pandemonium_engine/modules/material_maker/doc_classes/PolygonBase.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PolygonBase" inherits="MMNode" version="4.4">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_polygon_changed" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="add_point">
<return type="void" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
<argument index="2" name="closed" type="bool" default="true" />
<description>
</description>
</method>
<method name="clear">
<return type="void" />
<description>
</description>
</method>
<method name="get_point">
<return type="Vector2" />
<argument index="0" name="i" type="int" />
<description>
</description>
</method>
<method name="get_point_count">
<return type="int" />
<description>
</description>
</method>
<method name="polygon_changed">
<return type="void" />
<description>
</description>
</method>
<method name="remove_point">
<return type="bool" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_point">
<return type="void" />
<argument index="0" name="i" type="int" />
<argument index="1" name="v" type="Vector2" />
<description>
</description>
</method>
</methods>
<members>
<member name="points" type="PoolVector2Array" setter="set_points" getter="get_points" default="PoolVector2Array( 0.2, 0.2, 0.7, 0.4, 0.4, 0.7 )">
</member>
</members>
<constants>
</constants>
</class>