
} break ;
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case COLOR : {
const Color * l = reinterpret_cast < const Color * > ( _data . _mem ) ;
const Color * r = reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ;
return hash_compare_color ( * l , * r ) ;
} break ;
case ARRAY : {
const Array & l = * ( reinterpret_cast < const Array * > ( _data . _mem ) ) ;
const Array & r = * ( reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ) ;
if ( l . size ( ) ! = r . size ( ) ) {
return false ;
}
for ( int i = 0 ; i < l . size ( ) ; + + i ) {
if ( ! l [ i ] . hash_compare ( r [ i ] ) ) {
return false ;
}
}
return true ;
} break ;
case POOL_REAL_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , real_t , hash_compare_scalar ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector2 , hash_compare_vector2 ) ;
} break ;
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case POOL_VECTOR2I_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector2i , hash_compare_vector2i ) ;
} break ;
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case POOL_VECTOR3_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector3 , hash_compare_vector3 ) ;
} break ;
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case POOL_VECTOR3I_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector3i , hash_compare_vector3i ) ;
} break ;
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case POOL_VECTOR4_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector4 , hash_compare_vector4 ) ;
} break ;
case POOL_VECTOR4I_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector4i , hash_compare_vector4i ) ;
} break ;
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case POOL_COLOR_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Color , hash_compare_color ) ;
} break ;
default :
bool v ;
Variant r ;
evaluate ( OP_EQUAL , * this , p_variant , r , v ) ;
return r ;
}
return false ;
}
bool Variant : : is_ref ( ) const {
return type = = OBJECT & & ! _get_obj ( ) . ref . is_null ( ) ;
}
Vector < Variant > varray ( ) {
return Vector < Variant > ( ) ;
}
Vector < Variant > varray ( const Variant & p_arg1 ) {
Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
return v ;
}
Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 ) {
Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
return v ;
}
Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 ) {
Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
return v ;
}
Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 , const Variant & p_arg4 ) {
Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
v . push_back ( p_arg4 ) ;
return v ;
}
Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 , const Variant & p_arg4 , const Variant & p_arg5 ) {
Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
v . push_back ( p_arg4 ) ;
v . push_back ( p_arg5 ) ;
return v ;
}
void Variant : : static_assign ( const Variant & p_variant ) {
}
bool Variant : : is_shared ( ) const {
switch ( type ) {
case OBJECT :
return true ;
case ARRAY :
return true ;
case DICTIONARY :
return true ;
default : {
}
}
return false ;
}
Variant Variant : : call ( const StringName & p_method , VARIANT_ARG_DECLARE ) {
VARIANT_ARGPTRS ;
int argc = 0 ;
for ( int i = 0 ; i < VARIANT_ARG_MAX ; i + + ) {
if ( argptr [ i ] - > get_type ( ) = = Variant : : NIL ) {
break ;
}
argc + + ;
}
CallError error ;
Variant ret = call ( p_method , argptr , argc , error ) ;
switch ( error . error ) {
case CallError : : CALL_ERROR_INVALID_ARGUMENT : {
String err = " Invalid type for argument # " + itos ( error . argument ) + " , expected ' " + Variant : : get_type_name ( error . expected ) + " '. " ;
ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
case CallError : : CALL_ERROR_INVALID_METHOD : {
String err = " Invalid method ' " + p_method + " ' for type ' " + Variant : : get_type_name ( type ) + " '. " ;
ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
case CallError : : CALL_ERROR_TOO_MANY_ARGUMENTS : {
String err = " Too many arguments for method ' " + p_method + " ' " ;
ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
default : {
}
}
return ret ;
}
void Variant : : construct_from_string ( const String & p_string , Variant & r_value , ObjectConstruct p_obj_construct , void * p_construct_ud ) {
r_value = Variant ( ) ;
}
String Variant : : get_construct_string ( ) const {
String vars ;
VariantWriter : : write_to_string ( * this , vars ) ;
return vars ;
}
String Variant : : get_call_error_text ( Object * p_base , const StringName & p_method , const Variant * * p_argptrs , int p_argcount , const Variant : : CallError & ce ) {
String err_text ;
if ( ce . error = = Variant : : CallError : : CALL_ERROR_INVALID_ARGUMENT ) {
int errorarg = ce . argument ;
if ( p_argptrs ) {
err_text = " Cannot convert argument " + itos ( errorarg + 1 ) + " from " + Variant : : get_type_name ( p_argptrs [ errorarg ] - > get_type ( ) ) + " to " + Variant : : get_type_name ( ce . expected ) + " . " ;
} else {
err_text = " Cannot convert argument " + itos ( errorarg + 1 ) + " from [missing argptr, type unknown] to " + Variant : : get_type_name ( ce . expected ) + " . " ;
}
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_TOO_MANY_ARGUMENTS ) {
err_text = " Method expected " + itos ( ce . argument ) + " arguments, but called with " + itos ( p_argcount ) + " . " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_TOO_FEW_ARGUMENTS ) {
err_text = " Method expected " + itos ( ce . argument ) + " arguments, but called with " + itos ( p_argcount ) + " . " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ) {
err_text = " Method not found. " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_INSTANCE_IS_NULL ) {
err_text = " Instance is null " ;
} else if ( ce . error = = Variant : : CallError : : CALL_OK ) {
return " Call OK " ;
}
String class_name = p_base - > get_class ( ) ;
Ref < Script > script = p_base - > get_script ( ) ;
if ( script . is_valid ( ) & & script - > get_path ( ) . is_resource_file ( ) ) {
class_name + = " ( " + script - > get_path ( ) . get_file ( ) + " ) " ;
}
return " ' " + class_name + " :: " + String ( p_method ) + " ': " + err_text ;
}
String vformat ( const String & p_text , const Variant & p1 , const Variant & p2 , const Variant & p3 , const Variant & p4 , const Variant & p5 ) {
Array args ;
if ( p1 . get_type ( ) ! = Variant : : NIL ) {
args . push_back ( p1 ) ;
if ( p2 . get_type ( ) ! = Variant : : NIL ) {
args . push_back ( p2 ) ;
if ( p3 . get_type ( ) ! = Variant : : NIL ) {
args . push_back ( p3 ) ;
if ( p4 . get_type ( ) ! = Variant : : NIL ) {
args . push_back ( p4 ) ;
if ( p5 . get_type ( ) ! = Variant : : NIL ) {
args . push_back ( p5 ) ;
}
}
}
}
}
bool error = false ;
String fmt = p_text . sprintf ( args , & error ) ;
ERR_FAIL_COND_V_MSG ( error , String ( ) , fmt ) ;
return fmt ;
}