2022-03-17 22:33:22 +01:00
|
|
|
#ifndef PACKER_IMAGE_REOURCE_H
|
|
|
|
#define PACKER_IMAGE_REOURCE_H
|
2022-03-15 13:29:32 +01:00
|
|
|
|
2023-12-18 00:18:53 +01:00
|
|
|
/*************************************************************************/
|
|
|
|
/* packer_image_resource.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* PANDEMONIUM ENGINE */
|
|
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2022-03-15 13:29:32 +01:00
|
|
|
|
2022-08-17 17:43:49 +02:00
|
|
|
#include "core/io/image.h"
|
2022-03-15 13:29:32 +01:00
|
|
|
|
|
|
|
#include "scene/resources/texture.h"
|
|
|
|
|
|
|
|
class PackerImageResource : public Texture {
|
|
|
|
GDCLASS(PackerImageResource, Texture);
|
|
|
|
|
|
|
|
RES_BASE_EXTENSION("restex");
|
|
|
|
|
|
|
|
public:
|
|
|
|
int get_width() const;
|
|
|
|
int get_height() const;
|
|
|
|
|
|
|
|
RID get_rid() const;
|
|
|
|
bool has_alpha() const;
|
|
|
|
|
|
|
|
void set_flags(uint32_t p_flags);
|
|
|
|
uint32_t get_flags() const;
|
|
|
|
|
|
|
|
void draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()) const;
|
|
|
|
void draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()) const;
|
|
|
|
void draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_clip_uv = true) const;
|
|
|
|
bool get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const;
|
|
|
|
|
|
|
|
void set_data(const Ref<Image> &p_image);
|
|
|
|
Ref<Image> get_data() const;
|
|
|
|
|
|
|
|
PackerImageResource();
|
|
|
|
~PackerImageResource();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
private:
|
|
|
|
Ref<Image> _image;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|